---@class cc.Shaky3D :cc.Grid3DAction local Shaky3D={ } cc.Shaky3D=Shaky3D ---* brief Initializes the action with a range, shake Z vertices, grid size and duration.
---* param duration Specify the duration of the Shaky3D action. It's a value in seconds.
---* param gridSize Specify the size of the grid.
---* param range Specify the range of the shaky effect.
---* param shakeZ Specify whether shake on the z axis.
---* return If the Initialization success, return true; otherwise, return false. ---@param duration float ---@param gridSize size_table ---@param range int ---@param shakeZ boolean ---@return boolean function Shaky3D:initWithDuration (duration,gridSize,range,shakeZ) end ---* brief Create the action with a range, shake Z vertices, a grid and duration.
---* param initWithDuration Specify the duration of the Shaky3D action. It's a value in seconds.
---* param gridSize Specify the size of the grid.
---* param range Specify the range of the shaky effect.
---* param shakeZ Specify whether shake on the z axis.
---* return If the creation success, return a pointer of Shaky3D action; otherwise, return nil. ---@param initWithDuration float ---@param gridSize size_table ---@param range int ---@param shakeZ boolean ---@return self function Shaky3D:create (initWithDuration,gridSize,range,shakeZ) end ---* ---@return self function Shaky3D:clone () end ---* ---@param time float ---@return self function Shaky3D:update (time) end ---* ---@return self function Shaky3D:Shaky3D () end