---@class cc.PhysicsShapeEdgeBox :cc.PhysicsShapeEdgePolygon local PhysicsShapeEdgeBox={ } cc.PhysicsShapeEdgeBox=PhysicsShapeEdgeBox ---* Creates a PhysicsShapeEdgeBox with specified value.
---* param size Size contains this box's width and height.
---* param material A PhysicsMaterial object, the default value is PHYSICSSHAPE_MATERIAL_DEFAULT.
---* param border It's a edge's border width.
---* param offset A Vec2 object, it is the offset from the body's center of gravity in body local coordinates.
---* return An autoreleased PhysicsShapeEdgeBox object pointer. ---@param size size_table ---@param material cc.PhysicsMaterial ---@param border float ---@param offset vec2_table ---@return self function PhysicsShapeEdgeBox:create (size,material,border,offset) end ---* Get this box's position offset.
---* return A Vec2 object. ---@return vec2_table function PhysicsShapeEdgeBox:getOffset () end