---@class cc.Sprite3DCache local Sprite3DCache={ } cc.Sprite3DCache=Sprite3DCache ---* remove the SpriteData from Sprite3D by given the specified key ---@param key string ---@return self function Sprite3DCache:removeSprite3DData (key) end ---* remove all the SpriteData from Sprite3D ---@return self function Sprite3DCache:removeAllSprite3DData () end ---* ---@return self function Sprite3DCache:destroyInstance () end ---* get & destroy ---@return self function Sprite3DCache:getInstance () end ---* ---@return self function Sprite3DCache:Sprite3DCache () end