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-rw-r--r--meta/3rd/lovr/library/lovr.data.lua2
-rw-r--r--meta/3rd/lovr/library/lovr.graphics.lua6
-rw-r--r--meta/3rd/lovr/library/lovr.math.lua2
-rw-r--r--meta/3rd/lovr/library/lovr.physics.lua12
-rw-r--r--meta/3rd/lovr/library/lovr.thread.lua8
5 files changed, 15 insertions, 15 deletions
diff --git a/meta/3rd/lovr/library/lovr.data.lua b/meta/3rd/lovr/library/lovr.data.lua
index e4ccdbf0..f43cbf94 100644
--- a/meta/3rd/lovr/library/lovr.data.lua
+++ b/meta/3rd/lovr/library/lovr.data.lua
@@ -57,7 +57,7 @@ function lovr.data.newRasterizer(size) end
---@param format? lovr.SampleFormat # The sample data type.
---@param channels? lovr.ChannelLayout # The channel layout.
---@param sampleRate? number # The sample rate, in Hz.
----@param contents? lovr.* # A Blob containing raw audio samples to use as the initial contents, 'stream' to create an audio stream, or `nil` to leave the data initialized to zero.
+---@param contents? any # A Blob containing raw audio samples to use as the initial contents, 'stream' to create an audio stream, or `nil` to leave the data initialized to zero.
---@return lovr.Sound sound # Sounds good.
function lovr.data.newSound(frames, format, channels, sampleRate, contents) end
diff --git a/meta/3rd/lovr/library/lovr.graphics.lua b/meta/3rd/lovr/library/lovr.graphics.lua
index 34aa2876..63b3596a 100644
--- a/meta/3rd/lovr/library/lovr.graphics.lua
+++ b/meta/3rd/lovr/library/lovr.graphics.lua
@@ -1319,7 +1319,7 @@ function Shader:hasUniform(uniform) end
---Updates a uniform variable in the Shader.
---
---@param uniform string # The name of the uniform to update.
----@param value lovr.* # The new value of the uniform.
+---@param value any # The new value of the uniform.
---@return boolean success # Whether the uniform exists and was updated.
function Shader:send(uniform, value) end
@@ -1390,7 +1390,7 @@ function ShaderBlock:getType() end
---Returns a variable in the ShaderBlock.
---
---@param name string # The name of the variable to read.
----@return lovr.* value # The value of the variable.
+---@return any value # The value of the variable.
function ShaderBlock:read(name) end
---
@@ -1398,7 +1398,7 @@ function ShaderBlock:read(name) end
---
---@overload fun(blob: lovr.Blob, offset: number, extent: number):number
---@param variable string # The name of the variable to update.
----@param value lovr.* # The new value of the uniform.
+---@param value any # The new value of the uniform.
function ShaderBlock:send(variable, value) end
---
diff --git a/meta/3rd/lovr/library/lovr.math.lua b/meta/3rd/lovr/library/lovr.math.lua
index ddde6df1..007d8055 100644
--- a/meta/3rd/lovr/library/lovr.math.lua
+++ b/meta/3rd/lovr/library/lovr.math.lua
@@ -425,7 +425,7 @@ function Quat:normalize() end
---@overload fun(v: lovr.vec3, u: lovr.vec3):lovr.quat
---@overload fun(m: lovr.mat4):lovr.quat
---@overload fun():lovr.quat
----@param angle? lovr.angle # The angle to use for the rotation, in radians.
+---@param angle? any # The angle to use for the rotation, in radians.
---@param ax? number # The x component of the axis of rotation.
---@param ay? number # The y component of the axis of rotation.
---@param az? number # The z component of the axis of rotation.
diff --git a/meta/3rd/lovr/library/lovr.physics.lua b/meta/3rd/lovr/library/lovr.physics.lua
index 9bb7e633..60e4904d 100644
--- a/meta/3rd/lovr/library/lovr.physics.lua
+++ b/meta/3rd/lovr/library/lovr.physics.lua
@@ -405,7 +405,7 @@ function Collider:getTag() end
---
---Returns the user data associated with the Collider.
---
----@return lovr.* data # The custom value associated with the Collider.
+---@return any data # The custom value associated with the Collider.
function Collider:getUserData() end
---
@@ -586,7 +586,7 @@ function Collider:setTag(tag) end
---
---Associates a custom value with the Collider.
---
----@param data lovr.* # The custom value to associate with the Collider.
+---@param data any # The custom value to associate with the Collider.
function Collider:setUserData(data) end
---
@@ -795,7 +795,7 @@ function Joint:getType() end
---
---Returns the user data associated with the Joint.
---
----@return lovr.* data # The custom value associated with the Joint.
+---@return any data # The custom value associated with the Joint.
function Joint:getUserData() end
---
@@ -813,7 +813,7 @@ function Joint:setEnabled(enabled) end
---
---Sets the user data associated with the Joint.
---
----@param data lovr.* # The custom value associated with the Joint.
+---@param data any # The custom value associated with the Joint.
function Joint:setUserData(data) end
---
@@ -881,7 +881,7 @@ function Shape:getType() end
---
---Returns the user data associated with the Shape.
---
----@return lovr.* data # The custom value associated with the Shape.
+---@return any data # The custom value associated with the Shape.
function Shape:getUserData() end
---
@@ -928,7 +928,7 @@ function Shape:setSensor(sensor) end
---
---Sets the user data associated with the Shape.
---
----@param data lovr.* # The custom value associated with the Shape.
+---@param data any # The custom value associated with the Shape.
function Shape:setUserData(data) end
---
diff --git a/meta/3rd/lovr/library/lovr.thread.lua b/meta/3rd/lovr/library/lovr.thread.lua
index bc0f7660..ca329a6b 100644
--- a/meta/3rd/lovr/library/lovr.thread.lua
+++ b/meta/3rd/lovr/library/lovr.thread.lua
@@ -62,7 +62,7 @@ function Channel:hasRead(id) end
---
---Returns a message from the Channel without popping it from the queue. If the Channel is empty, `nil` is returned. This can be useful to determine if the Channel is empty.
---
----@return lovr.* message # The message, or `nil` if there is no message.
+---@return any message # The message, or `nil` if there is no message.
---@return boolean present # Whether a message was returned (use to detect nil).
function Channel:peek() end
@@ -70,13 +70,13 @@ function Channel:peek() end
---Pops a message from the Channel. If the Channel is empty, an optional timeout argument can be used to wait for a message, otherwise `nil` is returned.
---
---@param wait? number # How long to wait for a message to be popped, in seconds. `true` can be used to wait forever and `false` can be used to avoid waiting.
----@return lovr.* message # The received message, or `nil` if nothing was received.
+---@return any message # The received message, or `nil` if nothing was received.
function Channel:pop(wait) end
---
---Pushes a message onto the Channel. The following types of data can be pushed: nil, boolean, number, string, and userdata. Tables should be serialized to strings.
---
----@param message lovr.* # The message to push.
+---@param message any # The message to push.
---@param wait? number # How long to wait for the message to be popped, in seconds. `true` can be used to wait forever and `false` can be used to avoid waiting.
---@return number id # The ID of the pushed message.
---@return boolean read # Whether the message was read by another thread before the wait timeout.
@@ -105,7 +105,7 @@ function Thread:isRunning() end
---
---Starts the Thread.
---
----@param arguments lovr.* # Up to 4 arguments to pass to the Thread's function.
+---@param arguments any # Up to 4 arguments to pass to the Thread's function.
function Thread:start(arguments) end
---