---@class cc.ParticleExplosion :cc.ParticleSystemQuad local ParticleExplosion={ } cc.ParticleExplosion=ParticleExplosion ---* ---@return boolean function ParticleExplosion:init () end ---* ---@param numberOfParticles int ---@return boolean function ParticleExplosion:initWithTotalParticles (numberOfParticles) end ---* Create a explosion particle system.
---* return An autoreleased ParticleExplosion object. ---@return self function ParticleExplosion:create () end ---* Create a explosion particle system withe a fixed number of particles.
---* param numberOfParticles A given number of particles.
---* return An autoreleased ParticleExplosion object.
---* js NA ---@param numberOfParticles int ---@return self function ParticleExplosion:createWithTotalParticles (numberOfParticles) end ---* js ctor ---@return self function ParticleExplosion:ParticleExplosion () end