---@class cc.TransitionZoomFlipX :cc.TransitionSceneOriented local TransitionZoomFlipX={ } cc.TransitionZoomFlipX=TransitionZoomFlipX ---@overload fun(float:float,cc.Scene:cc.Scene):self ---@overload fun(float:float,cc.Scene:cc.Scene,int:int):self ---@param t float ---@param s cc.Scene ---@param o int ---@return self function TransitionZoomFlipX:create (t,s,o) end ---* ---@return self function TransitionZoomFlipX:TransitionZoomFlipX () end