---@class cc.PhysicsShapeEdgeBox :cc.PhysicsShapeEdgePolygon
local PhysicsShapeEdgeBox={ }
cc.PhysicsShapeEdgeBox=PhysicsShapeEdgeBox
---* Creates a PhysicsShapeEdgeBox with specified value.
---* param size Size contains this box's width and height.
---* param material A PhysicsMaterial object, the default value is PHYSICSSHAPE_MATERIAL_DEFAULT.
---* param border It's a edge's border width.
---* param offset A Vec2 object, it is the offset from the body's center of gravity in body local coordinates.
---* return An autoreleased PhysicsShapeEdgeBox object pointer.
---@param size size_table
---@param material cc.PhysicsMaterial
---@param border float
---@param offset vec2_table
---@return self
function PhysicsShapeEdgeBox:create (size,material,border,offset) end
---* Get this box's position offset.
---* return A Vec2 object.
---@return vec2_table
function PhysicsShapeEdgeBox:getOffset () end