---@class cc.ParticleSmoke :cc.ParticleSystemQuad
local ParticleSmoke={ }
cc.ParticleSmoke=ParticleSmoke
---*
---@return boolean
function ParticleSmoke:init () end
---*
---@param numberOfParticles int
---@return boolean
function ParticleSmoke:initWithTotalParticles (numberOfParticles) end
---* Create a smoke particle system.
---* return An autoreleased ParticleSmoke object.
---@return self
function ParticleSmoke:create () end
---* Create a smoke particle system withe a fixed number of particles.
---* param numberOfParticles A given number of particles.
---* return An autoreleased ParticleSmoke object.
---* js NA
---@param numberOfParticles int
---@return self
function ParticleSmoke:createWithTotalParticles (numberOfParticles) end
---* js ctor
---@return self
function ParticleSmoke:ParticleSmoke () end