---@class cc.ParticleFire :cc.ParticleSystemQuad
local ParticleFire={ }
cc.ParticleFire=ParticleFire
---* Create a fire particle system.
---* return An autoreleased ParticleFire object.
---@return self
function ParticleFire:create () end
---* Create a fire particle system withe a fixed number of particles.
---* param numberOfParticles A given number of particles.
---* return An autoreleased ParticleFire object.
---* js NA
---@param numberOfParticles int
---@return self
function ParticleFire:createWithTotalParticles (numberOfParticles) end
---*
---@return boolean
function ParticleFire:init () end
---*
---@param numberOfParticles int
---@return boolean
function ParticleFire:initWithTotalParticles (numberOfParticles) end
---* js ctor
---@return self
function ParticleFire:ParticleFire () end