---@class ccs.SceneReader local SceneReader={ } ccs.SceneReader=SceneReader ---* ---@param selector function ---@return self function SceneReader:setTarget (selector) end ---* ---@param fileName string ---@param attachComponent int ---@return cc.Node function SceneReader:createNodeWithSceneFile (fileName,attachComponent) end ---* ---@return int function SceneReader:getAttachComponentType () end ---* ---@param nTag int ---@return cc.Node function SceneReader:getNodeByTag (nTag) end ---* js purge
---* lua destroySceneReader ---@return self function SceneReader:destroyInstance () end ---* ---@return char function SceneReader:sceneReaderVersion () end ---* ---@return self function SceneReader:getInstance () end