---@class cc.CameraBackgroundSkyBoxBrush :cc.CameraBackgroundBrush local CameraBackgroundSkyBoxBrush={ } cc.CameraBackgroundSkyBoxBrush=CameraBackgroundSkyBoxBrush ---* ---@param valid boolean ---@return self function CameraBackgroundSkyBoxBrush:setTextureValid (valid) end ---* Set skybox texture
---* param texture Skybox texture ---@param texture cc.TextureCube ---@return self function CameraBackgroundSkyBoxBrush:setTexture (texture) end ---* ---@param actived boolean ---@return self function CameraBackgroundSkyBoxBrush:setActived (actived) end ---* ---@return boolean function CameraBackgroundSkyBoxBrush:isActived () end ---@overload fun():self ---@overload fun(string:string,string:string,string:string,string:string,string:string,string:string):self ---@param positive_x string ---@param negative_x string ---@param positive_y string ---@param negative_y string ---@param positive_z string ---@param negative_z string ---@return self function CameraBackgroundSkyBoxBrush:create (positive_x,negative_x,positive_y,negative_y,positive_z,negative_z) end ---* Get brush type. Should be BrushType::SKYBOX
---* return brush type ---@return int function CameraBackgroundSkyBoxBrush:getBrushType () end ---* Draw background ---@param camera cc.Camera ---@return self function CameraBackgroundSkyBoxBrush:drawBackground (camera) end ---* init Skybox. ---@return boolean function CameraBackgroundSkyBoxBrush:init () end ---* ---@return boolean function CameraBackgroundSkyBoxBrush:isValid () end ---* ---@return self function CameraBackgroundSkyBoxBrush:CameraBackgroundSkyBoxBrush () end