---@meta ---@class cc.ControlStepper :cc.Control local ControlStepper={ } cc.ControlStepper=ControlStepper ---* ---@return cc.Sprite function ControlStepper:getMinusSprite () end ---* ---@param value double ---@return self function ControlStepper:setValue (value) end ---* ---@param stepValue double ---@return self function ControlStepper:setStepValue (stepValue) end ---* ---@param minusSprite cc.Sprite ---@param plusSprite cc.Sprite ---@return boolean function ControlStepper:initWithMinusSpriteAndPlusSprite (minusSprite,plusSprite) end ---* Set the numeric value of the stepper. If send is true, the Control::EventType::VALUE_CHANGED is sent. ---@param value double ---@param send boolean ---@return self function ControlStepper:setValueWithSendingEvent (value,send) end ---* ---@param maximumValue double ---@return self function ControlStepper:setMaximumValue (maximumValue) end ---* ---@return cc.Label function ControlStepper:getMinusLabel () end ---* ---@return cc.Label function ControlStepper:getPlusLabel () end ---* ---@param wraps boolean ---@return self function ControlStepper:setWraps (wraps) end ---* ---@param var cc.Label ---@return self function ControlStepper:setMinusLabel (var) end ---* Start the autorepeat increment/decrement. ---@return self function ControlStepper:startAutorepeat () end ---* Update the layout of the stepper with the given touch location. ---@param location vec2_table ---@return self function ControlStepper:updateLayoutUsingTouchLocation (location) end ---* ---@return boolean function ControlStepper:isContinuous () end ---* Stop the autorepeat. ---@return self function ControlStepper:stopAutorepeat () end ---* ---@param minimumValue double ---@return self function ControlStepper:setMinimumValue (minimumValue) end ---* ---@param var cc.Label ---@return self function ControlStepper:setPlusLabel (var) end ---* ---@return double function ControlStepper:getValue () end ---* ---@return cc.Sprite function ControlStepper:getPlusSprite () end ---* ---@param var cc.Sprite ---@return self function ControlStepper:setPlusSprite (var) end ---* ---@param var cc.Sprite ---@return self function ControlStepper:setMinusSprite (var) end ---* ---@param minusSprite cc.Sprite ---@param plusSprite cc.Sprite ---@return self function ControlStepper:create (minusSprite,plusSprite) end ---* ---@param pTouch cc.Touch ---@param pEvent cc.Event ---@return self function ControlStepper:onTouchMoved (pTouch,pEvent) end ---* ---@param pTouch cc.Touch ---@param pEvent cc.Event ---@return self function ControlStepper:onTouchEnded (pTouch,pEvent) end ---* ---@param dt float ---@return self function ControlStepper:update (dt) end ---* ---@param pTouch cc.Touch ---@param pEvent cc.Event ---@return boolean function ControlStepper:onTouchBegan (pTouch,pEvent) end ---* js ctor
---* lua new ---@return self function ControlStepper:ControlStepper () end