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-rw-r--r--script-beta/timer.lua218
1 files changed, 218 insertions, 0 deletions
diff --git a/script-beta/timer.lua b/script-beta/timer.lua
new file mode 100644
index 00000000..1d4343f1
--- /dev/null
+++ b/script-beta/timer.lua
@@ -0,0 +1,218 @@
+local setmetatable = setmetatable
+local mathMax = math.max
+local mathFloor = math.floor
+local osClock = os.clock
+
+_ENV = nil
+
+local curFrame = 0
+local maxFrame = 0
+local curIndex = 0
+local freeQueue = {}
+local timer = {}
+
+local function allocQueue()
+ local n = #freeQueue
+ if n > 0 then
+ local r = freeQueue[n]
+ freeQueue[n] = nil
+ return r
+ else
+ return {}
+ end
+end
+
+local function mTimeout(self, timeout)
+ if self._pauseRemaining or self._running then
+ return
+ end
+ local ti = curFrame + timeout
+ local q = timer[ti]
+ if q == nil then
+ q = allocQueue()
+ timer[ti] = q
+ end
+ self._timeoutFrame = ti
+ self._running = true
+ q[#q + 1] = self
+end
+
+local function mWakeup(self)
+ if self._removed then
+ return
+ end
+ self._running = false
+ if self._onTimer then
+ self:_onTimer()
+ end
+ if self._removed then
+ return
+ end
+ if self._timerCount then
+ if self._timerCount > 1 then
+ self._timerCount = self._timerCount - 1
+ mTimeout(self, self._timeout)
+ else
+ self._removed = true
+ end
+ else
+ mTimeout(self, self._timeout)
+ end
+end
+
+local function getRemaining(self)
+ if self._removed then
+ return 0
+ end
+ if self._pauseRemaining then
+ return self._pauseRemaining
+ end
+ if self._timeoutFrame == curFrame then
+ return self._timeout or 0
+ end
+ return self._timeoutFrame - curFrame
+end
+
+local function onTick()
+ local q = timer[curFrame]
+ if q == nil then
+ curIndex = 0
+ return
+ end
+ for i = curIndex + 1, #q do
+ local callback = q[i]
+ curIndex = i
+ q[i] = nil
+ if callback then
+ mWakeup(callback)
+ end
+ end
+ curIndex = 0
+ timer[curFrame] = nil
+ freeQueue[#freeQueue + 1] = q
+end
+
+local m = {}
+local mt = {}
+mt.__index = mt
+mt.type = 'timer'
+
+function mt:__tostring()
+ return '[table:timer]'
+end
+
+function mt:__call()
+ if self._onTimer then
+ self:_onTimer()
+ end
+end
+
+function mt:remove()
+ self._removed = true
+end
+
+function mt:pause()
+ if self._removed or self._pauseRemaining then
+ return
+ end
+ self._pauseRemaining = getRemaining(self)
+ self._running = false
+ local ti = self._timeoutFrame
+ local q = timer[ti]
+ if q then
+ for i = #q, 1, -1 do
+ if q[i] == self then
+ q[i] = false
+ return
+ end
+ end
+ end
+end
+
+function mt:resume()
+ if self._removed or not self._pauseRemaining then
+ return
+ end
+ local timeout = self._pauseRemaining
+ self._pauseRemaining = nil
+ mTimeout(self, timeout)
+end
+
+function mt:restart()
+ if self._removed or self._pauseRemaining or not self._running then
+ return
+ end
+ local ti = self._timeoutFrame
+ local q = timer[ti]
+ if q then
+ for i = #q, 1, -1 do
+ if q[i] == self then
+ q[i] = false
+ break
+ end
+ end
+ end
+ self._running = false
+ mTimeout(self, self._timeout)
+end
+
+function mt:remaining()
+ return getRemaining(self) / 1000.0
+end
+
+function mt:onTimer()
+ self:_onTimer()
+end
+
+function m.wait(timeout, onTimer)
+ local t = setmetatable({
+ ['_timeout'] = mathMax(mathFloor(timeout * 1000.0), 1),
+ ['_onTimer'] = onTimer,
+ ['_timerCount'] = 1,
+ }, mt)
+ mTimeout(t, t._timeout)
+ return t
+end
+
+function m.loop(timeout, onTimer)
+ local t = setmetatable({
+ ['_timeout'] = mathFloor(timeout * 1000.0),
+ ['_onTimer'] = onTimer,
+ }, mt)
+ mTimeout(t, t._timeout)
+ return t
+end
+
+function m.timer(timeout, count, onTimer)
+ if count == 0 then
+ return m.loop(timeout, onTimer)
+ end
+ local t = setmetatable({
+ ['_timeout'] = mathFloor(timeout * 1000.0),
+ ['_onTimer'] = onTimer,
+ ['_timerCount'] = count,
+ }, mt)
+ mTimeout(t, t._timeout)
+ return t
+end
+
+function m.clock()
+ return curFrame / 1000.0
+end
+
+local lastClock = osClock()
+function m.update()
+ local currentClock = osClock()
+ local delta = currentClock - lastClock
+ lastClock = currentClock
+ if curIndex ~= 0 then
+ curFrame = curFrame - 1
+ end
+ maxFrame = maxFrame + delta * 1000.0
+ while curFrame < maxFrame do
+ curFrame = curFrame + 1
+ onTick()
+ end
+end
+
+return m