---@class cc.Repeat :cc.ActionInterval
local Repeat={ }
cc.Repeat=Repeat
---* Sets the inner action.
---* param action The inner action.
---@param action cc.FiniteTimeAction
---@return self
function Repeat:setInnerAction (action) end
---* initializes a Repeat action. Times is an unsigned integer between 1 and pow(2,30)
---@param pAction cc.FiniteTimeAction
---@param times unsigned_int
---@return boolean
function Repeat:initWithAction (pAction,times) end
---* Gets the inner action.
---* return The inner action.
---@return cc.FiniteTimeAction
function Repeat:getInnerAction () end
---* Creates a Repeat action. Times is an unsigned integer between 1 and pow(2,30).
---* param action The action needs to repeat.
---* param times The repeat times.
---* return An autoreleased Repeat object.
---@param action cc.FiniteTimeAction
---@param times unsigned_int
---@return self
function Repeat:create (action,times) end
---*
---@param target cc.Node
---@return self
function Repeat:startWithTarget (target) end
---*
---@return self
function Repeat:reverse () end
---*
---@return self
function Repeat:clone () end
---*
---@return self
function Repeat:stop () end
---* param dt In seconds.
---@param dt float
---@return self
function Repeat:update (dt) end
---*
---@return boolean
function Repeat:isDone () end
---*
---@return self
function Repeat:Repeat () end