---@class cc.ParticleSmoke :cc.ParticleSystemQuad local ParticleSmoke={ } cc.ParticleSmoke=ParticleSmoke ---* ---@return boolean function ParticleSmoke:init () end ---* ---@param numberOfParticles int ---@return boolean function ParticleSmoke:initWithTotalParticles (numberOfParticles) end ---* Create a smoke particle system.
---* return An autoreleased ParticleSmoke object. ---@return self function ParticleSmoke:create () end ---* Create a smoke particle system withe a fixed number of particles.
---* param numberOfParticles A given number of particles.
---* return An autoreleased ParticleSmoke object.
---* js NA ---@param numberOfParticles int ---@return self function ParticleSmoke:createWithTotalParticles (numberOfParticles) end ---* js ctor ---@return self function ParticleSmoke:ParticleSmoke () end