---@class cc.PhysicsShapePolygon :cc.PhysicsShape local PhysicsShapePolygon={ } cc.PhysicsShapePolygon=PhysicsShapePolygon ---* Get this polygon's points array count.
---* return An integer number. ---@return int function PhysicsShapePolygon:getPointsCount () end ---* Get a point of this polygon's points array.
---* param i A index of this polygon's points array.
---* return A point value. ---@param i int ---@return vec2_table function PhysicsShapePolygon:getPoint (i) end ---* Calculate the moment for a polygon.
---* return A float number. ---@return float function PhysicsShapePolygon:calculateDefaultMoment () end ---* Get this polygon's center position.
---* return A Vec2 object. ---@return vec2_table function PhysicsShapePolygon:getCenter () end