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Diffstat (limited to 'meta/3rd/Cocos4.0/library/sp/SkeletonRenderer.lua')
m---------meta/3rd/Cocos4.00
-rw-r--r--meta/3rd/Cocos4.0/library/sp/SkeletonRenderer.lua129
2 files changed, 0 insertions, 129 deletions
diff --git a/meta/3rd/Cocos4.0 b/meta/3rd/Cocos4.0
new file mode 160000
+Subproject c0b2259e0d367561fd4563ae114b029b4dfe3a8
diff --git a/meta/3rd/Cocos4.0/library/sp/SkeletonRenderer.lua b/meta/3rd/Cocos4.0/library/sp/SkeletonRenderer.lua
deleted file mode 100644
index c8a618d7..00000000
--- a/meta/3rd/Cocos4.0/library/sp/SkeletonRenderer.lua
+++ /dev/null
@@ -1,129 +0,0 @@
----@meta
-
----@class sp.SkeletonRenderer :cc.Node@all parent class: Node,BlendProtocol
-local SkeletonRenderer={ }
-sp.SkeletonRenderer=SkeletonRenderer
-
-
-
-
----*
----@param scale float
----@return self
-function SkeletonRenderer:setTimeScale (scale) end
----*
----@return boolean
-function SkeletonRenderer:getDebugSlotsEnabled () end
----*
----@return self
-function SkeletonRenderer:setBonesToSetupPose () end
----*
----@param skeletonData spSkeletonData
----@param ownsSkeletonData boolean
----@return self
-function SkeletonRenderer:initWithData (skeletonData,ownsSkeletonData) end
----*
----@param enabled boolean
----@return self
-function SkeletonRenderer:setDebugSlotsEnabled (enabled) end
----@overload fun(string:string,spAtlas1:string,float:float):self
----@overload fun(string:string,spAtlas:spAtlas,float:float):self
----@param skeletonDataFile string
----@param atlas spAtlas
----@param scale float
----@return self
-function SkeletonRenderer:initWithJsonFile (skeletonDataFile,atlas,scale) end
----*
----@return self
-function SkeletonRenderer:setSlotsToSetupPose () end
----@overload fun(string:string,spAtlas1:string,float:float):self
----@overload fun(string:string,spAtlas:spAtlas,float:float):self
----@param skeletonDataFile string
----@param atlas spAtlas
----@param scale float
----@return self
-function SkeletonRenderer:initWithBinaryFile (skeletonDataFile,atlas,scale) end
----*
----@return self
-function SkeletonRenderer:setToSetupPose () end
----*
----@param enabled boolean
----@return self
-function SkeletonRenderer:setDebugMeshesEnabled (enabled) end
----*
----@return boolean
-function SkeletonRenderer:isTwoColorTint () end
----*
----@return cc.BlendFunc
-function SkeletonRenderer:getBlendFunc () end
----*
----@return self
-function SkeletonRenderer:initialize () end
----*
----@param enabled boolean
----@return self
-function SkeletonRenderer:setDebugBonesEnabled (enabled) end
----*
----@return boolean
-function SkeletonRenderer:getDebugBonesEnabled () end
----*
----@return float
-function SkeletonRenderer:getTimeScale () end
----*
----@param enabled boolean
----@return self
-function SkeletonRenderer:setTwoColorTint (enabled) end
----*
----@return boolean
-function SkeletonRenderer:getDebugMeshesEnabled () end
----*
----@param blendFunc cc.BlendFunc
----@return self
-function SkeletonRenderer:setBlendFunc (blendFunc) end
----*
----@param effect spVertexEffect
----@return self
-function SkeletonRenderer:setVertexEffect (effect) end
----@overload fun(string0:char):self
----@overload fun(string:string):self
----@param skinName string
----@return boolean
-function SkeletonRenderer:setSkin (skinName) end
----*
----@return spSkeleton
-function SkeletonRenderer:getSkeleton () end
----@overload fun(string:string,spAtlas1:string,float:float):self
----@overload fun(string:string,spAtlas:spAtlas,float:float):self
----@param skeletonDataFile string
----@param atlas spAtlas
----@param scale float
----@return self
-function SkeletonRenderer:createWithFile (skeletonDataFile,atlas,scale) end
----*
----@return self
-function SkeletonRenderer:create () end
----*
----@return self
-function SkeletonRenderer:onEnter () end
----*
----@return self
-function SkeletonRenderer:onExit () end
----*
----@param value boolean
----@return self
-function SkeletonRenderer:setOpacityModifyRGB (value) end
----*
----@return rect_table
-function SkeletonRenderer:getBoundingBox () end
----*
----@return boolean
-function SkeletonRenderer:isOpacityModifyRGB () end
----@overload fun(string0:spSkeletonData,string1:boolean):self
----@overload fun():self
----@overload fun(string:string,string1:spAtlas,float:float):self
----@overload fun(string:string,string:string,float:float):self
----@param skeletonDataFile string
----@param atlasFile string
----@param scale float
----@return self
-function SkeletonRenderer:SkeletonRenderer (skeletonDataFile,atlasFile,scale) end \ No newline at end of file