---@meta ---@class cc.AnimationFrame :cc.Ref local AnimationFrame={ } cc.AnimationFrame=AnimationFrame ---* Set the SpriteFrame.<br> ---* param frame A SpriteFrame will be used. ---@param frame cc.SpriteFrame ---@return self function AnimationFrame:setSpriteFrame (frame) end ---@overload fun():self ---@overload fun():self ---@return map_table function AnimationFrame:getUserInfo () end ---* Sets the units of time the frame takes.<br> ---* param delayUnits The units of time the frame takes. ---@param delayUnits float ---@return self function AnimationFrame:setDelayUnits (delayUnits) end ---* ---@return self function AnimationFrame:clone () end ---* Return a SpriteFrameName to be used.<br> ---* return a SpriteFrameName to be used. ---@return cc.SpriteFrame function AnimationFrame:getSpriteFrame () end ---* Gets the units of time the frame takes.<br> ---* return The units of time the frame takes. ---@return float function AnimationFrame:getDelayUnits () end ---* Sets user information.<br> ---* param userInfo A dictionary as UserInfo. ---@param userInfo map_table ---@return self function AnimationFrame:setUserInfo (userInfo) end ---* initializes the animation frame with a spriteframe, number of delay units and a notification user info ---@param spriteFrame cc.SpriteFrame ---@param delayUnits float ---@param userInfo map_table ---@return boolean function AnimationFrame:initWithSpriteFrame (spriteFrame,delayUnits,userInfo) end ---* Creates the animation frame with a spriteframe, number of delay units and a notification user info.<br> ---* param spriteFrame The animation frame with a spriteframe.<br> ---* param delayUnits Number of delay units.<br> ---* param userInfo A notification user info.<br> ---* since 3.0 ---@param spriteFrame cc.SpriteFrame ---@param delayUnits float ---@param userInfo map_table ---@return self function AnimationFrame:create (spriteFrame,delayUnits,userInfo) end ---* js ctor ---@return self function AnimationFrame:AnimationFrame () end