---@class cc.PhysicsJointMotor :cc.PhysicsJoint local PhysicsJointMotor={ } cc.PhysicsJointMotor=PhysicsJointMotor ---* Set the relative angular velocity. ---@param rate float ---@return self function PhysicsJointMotor:setRate (rate) end ---* Get the relative angular velocity. ---@return float function PhysicsJointMotor:getRate () end ---* ---@return boolean function PhysicsJointMotor:createConstraints () end ---* Create a motor joint.
---* param a A is the body to connect.
---* param b B is the body to connect.
---* param rate Rate is the desired relative angular velocity.
---* return A object pointer. ---@param a cc.PhysicsBody ---@param b cc.PhysicsBody ---@param rate float ---@return self function PhysicsJointMotor:construct (a,b,rate) end