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m---------meta/3rd/Cocos4.00
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ActionFadeFrame.lua27
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ActionFrame.lua59
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ActionManagerEx.lua48
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ActionMoveFrame.lua27
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ActionObject.lua85
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ActionRotationFrame.lua27
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ActionScaleFrame.lua36
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ActionTimeline.lua165
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ActionTimelineCache.lua56
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ActionTimelineData.lua27
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ActionTimelineNode.lua39
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ActionTintFrame.lua27
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/AlphaFrame.lua25
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/AnchorPointFrame.lua25
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/AnimationData.lua26
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/Armature.lua139
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ArmatureAnimation.lua103
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ArmatureData.lua26
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ArmatureDataManager.lua104
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ArmatureDisplayData.lua15
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/BaseData.lua22
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/BatchNode.lua33
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/BlendFuncFrame.lua25
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/Bone.lua167
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/BoneData.lua26
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/BoneNode.lua132
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ColorFrame.lua25
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ComAttribute.lua66
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ComAudio.lua134
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ComController.lua33
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ComExtensionData.lua43
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ComRender.lua37
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ContourData.lua22
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/DisplayData.lua23
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/DisplayManager.lua92
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/EventFrame.lua32
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/Frame.lua61
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/FrameData.lua19
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/GUIReader.lua34
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/InnerActionFrame.lua54
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/MovementBoneData.lua26
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/MovementData.lua23
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ParticleDisplayData.lua15
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/PlayableFrame.lua25
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/PositionFrame.lua39
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/RotationFrame.lua25
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/RotationSkewFrame.lua18
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ScaleFrame.lua36
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/SceneReader.lua35
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/SkeletonNode.lua40
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/SkewFrame.lua32
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/Skin.lua57
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/SpriteDisplayData.lua19
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/TextureData.lua26
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/TextureFrame.lua29
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/Timeline.lua63
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/Tween.lua58
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/VisibleFrame.lua25
-rw-r--r--meta/3rd/Cocos4.0/library/ccs/ZOrderFrame.lua25
60 files changed, 0 insertions, 2782 deletions
diff --git a/meta/3rd/Cocos4.0 b/meta/3rd/Cocos4.0
new file mode 160000
+Subproject c0b2259e0d367561fd4563ae114b029b4dfe3a8
diff --git a/meta/3rd/Cocos4.0/library/ccs/ActionFadeFrame.lua b/meta/3rd/Cocos4.0/library/ccs/ActionFadeFrame.lua
deleted file mode 100644
index 12934b00..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ActionFadeFrame.lua
+++ /dev/null
@@ -1,27 +0,0 @@
----@meta
-
----@class ccs.ActionFadeFrame :ccs.ActionFrame
-local ActionFadeFrame={ }
-ccs.ActionFadeFrame=ActionFadeFrame
-
-
-
-
----* Gets the fade action opacity.<br>
----* return the fade action opacity.
----@return int
-function ActionFadeFrame:getOpacity () end
----* Gets the ActionInterval of ActionFrame.<br>
----* param duration the duration time of ActionFrame<br>
----* return ActionInterval
----@param duration float
----@return cc.ActionInterval
-function ActionFadeFrame:getAction (duration) end
----* Changes the fade action opacity.<br>
----* param opacity the fade action opacity
----@param opacity int
----@return self
-function ActionFadeFrame:setOpacity (opacity) end
----* Default constructor
----@return self
-function ActionFadeFrame:ActionFadeFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ActionFrame.lua b/meta/3rd/Cocos4.0/library/ccs/ActionFrame.lua
deleted file mode 100644
index 1443e921..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ActionFrame.lua
+++ /dev/null
@@ -1,59 +0,0 @@
----@meta
-
----@class ccs.ActionFrame :cc.Ref
-local ActionFrame={ }
-ccs.ActionFrame=ActionFrame
-
-
-
-
----@overload fun(float:float,ccs.ActionFrame:ccs.ActionFrame):self
----@overload fun(float:float):self
----@param duration float
----@param srcFrame ccs.ActionFrame
----@return cc.ActionInterval
-function ActionFrame:getAction (duration,srcFrame) end
----* Gets the type of action frame<br>
----* return the type of action frame
----@return int
-function ActionFrame:getFrameType () end
----* Changes the time of action frame<br>
----* param fTime the time of action frame
----@param fTime float
----@return self
-function ActionFrame:setFrameTime (fTime) end
----* Changes the easing type.<br>
----* param easingType the easing type.
