---@class cc.LabelAtlas :cc.AtlasNode@all parent class: AtlasNode,LabelProtocol local LabelAtlas={ } cc.LabelAtlas=LabelAtlas ---* ---@param label string ---@return self function LabelAtlas:setString (label) end ---@overload fun(string:string,cc.Texture2D1:string):self ---@overload fun(string:string,cc.Texture2D1:string,int:int,int:int,int:int):self ---@overload fun(string:string,cc.Texture2D:cc.Texture2D,int:int,int:int,int:int):self ---@param string string ---@param texture cc.Texture2D ---@param itemWidth int ---@param itemHeight int ---@param startCharMap int ---@return boolean function LabelAtlas:initWithString (string,texture,itemWidth,itemHeight,startCharMap) end ---* ---@return string function LabelAtlas:getString () end ---@overload fun(string:string,string:string,int:int,int:int,int:int):self ---@overload fun():self ---@overload fun(string:string,string:string):self ---@param string string ---@param charMapFile string ---@param itemWidth int ---@param itemHeight int ---@param startCharMap int ---@return self function LabelAtlas:create (string,charMapFile,itemWidth,itemHeight,startCharMap) end ---* ---@return self function LabelAtlas:updateAtlasValues () end ---* js NA ---@return string function LabelAtlas:getDescription () end ---* ---@return self function LabelAtlas:LabelAtlas () end