---@class cc.ActionInstant :cc.FiniteTimeAction local ActionInstant={ } cc.ActionInstant=ActionInstant ---* ---@param target cc.Node ---@return self function ActionInstant:startWithTarget (target) end ---* ---@return self function ActionInstant:reverse () end ---* ---@return self function ActionInstant:clone () end ---* param time In seconds. ---@param time float ---@return self function ActionInstant:update (time) end ---* param dt In seconds. ---@param dt float ---@return self function ActionInstant:step (dt) end ---* ---@return boolean function ActionInstant:isDone () end