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-rw-r--r--server-beta/src/timer.lua218
1 files changed, 0 insertions, 218 deletions
diff --git a/server-beta/src/timer.lua b/server-beta/src/timer.lua
deleted file mode 100644
index 1d4343f1..00000000
--- a/server-beta/src/timer.lua
+++ /dev/null
@@ -1,218 +0,0 @@
-local setmetatable = setmetatable
-local mathMax = math.max
-local mathFloor = math.floor
-local osClock = os.clock
-
-_ENV = nil
-
-local curFrame = 0
-local maxFrame = 0
-local curIndex = 0
-local freeQueue = {}
-local timer = {}
-
-local function allocQueue()
- local n = #freeQueue
- if n > 0 then
- local r = freeQueue[n]
- freeQueue[n] = nil
- return r
- else
- return {}
- end
-end
-
-local function mTimeout(self, timeout)
- if self._pauseRemaining or self._running then
- return
- end
- local ti = curFrame + timeout
- local q = timer[ti]
- if q == nil then
- q = allocQueue()
- timer[ti] = q
- end
- self._timeoutFrame = ti
- self._running = true
- q[#q + 1] = self
-end
-
-local function mWakeup(self)
- if self._removed then
- return
- end
- self._running = false
- if self._onTimer then
- self:_onTimer()
- end
- if self._removed then
- return
- end
- if self._timerCount then
- if self._timerCount > 1 then
- self._timerCount = self._timerCount - 1
- mTimeout(self, self._timeout)
- else
- self._removed = true
- end
- else
- mTimeout(self, self._timeout)
- end
-end
-
-local function getRemaining(self)
- if self._removed then
- return 0
- end
- if self._pauseRemaining then
- return self._pauseRemaining
- end
- if self._timeoutFrame == curFrame then
- return self._timeout or 0
- end
- return self._timeoutFrame - curFrame
-end
-
-local function onTick()
- local q = timer[curFrame]
- if q == nil then
- curIndex = 0
- return
- end
- for i = curIndex + 1, #q do
- local callback = q[i]
- curIndex = i
- q[i] = nil
- if callback then
- mWakeup(callback)
- end
- end
- curIndex = 0
- timer[curFrame] = nil
- freeQueue[#freeQueue + 1] = q
-end
-
-local m = {}
-local mt = {}
-mt.__index = mt
-mt.type = 'timer'
-
-function mt:__tostring()
- return '[table:timer]'
-end
-
-function mt:__call()
- if self._onTimer then
- self:_onTimer()
- end
-end
-
-function mt:remove()
- self._removed = true
-end
-
-function mt:pause()
- if self._removed or self._pauseRemaining then
- return
- end
- self._pauseRemaining = getRemaining(self)
- self._running = false
- local ti = self._timeoutFrame
- local q = timer[ti]
- if q then
- for i = #q, 1, -1 do
- if q[i] == self then
- q[i] = false
- return
- end
- end
- end
-end
-
-function mt:resume()
- if self._removed or not self._pauseRemaining then
- return
- end
- local timeout = self._pauseRemaining
- self._pauseRemaining = nil
- mTimeout(self, timeout)
-end
-
-function mt:restart()
- if self._removed or self._pauseRemaining or not self._running then
- return
- end
- local ti = self._timeoutFrame
- local q = timer[ti]
- if q then
- for i = #q, 1, -1 do
- if q[i] == self then
- q[i] = false
- break
- end
- end
- end
- self._running = false
- mTimeout(self, self._timeout)
-end
-
-function mt:remaining()
- return getRemaining(self) / 1000.0
-end
-
-function mt:onTimer()
- self:_onTimer()
-end
-
-function m.wait(timeout, onTimer)
- local t = setmetatable({
- ['_timeout'] = mathMax(mathFloor(timeout * 1000.0), 1),
- ['_onTimer'] = onTimer,
- ['_timerCount'] = 1,
- }, mt)
- mTimeout(t, t._timeout)
- return t
-end
-
-function m.loop(timeout, onTimer)
- local t = setmetatable({
- ['_timeout'] = mathFloor(timeout * 1000.0),
- ['_onTimer'] = onTimer,
- }, mt)
- mTimeout(t, t._timeout)
- return t
-end
-
-function m.timer(timeout, count, onTimer)
- if count == 0 then
- return m.loop(timeout, onTimer)
- end
- local t = setmetatable({
- ['_timeout'] = mathFloor(timeout * 1000.0),
- ['_onTimer'] = onTimer,
- ['_timerCount'] = count,
- }, mt)
- mTimeout(t, t._timeout)
- return t
-end
-
-function m.clock()
- return curFrame / 1000.0
-end
-
-local lastClock = osClock()
-function m.update()
- local currentClock = osClock()
- local delta = currentClock - lastClock
- lastClock = currentClock
- if curIndex ~= 0 then
- curFrame = curFrame - 1
- end
- maxFrame = maxFrame + delta * 1000.0
- while curFrame < maxFrame do
- curFrame = curFrame + 1
- onTick()
- end
-end
-
-return m