---@meta
---@class ccb.TextureCubemapBackend :ccb.TextureBackend
local TextureCubemapBackend={ }
ccb.TextureCubemapBackend=TextureCubemapBackend
---* Update texutre cube data in give slice side.
---* param side Specifies which slice texture of cube to be update.
---* param data Specifies a pointer to the image data in memory.
---@param side int
---@param data void
---@return cc.backend.TextureCubemapBackend
function TextureCubemapBackend:updateFaceData (side,data) end