---@class cc.ParticleExplosion :cc.ParticleSystemQuad
local ParticleExplosion={ }
cc.ParticleExplosion=ParticleExplosion
---*
---@return boolean
function ParticleExplosion:init () end
---*
---@param numberOfParticles int
---@return boolean
function ParticleExplosion:initWithTotalParticles (numberOfParticles) end
---* Create a explosion particle system.
---* return An autoreleased ParticleExplosion object.
---@return self
function ParticleExplosion:create () end
---* Create a explosion particle system withe a fixed number of particles.
---* param numberOfParticles A given number of particles.
---* return An autoreleased ParticleExplosion object.
---* js NA
---@param numberOfParticles int
---@return self
function ParticleExplosion:createWithTotalParticles (numberOfParticles) end
---* js ctor
---@return self
function ParticleExplosion:ParticleExplosion () end