---@class cc.FadeOutTRTiles :cc.TiledGrid3DAction local FadeOutTRTiles={ } cc.FadeOutTRTiles=FadeOutTRTiles ---* brief Show the tile at specified position.
---* param pos The position index of the tile should be shown. ---@param pos vec2_table ---@return self function FadeOutTRTiles:turnOnTile (pos) end ---* brief Hide the tile at specified position.
---* param pos The position index of the tile should be hide. ---@param pos vec2_table ---@return self function FadeOutTRTiles:turnOffTile (pos) end ---* brief Show part of the tile.
---* param pos The position index of the tile should be shown.
---* param distance The percentage that the tile should be shown. ---@param pos vec2_table ---@param distance float ---@return self function FadeOutTRTiles:transformTile (pos,distance) end ---* brief Calculate the percentage a tile should be shown.
---* param pos The position index of the tile.
---* param time The current percentage of the action.
---* return Return the percentage the tile should be shown. ---@param pos size_table ---@param time float ---@return float function FadeOutTRTiles:testFunc (pos,time) end ---* brief Create the action with the grid size and the duration.
---* param duration Specify the duration of the FadeOutTRTiles action. It's a value in seconds.
---* param gridSize Specify the size of the grid.
---* return If the creation success, return a pointer of FadeOutTRTiles action; otherwise, return nil. ---@param duration float ---@param gridSize size_table ---@return self function FadeOutTRTiles:create (duration,gridSize) end ---* ---@return self function FadeOutTRTiles:clone () end ---* ---@param time float ---@return self function FadeOutTRTiles:update (time) end ---* ---@return self function FadeOutTRTiles:FadeOutTRTiles () end