---@class cc.Ripple3D :cc.Grid3DAction local Ripple3D={ } cc.Ripple3D=Ripple3D ---* brief Set the amplitude rate of ripple effect.
---* param fAmplitudeRate The amplitude rate of ripple effect. ---@param fAmplitudeRate float ---@return self function Ripple3D:setAmplitudeRate (fAmplitudeRate) end ---* brief Initializes the action with center position, radius, number of waves, amplitude, a grid size and duration.
---* param duration Specify the duration of the Ripple3D action. It's a value in seconds.
---* param gridSize Specify the size of the grid.
---* param position Specify the center position of the ripple effect.
---* param radius Specify the radius of the ripple effect.
---* param waves Specify the waves count of the ripple effect.
---* param amplitude Specify the amplitude of the ripple effect.
---* return If the initialization success, return true; otherwise, return false. ---@param duration float ---@param gridSize size_table ---@param position vec2_table ---@param radius float ---@param waves unsigned_int ---@param amplitude float ---@return boolean function Ripple3D:initWithDuration (duration,gridSize,position,radius,waves,amplitude) end ---* brief Get the amplitude rate of ripple effect.
---* return The amplitude rate of ripple effect. ---@return float function Ripple3D:getAmplitudeRate () end ---* brief Set the amplitude of ripple effect.
---* param fAmplitude The amplitude of ripple effect. ---@param fAmplitude float ---@return self function Ripple3D:setAmplitude (fAmplitude) end ---* brief Get the amplitude of ripple effect.
---* return The amplitude of ripple effect. ---@return float function Ripple3D:getAmplitude () end ---* brief Set the center position of ripple effect.
---* param position The center position of ripple effect will be set. ---@param position vec2_table ---@return self function Ripple3D:setPosition (position) end ---* brief Get the center position of ripple effect.
---* return The center position of ripple effect. ---@return vec2_table function Ripple3D:getPosition () end ---* brief Create the action with center position, radius, number of waves, amplitude, a grid size and duration.
---* param duration Specify the duration of the Ripple3D action. It's a value in seconds.
---* param gridSize Specify the size of the grid.
---* param position Specify the center position of the ripple effect.
---* param radius Specify the radius of the ripple effect.
---* param waves Specify the waves count of the ripple effect.
---* param amplitude Specify the amplitude of the ripple effect.
---* return If the creation success, return a pointer of Ripple3D action; otherwise, return nil. ---@param duration float ---@param gridSize size_table ---@param position vec2_table ---@param radius float ---@param waves unsigned_int ---@param amplitude float ---@return self function Ripple3D:create (duration,gridSize,position,radius,waves,amplitude) end ---* ---@return self function Ripple3D:clone () end ---* ---@param time float ---@return self function Ripple3D:update (time) end ---* ---@return self function Ripple3D:Ripple3D () end