---@class cc.ControlSwitch :cc.Control local ControlSwitch={ } cc.ControlSwitch=ControlSwitch ---@overload fun(boolean:boolean):self ---@overload fun(boolean:boolean,boolean:boolean):self ---@param isOn boolean ---@param animated boolean ---@return self function ControlSwitch:setOn (isOn,animated) end ---* ---@param touch cc.Touch ---@return vec2_table function ControlSwitch:locationFromTouch (touch) end ---* ---@return boolean function ControlSwitch:isOn () end ---@overload fun(cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite,cc.Label:cc.Label,cc.Label:cc.Label):self ---@overload fun(cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite):self ---@param maskSprite cc.Sprite ---@param onSprite cc.Sprite ---@param offSprite cc.Sprite ---@param thumbSprite cc.Sprite ---@param onLabel cc.Label ---@param offLabel cc.Label ---@return boolean function ControlSwitch:initWithMaskSprite (maskSprite,onSprite,offSprite,thumbSprite,onLabel,offLabel) end ---* ---@return boolean function ControlSwitch:hasMoved () end ---@overload fun(cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite):self ---@overload fun(cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite,cc.Label:cc.Label,cc.Label:cc.Label):self ---@param maskSprite cc.Sprite ---@param onSprite cc.Sprite ---@param offSprite cc.Sprite ---@param thumbSprite cc.Sprite ---@param onLabel cc.Label ---@param offLabel cc.Label ---@return self function ControlSwitch:create (maskSprite,onSprite,offSprite,thumbSprite,onLabel,offLabel) end ---* ---@param enabled boolean ---@return self function ControlSwitch:setEnabled (enabled) end ---* ---@param pTouch cc.Touch ---@param pEvent cc.Event ---@return self function ControlSwitch:onTouchMoved (pTouch,pEvent) end ---* ---@param pTouch cc.Touch ---@param pEvent cc.Event ---@return self function ControlSwitch:onTouchEnded (pTouch,pEvent) end ---* ---@param pTouch cc.Touch ---@param pEvent cc.Event ---@return self function ControlSwitch:onTouchCancelled (pTouch,pEvent) end ---* ---@param pTouch cc.Touch ---@param pEvent cc.Event ---@return boolean function ControlSwitch:onTouchBegan (pTouch,pEvent) end ---* js ctor
---* lua new ---@return self function ControlSwitch:ControlSwitch () end