---@meta ---@class cc.TintTo :cc.ActionInterval local TintTo={ } cc.TintTo=TintTo ---* initializes the action with duration and color ---@param duration float ---@param red unsigned_char ---@param green unsigned_char ---@param blue unsigned_char ---@return boolean function TintTo:initWithDuration (duration,red,green,blue) end ---@overload fun(float:float,unsigned_char1:color3b_table):self ---@overload fun(float:float,unsigned_char:unsigned_char,unsigned_char:unsigned_char,unsigned_char:unsigned_char):self ---@param duration float ---@param red unsigned_char ---@param green unsigned_char ---@param blue unsigned_char ---@return self function TintTo:create (duration,red,green,blue) end ---* ---@param target cc.Node ---@return self function TintTo:startWithTarget (target) end ---* ---@return self function TintTo:clone () end ---* ---@return self function TintTo:reverse () end ---* param time In seconds. ---@param time float ---@return self function TintTo:update (time) end ---* ---@return self function TintTo:TintTo () end