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Diffstat (limited to 'meta/3rd/Cocos4.0/library/ccui/Slider.lua')
m---------meta/3rd/Cocos4.00
-rw-r--r--meta/3rd/Cocos4.0/library/ccui/Slider.lua191
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diff --git a/meta/3rd/Cocos4.0 b/meta/3rd/Cocos4.0
new file mode 160000
+Subproject c0b2259e0d367561fd4563ae114b029b4dfe3a8
diff --git a/meta/3rd/Cocos4.0/library/ccui/Slider.lua b/meta/3rd/Cocos4.0/library/ccui/Slider.lua
deleted file mode 100644
index cc9c92ff..00000000
--- a/meta/3rd/Cocos4.0/library/ccui/Slider.lua
+++ /dev/null
@@ -1,191 +0,0 @@
----@meta
-
----@class ccui.Slider :ccui.Widget
-local Slider={ }
-ccui.Slider=Slider
-
-
-
-
----* Changes the progress direction of slider.<br>
----* param percent Percent value from 1 to 100.
----@param percent int
----@return self
-function Slider:setPercent (percent) end
----* Query the maximum percent of Slider. The default value is 100.<br>
----* since v3.7<br>
----* return The maximum percent of the Slider.
----@return int
-function Slider:getMaxPercent () end
----* Load normal state texture for slider ball.<br>
----* param normal Normal state texture.<br>
----* param resType @see TextureResType .
----@param normal string
----@param resType int
----@return self
-function Slider:loadSlidBallTextureNormal (normal,resType) end
----* Load dark state texture for slider progress bar.<br>
----* param fileName File path of texture.<br>
----* param resType @see TextureResType .
----@param fileName string
----@param resType int
----@return self
-function Slider:loadProgressBarTexture (fileName,resType) end
----*
----@return cc.ResourceData
-function Slider:getBallNormalFile () end
----*
----@return cc.Sprite
-function Slider:getSlidBallDisabledRenderer () end
----* Sets if slider is using scale9 renderer.<br>
----* param able True that using scale9 renderer, false otherwise.
----@param able boolean
----@return self
-function Slider:setScale9Enabled (able) end
----*
----@return cc.ResourceData
-function Slider:getBallPressedFile () end
----* brief Return a zoom scale<br>
----* since v3.3
----@return float
-function Slider:getZoomScale () end
----* Sets capinsets for progress bar slider, if slider is using scale9 renderer.<br>
----* param capInsets Capinsets for progress bar slider.<br>
----* js NA
----@param capInsets rect_table
----@return self
-function Slider:setCapInsetProgressBarRenderer (capInsets) end
----* Load textures for slider ball.<br>
----* param normal Normal state texture.<br>
----* param pressed Pressed state texture.<br>
----* param disabled Disabled state texture.<br>
----* param texType @see TextureResType .
----@param normal string
----@param pressed string
----@param disabled string
----@param texType int
----@return self
-function Slider:loadSlidBallTextures (normal,pressed,disabled,texType) end
----*
----@return cc.Node
-function Slider:getSlidBallRenderer () end
----* Add call back function called when slider's percent has changed to slider.<br>
----* param callback An given call back function called when slider's percent has changed to slider.
----@param callback function
----@return self
-function Slider:addEventListener (callback) end
----* Set a large value could give more control to the precision.<br>
----* since v3.7<br>
----* param percent The max percent of Slider.
----@param percent int
----@return self
-function Slider:setMaxPercent (percent) end
----* Load texture for slider bar.<br>
----* param fileName File name of texture.<br>
----* param resType @see TextureResType .
----@param fileName string
----@param resType int
----@return self
-function Slider:loadBarTexture (fileName,resType) end
----*
----@return cc.ResourceData
-function Slider:getProgressBarFile () end
----* Gets capinsets for bar slider, if slider is using scale9 renderer.<br>
----* return capInsets Capinsets for bar slider.
----@return rect_table
-function Slider:getCapInsetsBarRenderer () end
----* Updates the visual elements of the slider.
----@return self
-function Slider:updateVisualSlider () end
----* Gets capinsets for progress bar slider, if slider is using scale9 renderer.<br>
----* return Capinsets for progress bar slider.<br>
----* js NA
----@return rect_table
-function Slider:getCapInsetsProgressBarRenderer () end
----*
----@return cc.Sprite
-function Slider:getSlidBallPressedRenderer () end
----* Load pressed state texture for slider ball.<br>
----* param pressed Pressed state texture.<br>
----* param resType @see TextureResType .
----@param pressed string
----@param resType int
----@return self
-function Slider:loadSlidBallTexturePressed (pressed,resType) end
----*
----@return cc.ResourceData
-function Slider:getBackFile () end
----* Gets If slider is using scale9 renderer.<br>
----* return True that using scale9 renderer, false otherwise.
----@return boolean
-function Slider:isScale9Enabled () end
----*
----@return cc.ResourceData
-function Slider:getBallDisabledFile () end
----* Sets capinsets for bar slider, if slider is using scale9 renderer.<br>
----* param capInsets Capinsets for bar slider.
----@param capInsets rect_table
----@return self
-function Slider:setCapInsetsBarRenderer (capInsets) end
----* Gets the progress direction of slider.<br>
----* return percent Percent value from 1 to 100.
----@return int
-function Slider:getPercent () end
----* Sets capinsets for slider, if slider is using scale9 renderer.<br>
----* param capInsets Capinsets for slider.
----@param capInsets rect_table
----@return self
-function Slider:setCapInsets (capInsets) end
----* Load disabled state texture for slider ball.<br>
----* param disabled Disabled state texture.<br>
----* param resType @see TextureResType .
----@param disabled string
----@param resType int
----@return self
-function Slider:loadSlidBallTextureDisabled (disabled,resType) end
----*
----@return cc.Sprite
-function Slider:getSlidBallNormalRenderer () end
----* When user pressed the button, the button will zoom to a scale.<br>
----* The final scale of the button equals (button original scale + _zoomScale)<br>
----* since v3.3
----@param scale float
----@return self
-function Slider:setZoomScale (scale) end
----@overload fun(string:string,string:string,int:int):self
----@overload fun():self
----@param barTextureName string
----@param normalBallTextureName string
----@param resType int
----@return self
-function Slider:create (barTextureName,normalBallTextureName,resType) end
----*
----@return cc.Ref
-function Slider:createInstance () end
----*
----@return cc.Node
-function Slider:getVirtualRenderer () end
----*
----@param ignore boolean
----@return self
-function Slider:ignoreContentAdaptWithSize (ignore) end
----* Returns the "class name" of widget.
----@return string
-function Slider:getDescription () end
----*
----@param pt vec2_table
----@param camera cc.Camera
----@param p vec3_table
----@return boolean
-function Slider:hitTest (pt,camera,p) end
----*
----@return boolean
-function Slider:init () end
----*
----@return size_table
-function Slider:getVirtualRendererSize () end
----* Default constructor.<br>
----* js ctor<br>
----* lua new
----@return self
-function Slider:Slider () end \ No newline at end of file