---@class cc.ParticleFire :cc.ParticleSystemQuad local ParticleFire={ } cc.ParticleFire=ParticleFire ---* Create a fire particle system.
---* return An autoreleased ParticleFire object. ---@return self function ParticleFire:create () end ---* Create a fire particle system withe a fixed number of particles.
---* param numberOfParticles A given number of particles.
---* return An autoreleased ParticleFire object.
---* js NA ---@param numberOfParticles int ---@return self function ParticleFire:createWithTotalParticles (numberOfParticles) end ---* ---@return boolean function ParticleFire:init () end ---* ---@param numberOfParticles int ---@return boolean function ParticleFire:initWithTotalParticles (numberOfParticles) end ---* js ctor ---@return self function ParticleFire:ParticleFire () end