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Diffstat (limited to 'meta/3rd/Cocos4.0/library/ccui/Slider.lua')
m--------- | meta/3rd/Cocos4.0 | 0 | ||||
-rw-r--r-- | meta/3rd/Cocos4.0/library/ccui/Slider.lua | 191 |
2 files changed, 0 insertions, 191 deletions
diff --git a/meta/3rd/Cocos4.0 b/meta/3rd/Cocos4.0 new file mode 160000 +Subproject c0b2259e0d367561fd4563ae114b029b4dfe3a8 diff --git a/meta/3rd/Cocos4.0/library/ccui/Slider.lua b/meta/3rd/Cocos4.0/library/ccui/Slider.lua deleted file mode 100644 index cc9c92ff..00000000 --- a/meta/3rd/Cocos4.0/library/ccui/Slider.lua +++ /dev/null @@ -1,191 +0,0 @@ ----@meta - ----@class ccui.Slider :ccui.Widget -local Slider={ } -ccui.Slider=Slider - - - - ----* Changes the progress direction of slider.<br> ----* param percent Percent value from 1 to 100. ----@param percent int ----@return self -function Slider:setPercent (percent) end ----* Query the maximum percent of Slider. The default value is 100.<br> ----* since v3.7<br> ----* return The maximum percent of the Slider. ----@return int -function Slider:getMaxPercent () end ----* Load normal state texture for slider ball.<br> ----* param normal Normal state texture.<br> ----* param resType @see TextureResType . ----@param normal string ----@param resType int ----@return self -function Slider:loadSlidBallTextureNormal (normal,resType) end ----* Load dark state texture for slider progress bar.<br> ----* param fileName File path of texture.<br> ----* param resType @see TextureResType . ----@param fileName string ----@param resType int ----@return self -function Slider:loadProgressBarTexture (fileName,resType) end ----* ----@return cc.ResourceData -function Slider:getBallNormalFile () end ----* ----@return cc.Sprite -function Slider:getSlidBallDisabledRenderer () end ----* Sets if slider is using scale9 renderer.<br> ----* param able True that using scale9 renderer, false otherwise. ----@param able boolean ----@return self -function Slider:setScale9Enabled (able) end ----* ----@return cc.ResourceData -function Slider:getBallPressedFile () end ----* brief Return a zoom scale<br> ----* since v3.3 ----@return float -function Slider:getZoomScale () end ----* Sets capinsets for progress bar slider, if slider is using scale9 renderer.<br> ----* param capInsets Capinsets for progress bar slider.<br> ----* js NA ----@param capInsets rect_table ----@return self -function Slider:setCapInsetProgressBarRenderer (capInsets) end ----* Load textures for slider ball.<br> ----* param normal Normal state texture.<br> ----* param pressed Pressed state texture.<br> ----* param disabled Disabled state texture.<br> ----* param texType @see TextureResType . ----@param normal string ----@param pressed string ----@param disabled string ----@param texType int ----@return self -function Slider:loadSlidBallTextures (normal,pressed,disabled,texType) end ----* ----@return cc.Node -function Slider:getSlidBallRenderer () end ----* Add call back function called when slider's percent has changed to slider.<br> ----* param callback An given call back function called when slider's percent has changed to slider. ----@param callback function ----@return self -function Slider:addEventListener (callback) end ----* Set a large value could give more control to the precision.<br> ----* since v3.7<br> ----* param percent The max percent of Slider. ----@param percent int ----@return self -function Slider:setMaxPercent (percent) end ----* Load texture for slider bar.<br> ----* param fileName File name of texture.<br> ----* param resType @see TextureResType . ----@param fileName string ----@param resType int ----@return self -function Slider:loadBarTexture (fileName,resType) end ----* ----@return cc.ResourceData -function Slider:getProgressBarFile () end ----* Gets capinsets for bar slider, if slider is using scale9 renderer.<br> ----* return capInsets Capinsets for bar slider. ----@return rect_table -function Slider:getCapInsetsBarRenderer () end ----* Updates the visual elements of the slider. ----@return self -function Slider:updateVisualSlider () end ----* Gets capinsets for progress bar slider, if slider is using scale9 renderer.<br> ----* return Capinsets for progress bar slider.<br> ----* js NA ----@return rect_table -function Slider:getCapInsetsProgressBarRenderer () end ----* ----@return cc.Sprite -function Slider:getSlidBallPressedRenderer () end ----* Load pressed state texture for slider ball.<br> ----* param pressed Pressed state texture.<br> ----* param resType @see TextureResType . ----@param pressed string ----@param resType int ----@return self -function Slider:loadSlidBallTexturePressed (pressed,resType) end ----* ----@return cc.ResourceData -function Slider:getBackFile () end ----* Gets If slider is using scale9 renderer.<br> ----* return True that using scale9 renderer, false otherwise. ----@return boolean -function Slider:isScale9Enabled () end ----* ----@return cc.ResourceData -function Slider:getBallDisabledFile () end ----* Sets capinsets for bar slider, if slider is using scale9 renderer.<br> ----* param capInsets Capinsets for bar slider. ----@param capInsets rect_table ----@return self -function Slider:setCapInsetsBarRenderer (capInsets) end ----* Gets the progress direction of slider.<br> ----* return percent Percent value from 1 to 100. ----@return int -function Slider:getPercent () end ----* Sets capinsets for slider, if slider is using scale9 renderer.<br> ----* param capInsets Capinsets for slider. ----@param capInsets rect_table ----@return self -function Slider:setCapInsets (capInsets) end ----* Load disabled state texture for slider ball.<br> ----* param disabled Disabled state texture.<br> ----* param resType @see TextureResType . ----@param disabled string ----@param resType int ----@return self -function Slider:loadSlidBallTextureDisabled (disabled,resType) end ----* ----@return cc.Sprite -function Slider:getSlidBallNormalRenderer () end ----* When user pressed the button, the button will zoom to a scale.<br> ----* The final scale of the button equals (button original scale + _zoomScale)<br> ----* since v3.3 ----@param scale float ----@return self -function Slider:setZoomScale (scale) end ----@overload fun(string:string,string:string,int:int):self ----@overload fun():self ----@param barTextureName string ----@param normalBallTextureName string ----@param resType int ----@return self -function Slider:create (barTextureName,normalBallTextureName,resType) end ----* ----@return cc.Ref -function Slider:createInstance () end ----* ----@return cc.Node -function Slider:getVirtualRenderer () end ----* ----@param ignore boolean ----@return self -function Slider:ignoreContentAdaptWithSize (ignore) end ----* Returns the "class name" of widget. ----@return string -function Slider:getDescription () end ----* ----@param pt vec2_table ----@param camera cc.Camera ----@param p vec3_table ----@return boolean -function Slider:hitTest (pt,camera,p) end ----* ----@return boolean -function Slider:init () end ----* ----@return size_table -function Slider:getVirtualRendererSize () end ----* Default constructor.<br> ----* js ctor<br> ----* lua new ----@return self -function Slider:Slider () end
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