---@class cc.Repeat :cc.ActionInterval local Repeat={ } cc.Repeat=Repeat ---* Sets the inner action.
---* param action The inner action. ---@param action cc.FiniteTimeAction ---@return self function Repeat:setInnerAction (action) end ---* initializes a Repeat action. Times is an unsigned integer between 1 and pow(2,30) ---@param pAction cc.FiniteTimeAction ---@param times unsigned_int ---@return boolean function Repeat:initWithAction (pAction,times) end ---* Gets the inner action.
---* return The inner action. ---@return cc.FiniteTimeAction function Repeat:getInnerAction () end ---* Creates a Repeat action. Times is an unsigned integer between 1 and pow(2,30).
---* param action The action needs to repeat.
---* param times The repeat times.
---* return An autoreleased Repeat object. ---@param action cc.FiniteTimeAction ---@param times unsigned_int ---@return self function Repeat:create (action,times) end ---* ---@param target cc.Node ---@return self function Repeat:startWithTarget (target) end ---* ---@return self function Repeat:reverse () end ---* ---@return self function Repeat:clone () end ---* ---@return self function Repeat:stop () end ---* param dt In seconds. ---@param dt float ---@return self function Repeat:update (dt) end ---* ---@return boolean function Repeat:isDone () end ---* ---@return self function Repeat:Repeat () end