---@class cc.ShatteredTiles3D :cc.TiledGrid3DAction local ShatteredTiles3D={ } cc.ShatteredTiles3D=ShatteredTiles3D ---* brief Initializes the action with a range, shatter Z vertices, grid size and duration.
---* param duration Specify the duration of the ShatteredTiles3D action. It's a value in seconds.
---* param gridSize Specify the size of the grid.
---* param range Specify the range of the shatter effect.
---* param shatterZ Specify whether shake on the z axis.
---* return If the Initialization success, return true; otherwise, return false. ---@param duration float ---@param gridSize size_table ---@param range int ---@param shatterZ boolean ---@return boolean function ShatteredTiles3D:initWithDuration (duration,gridSize,range,shatterZ) end ---* brief Create the action with a range, whether of not to shatter Z vertices, grid size and duration.
---* param duration Specify the duration of the ShatteredTiles3D action. It's a value in seconds.
---* param gridSize Specify the size of the grid.
---* param range Specify the range of the shatter effect.
---* param shatterZ Specify whether shatter on the z axis.
---* return If the creation success, return a pointer of ShatteredTiles3D action; otherwise, return nil. ---@param duration float ---@param gridSize size_table ---@param range int ---@param shatterZ boolean ---@return self function ShatteredTiles3D:create (duration,gridSize,range,shatterZ) end ---* ---@return self function ShatteredTiles3D:clone () end ---* ---@param time float ---@return self function ShatteredTiles3D:update (time) end ---* ---@return self function ShatteredTiles3D:ShatteredTiles3D () end