---@class cc.Spawn :cc.ActionInterval local Spawn={ } cc.Spawn=Spawn ---* ---@param arrayOfActions array_table ---@return boolean function Spawn:init (arrayOfActions) end ---* initializes the Spawn action with the 2 actions to spawn ---@param action1 cc.FiniteTimeAction ---@param action2 cc.FiniteTimeAction ---@return boolean function Spawn:initWithTwoActions (action1,action2) end ---* ---@param target cc.Node ---@return self function Spawn:startWithTarget (target) end ---* ---@return self function Spawn:clone () end ---* ---@return self function Spawn:stop () end ---* ---@return self function Spawn:reverse () end ---* param time In seconds. ---@param time float ---@return self function Spawn:update (time) end ---* ---@return self function Spawn:Spawn () end