---@class cc.Animation3D :cc.Ref local Animation3D={ } cc.Animation3D=Animation3D ---* init Animation3D with file name and animation name ---@param filename string ---@param animationName string ---@return boolean function Animation3D:initWithFile (filename,animationName) end ---* init Animation3D from bundle data ---@param data cc.Animation3DData ---@return boolean function Animation3D:init (data) end ---* get duration ---@return float function Animation3D:getDuration () end ---* read all animation or only the animation with given animationName? animationName == "" read the first. ---@param filename string ---@param animationName string ---@return self function Animation3D:create (filename,animationName) end ---* ---@return self function Animation3D:Animation3D () end