----@param easingType int
----@return self
-function ActionFrame:setEasingType (easingType) end
----* Gets the time of action frame<br>
----* return fTime the time of action frame
----@return float
-function ActionFrame:getFrameTime () end
----* Gets the index of action frame<br>
----* return the index of action frame
----@return int
-function ActionFrame:getFrameIndex () end
----* Changes the type of action frame<br>
----* param frameType the type of action frame
----@param frameType int
----@return self
-function ActionFrame:setFrameType (frameType) end
----* Changes the index of action frame<br>
----* param index the index of action frame
----@param index int
----@return self
-function ActionFrame:setFrameIndex (index) end
----* Set the ActionInterval easing parameter.<br>
----* param parameter the parameter for frame ease
----@param parameter array_table
----@return self
-function ActionFrame:setEasingParameter (parameter) end
----* Gets the easing type.<br>
----* return the easing type.
----@return int
-function ActionFrame:getEasingType () end
----* Default constructor
----@return self
-function ActionFrame:ActionFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ActionManagerEx.lua b/meta/3rd/Cocos4.0/library/ccs/ActionManagerEx.lua
deleted file mode 100644
index 4d33ba4b..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ActionManagerEx.lua
+++ /dev/null
@@ -1,48 +0,0 @@
----@meta
-
----@class ccs.ActionManagerEx :cc.Ref
-local ActionManagerEx={ }
-ccs.ActionManagerEx=ActionManagerEx
-
-
-
-
----* Stop an Action with a name.<br>
----* param jsonName UI file name<br>
----* param actionName action name in the UIfile.<br>
----* return ActionObject which named as the param name
----@param jsonName char
----@param actionName char
----@return ccs.ActionObject
-function ActionManagerEx:stopActionByName (jsonName,actionName) end
----* Gets an ActionObject with a name.<br>
----* param jsonName UI file name<br>
----* param actionName action name in the UI file.<br>
----* return ActionObject which named as the param name
----@param jsonName char
----@param actionName char
----@return ccs.ActionObject
-function ActionManagerEx:getActionByName (jsonName,actionName) end
----*
----@return int
-function ActionManagerEx:getStudioVersionNumber () end
----@overload fun(char:char,char:char,cc.CallFunc:cc.CallFunc):self
----@overload fun(char:char,char:char):self
----@param jsonName char
----@param actionName char
----@param func cc.CallFunc
----@return ccs.ActionObject
-function ActionManagerEx:playActionByName (jsonName,actionName,func) end
----* Release all actions.
----@return self
-function ActionManagerEx:releaseActions () end
----* Purges ActionManager point.<br>
----* js purge<br>
----* lua destroyActionManager
----@return self
-function ActionManagerEx:destroyInstance () end
----* Gets the static instance of ActionManager.<br>
----* js getInstance<br>
----* lua getInstance
----@return self
-function ActionManagerEx:getInstance () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ActionMoveFrame.lua b/meta/3rd/Cocos4.0/library/ccs/ActionMoveFrame.lua
deleted file mode 100644
index 5deb7bfd..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ActionMoveFrame.lua
+++ /dev/null
@@ -1,27 +0,0 @@
----@meta
-
----@class ccs.ActionMoveFrame :ccs.ActionFrame
-local ActionMoveFrame={ }
-ccs.ActionMoveFrame=ActionMoveFrame
-
-
-
-
----* Changes the move action position.<br>
----* param the move action position.
----@param pos vec2_table
----@return self
-function ActionMoveFrame:setPosition (pos) end
----* Gets the ActionInterval of ActionFrame.<br>
----* param duration the duration time of ActionFrame<br>
----* return ActionInterval
----@param duration float
----@return cc.ActionInterval
-function ActionMoveFrame:getAction (duration) end
----* Gets the move action position.<br>
----* return the move action position.
----@return vec2_table
-function ActionMoveFrame:getPosition () end
----* Default constructor
----@return self
-function ActionMoveFrame:ActionMoveFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ActionObject.lua b/meta/3rd/Cocos4.0/library/ccs/ActionObject.lua
deleted file mode 100644
index b9c73f30..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ActionObject.lua
+++ /dev/null
@@ -1,85 +0,0 @@
----@meta
-
----@class ccs.ActionObject :cc.Ref
-local ActionObject={ }
-ccs.ActionObject=ActionObject
-
-
-
-
----* Sets the current time of frame.<br>
----* param fTime the current time of frame
----@param fTime float
----@return self
-function ActionObject:setCurrentTime (fTime) end
----* Pause the action.
