diff options
Diffstat (limited to 'meta/3rd/Cocos4.0/library/sp/SkeletonRenderer.lua')
m--------- | meta/3rd/Cocos4.0 | 0 | ||||
-rw-r--r-- | meta/3rd/Cocos4.0/library/sp/SkeletonRenderer.lua | 129 |
2 files changed, 0 insertions, 129 deletions
diff --git a/meta/3rd/Cocos4.0 b/meta/3rd/Cocos4.0 new file mode 160000 +Subproject c0b2259e0d367561fd4563ae114b029b4dfe3a8 diff --git a/meta/3rd/Cocos4.0/library/sp/SkeletonRenderer.lua b/meta/3rd/Cocos4.0/library/sp/SkeletonRenderer.lua deleted file mode 100644 index c8a618d7..00000000 --- a/meta/3rd/Cocos4.0/library/sp/SkeletonRenderer.lua +++ /dev/null @@ -1,129 +0,0 @@ ----@meta - ----@class sp.SkeletonRenderer :cc.Node@all parent class: Node,BlendProtocol -local SkeletonRenderer={ } -sp.SkeletonRenderer=SkeletonRenderer - - - - ----* ----@param scale float ----@return self -function SkeletonRenderer:setTimeScale (scale) end ----* ----@return boolean -function SkeletonRenderer:getDebugSlotsEnabled () end ----* ----@return self -function SkeletonRenderer:setBonesToSetupPose () end ----* ----@param skeletonData spSkeletonData ----@param ownsSkeletonData boolean ----@return self -function SkeletonRenderer:initWithData (skeletonData,ownsSkeletonData) end ----* ----@param enabled boolean ----@return self -function SkeletonRenderer:setDebugSlotsEnabled (enabled) end ----@overload fun(string:string,spAtlas1:string,float:float):self ----@overload fun(string:string,spAtlas:spAtlas,float:float):self ----@param skeletonDataFile string ----@param atlas spAtlas ----@param scale float ----@return self -function SkeletonRenderer:initWithJsonFile (skeletonDataFile,atlas,scale) end ----* ----@return self -function SkeletonRenderer:setSlotsToSetupPose () end ----@overload fun(string:string,spAtlas1:string,float:float):self ----@overload fun(string:string,spAtlas:spAtlas,float:float):self ----@param skeletonDataFile string ----@param atlas spAtlas ----@param scale float ----@return self -function SkeletonRenderer:initWithBinaryFile (skeletonDataFile,atlas,scale) end ----* ----@return self -function SkeletonRenderer:setToSetupPose () end ----* ----@param enabled boolean ----@return self -function SkeletonRenderer:setDebugMeshesEnabled (enabled) end ----* ----@return boolean -function SkeletonRenderer:isTwoColorTint () end ----* ----@return cc.BlendFunc -function SkeletonRenderer:getBlendFunc () end ----* ----@return self -function SkeletonRenderer:initialize () end ----* ----@param enabled boolean ----@return self -function SkeletonRenderer:setDebugBonesEnabled (enabled) end ----* ----@return boolean -function SkeletonRenderer:getDebugBonesEnabled () end ----* ----@return float -function SkeletonRenderer:getTimeScale () end ----* ----@param enabled boolean ----@return self -function SkeletonRenderer:setTwoColorTint (enabled) end ----* ----@return boolean -function SkeletonRenderer:getDebugMeshesEnabled () end ----* ----@param blendFunc cc.BlendFunc ----@return self -function SkeletonRenderer:setBlendFunc (blendFunc) end ----* ----@param effect spVertexEffect ----@return self -function SkeletonRenderer:setVertexEffect (effect) end ----@overload fun(string0:char):self ----@overload fun(string:string):self ----@param skinName string ----@return boolean -function SkeletonRenderer:setSkin (skinName) end ----* ----@return spSkeleton -function SkeletonRenderer:getSkeleton () end ----@overload fun(string:string,spAtlas1:string,float:float):self ----@overload fun(string:string,spAtlas:spAtlas,float:float):self ----@param skeletonDataFile string ----@param atlas spAtlas ----@param scale float ----@return self -function SkeletonRenderer:createWithFile (skeletonDataFile,atlas,scale) end ----* ----@return self -function SkeletonRenderer:create () end ----* ----@return self -function SkeletonRenderer:onEnter () end ----* ----@return self -function SkeletonRenderer:onExit () end ----* ----@param value boolean ----@return self -function SkeletonRenderer:setOpacityModifyRGB (value) end ----* ----@return rect_table -function SkeletonRenderer:getBoundingBox () end ----* ----@return boolean -function SkeletonRenderer:isOpacityModifyRGB () end ----@overload fun(string0:spSkeletonData,string1:boolean):self ----@overload fun():self ----@overload fun(string:string,string1:spAtlas,float:float):self ----@overload fun(string:string,string:string,float:float):self ----@param skeletonDataFile string ----@param atlasFile string ----@param scale float ----@return self -function SkeletonRenderer:SkeletonRenderer (skeletonDataFile,atlasFile,scale) end
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