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Diffstat (limited to 'meta/3rd/Defold/library/sprite.lua')
m---------meta/3rd/Defold0
-rw-r--r--meta/3rd/Defold/library/sprite.lua32
2 files changed, 0 insertions, 32 deletions
diff --git a/meta/3rd/Defold b/meta/3rd/Defold
new file mode 160000
+Subproject 05379b40fb3084d82f7270475e42da8d521c4da
diff --git a/meta/3rd/Defold/library/sprite.lua b/meta/3rd/Defold/library/sprite.lua
deleted file mode 100644
index 6e909d15..00000000
--- a/meta/3rd/Defold/library/sprite.lua
+++ /dev/null
@@ -1,32 +0,0 @@
----Sprite API documentation
----Sprite API documentation
----@class sprite
-sprite = {}
----Play an animation on a sprite component from its tile set
----An optional completion callback function can be provided that will be called when
----the animation has completed playing. If no function is provided,
----a animation_done <> message is sent to the script that started the animation.
----@param url string|hash|url # the sprite that should play the animation
----@param id # hash name hash of the animation to play
----@param complete_function (fun(self: object, message_id: hash, message: table, sender: number))? # function to call when the animation has completed.
----@param play_properties table? # optional table with properties:
-function sprite.play_flipbook(url, id, complete_function, play_properties) end
-
----Sets horizontal flipping of the provided sprite's animations.
----The sprite is identified by its URL.
----If the currently playing animation is flipped by default, flipping it again will make it appear like the original texture.
----@param url string|hash|url # the sprite that should flip its animations
----@param flip boolean # true if the sprite should flip its animations, false if not
-function sprite.set_hflip(url, flip) end
-
----Sets vertical flipping of the provided sprite's animations.
----The sprite is identified by its URL.
----If the currently playing animation is flipped by default, flipping it again will make it appear like the original texture.
----@param url string|hash|url # the sprite that should flip its animations
----@param flip boolean # true if the sprite should flip its animations, false if not
-function sprite.set_vflip(url, flip) end
-
-
-
-
-return sprite \ No newline at end of file