---@class ccs.BatchNode :cc.Node local BatchNode={ } ccs.BatchNode=BatchNode ---* ---@return self function BatchNode:create () end ---@overload fun(cc.Node:cc.Node,int:int,int2:string):self ---@overload fun(cc.Node:cc.Node,int:int,int:int):self ---@param pChild cc.Node ---@param zOrder int ---@param tag int ---@return self function BatchNode:addChild (pChild,zOrder,tag) end ---* js NA ---@return boolean function BatchNode:init () end ---* ---@param renderer cc.Renderer ---@param transform mat4_table ---@param flags unsigned_int ---@return self function BatchNode:draw (renderer,transform,flags) end ---* ---@param child cc.Node ---@param cleanup boolean ---@return self function BatchNode:removeChild (child,cleanup) end