---@class cc.PhysicsShapeEdgePolygon :cc.PhysicsShape local PhysicsShapeEdgePolygon={ } cc.PhysicsShapeEdgePolygon=PhysicsShapeEdgePolygon ---* Get this polygon's points array count.
---* return An integer number. ---@return int function PhysicsShapeEdgePolygon:getPointsCount () end ---* Get this polygon's center position.
---* return A Vec2 object. ---@return vec2_table function PhysicsShapeEdgePolygon:getCenter () end