---@class cc.EventMouse :cc.Event local EventMouse={ } cc.EventMouse=EventMouse ---* Returns the previous touch location in screen coordinates.
---* return The previous touch location in screen coordinates.
---* js NA ---@return vec2_table function EventMouse:getPreviousLocationInView () end ---* Returns the current touch location in OpenGL coordinates.
---* return The current touch location in OpenGL coordinates. ---@return vec2_table function EventMouse:getLocation () end ---* Get mouse button.
---* return The mouse button.
---* js getButton ---@return int function EventMouse:getMouseButton () end ---* Returns the previous touch location in OpenGL coordinates.
---* return The previous touch location in OpenGL coordinates.
---* js NA ---@return vec2_table function EventMouse:getPreviousLocation () end ---* Returns the delta of 2 current touches locations in screen coordinates.
---* return The delta of 2 current touches locations in screen coordinates. ---@return vec2_table function EventMouse:getDelta () end ---* Set mouse scroll data.
---* param scrollX The scroll data of x axis.
---* param scrollY The scroll data of y axis. ---@param scrollX float ---@param scrollY float ---@return self function EventMouse:setScrollData (scrollX,scrollY) end ---* Returns the start touch location in screen coordinates.
---* return The start touch location in screen coordinates.
---* js NA ---@return vec2_table function EventMouse:getStartLocationInView () end ---* Returns the start touch location in OpenGL coordinates.
---* return The start touch location in OpenGL coordinates.
---* js NA ---@return vec2_table function EventMouse:getStartLocation () end ---* Set mouse button.
---* param button a given mouse button.
---* js setButton ---@param button int ---@return self function EventMouse:setMouseButton (button) end ---* Returns the current touch location in screen coordinates.
---* return The current touch location in screen coordinates. ---@return vec2_table function EventMouse:getLocationInView () end ---* Get mouse scroll data of y axis.
---* return The scroll data of y axis. ---@return float function EventMouse:getScrollY () end ---* Get mouse scroll data of x axis.
---* return The scroll data of x axis. ---@return float function EventMouse:getScrollX () end ---* Get the cursor position of x axis.
---* return The x coordinate of cursor position.
---* js getLocationX ---@return float function EventMouse:getCursorX () end ---* Get the cursor position of y axis.
---* return The y coordinate of cursor position.
---* js getLocationY ---@return float function EventMouse:getCursorY () end ---* Set the cursor position.
---* param x The x coordinate of cursor position.
---* param y The y coordinate of cursor position.
---* js setLocation ---@param x float ---@param y float ---@return self function EventMouse:setCursorPosition (x,y) end ---* Constructor.
---* param mouseEventCode A given mouse event type.
---* js ctor ---@param mouseEventCode int ---@return self function EventMouse:EventMouse (mouseEventCode) end