---@class cc.RenderState :cc.Ref local RenderState={ } cc.RenderState=RenderState ---* ---@return string function RenderState:getName () end ---* Binds the render state for this RenderState and any of its parents, top-down,
---* for the given pass. ---@param pass cc.Pass ---@param d cc.MeshComman ---@return self function RenderState:bindPass (pass,d) end