---@class cc.FadeOutTRTiles :cc.TiledGrid3DAction
local FadeOutTRTiles={ }
cc.FadeOutTRTiles=FadeOutTRTiles
---* brief Show the tile at specified position.
---* param pos The position index of the tile should be shown.
---@param pos vec2_table
---@return self
function FadeOutTRTiles:turnOnTile (pos) end
---* brief Hide the tile at specified position.
---* param pos The position index of the tile should be hide.
---@param pos vec2_table
---@return self
function FadeOutTRTiles:turnOffTile (pos) end
---* brief Show part of the tile.
---* param pos The position index of the tile should be shown.
---* param distance The percentage that the tile should be shown.
---@param pos vec2_table
---@param distance float
---@return self
function FadeOutTRTiles:transformTile (pos,distance) end
---* brief Calculate the percentage a tile should be shown.
---* param pos The position index of the tile.
---* param time The current percentage of the action.
---* return Return the percentage the tile should be shown.
---@param pos size_table
---@param time float
---@return float
function FadeOutTRTiles:testFunc (pos,time) end
---* brief Create the action with the grid size and the duration.
---* param duration Specify the duration of the FadeOutTRTiles action. It's a value in seconds.
---* param gridSize Specify the size of the grid.
---* return If the creation success, return a pointer of FadeOutTRTiles action; otherwise, return nil.
---@param duration float
---@param gridSize size_table
---@return self
function FadeOutTRTiles:create (duration,gridSize) end
---*
---@return self
function FadeOutTRTiles:clone () end
---*
---@param time float
---@return self
function FadeOutTRTiles:update (time) end
---*
---@return self
function FadeOutTRTiles:FadeOutTRTiles () end