----@return self
-function ActionObject:pause () end
----* Sets name for object<br>
----* param name name of object
----@param name char
----@return self
-function ActionObject:setName (name) end
----* Sets the time interval of frame.<br>
----* param fTime the time interval of frame
----@param fTime float
----@return self
-function ActionObject:setUnitTime (fTime) end
----* Gets the total time of frame.<br>
----* return the total time of frame
----@return float
-function ActionObject:getTotalTime () end
----* Gets name of object<br>
----* return name of object
----@return char
-function ActionObject:getName () end
----* Stop the action.
----@return self
-function ActionObject:stop () end
----@overload fun(cc.CallFunc:cc.CallFunc):self
----@overload fun():self
----@param func cc.CallFunc
----@return self
-function ActionObject:play (func) end
----* Gets the current time of frame.<br>
----* return the current time of frame
----@return float
-function ActionObject:getCurrentTime () end
----* Removes a ActionNode which play the action.<br>
----* param node the ActionNode which play the action
----@param node ccs.ActionNode
----@return self
-function ActionObject:removeActionNode (node) end
----* Gets if the action will loop play.<br>
----* return that if the action will loop play
----@return boolean
-function ActionObject:getLoop () end
----* Adds a ActionNode to play the action.<br>
----* param node the ActionNode which will play the action
----@param node ccs.ActionNode
----@return self
-function ActionObject:addActionNode (node) end
----* Gets the time interval of frame.<br>
----* return the time interval of frame
----@return float
-function ActionObject:getUnitTime () end
----* Return if the action is playing.<br>
----* return true if the action is playing, false the otherwise
----@return boolean
-function ActionObject:isPlaying () end
----*
----@param fTime float
----@return self
-function ActionObject:updateToFrameByTime (fTime) end
----* Sets if the action will loop play.<br>
----* param bLoop that if the action will loop play
----@param bLoop boolean
----@return self
-function ActionObject:setLoop (bLoop) end
----*
----@param dt float
----@return self
-function ActionObject:simulationActionUpdate (dt) end
----* Default constructor
----@return self
-function ActionObject:ActionObject () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ActionRotationFrame.lua b/meta/3rd/Cocos4.0/library/ccs/ActionRotationFrame.lua
deleted file mode 100644
index 656e27f6..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ActionRotationFrame.lua
+++ /dev/null
@@ -1,27 +0,0 @@
----@meta
-
----@class ccs.ActionRotationFrame :ccs.ActionFrame
-local ActionRotationFrame={ }
-ccs.ActionRotationFrame=ActionRotationFrame
-
-
-
-
----* Changes rotate action rotation.<br>
----* param rotation rotate action rotation.
----@param rotation float
----@return self
-function ActionRotationFrame:setRotation (rotation) end
----@overload fun(float:float,ccs.ActionFrame:ccs.ActionFrame):cc.ActionInterval
----@overload fun(float:float):cc.ActionInterval
----@param duration float
----@param srcFrame ccs.ActionFrame
----@return cc.ActionInterval
-function ActionRotationFrame:getAction (duration,srcFrame) end
----* Gets the rotate action rotation.<br>
----* return the rotate action rotation.
----@return float
-function ActionRotationFrame:getRotation () end
----* Default constructor
----@return self
-function ActionRotationFrame:ActionRotationFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ActionScaleFrame.lua b/meta/3rd/Cocos4.0/library/ccs/ActionScaleFrame.lua
deleted file mode 100644
index 638e1a77..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ActionScaleFrame.lua
+++ /dev/null
@@ -1,36 +0,0 @@
----@meta
-
----@class ccs.ActionScaleFrame :ccs.ActionFrame
-local ActionScaleFrame={ }
-ccs.ActionScaleFrame=ActionScaleFrame
-
-
-
-
----* Changes the scale action scaleY.<br>
----* param rotation the scale action scaleY.
----@param scaleY float
----@return self
-function ActionScaleFrame:setScaleY (scaleY) end
----* Changes the scale action scaleX.<br>
----* param the scale action scaleX.
----@param scaleX float
----@return self
-function ActionScaleFrame:setScaleX (scaleX) end
----* Gets the scale action scaleY.<br>
----* return the scale action scaleY.
----@return float
-function ActionScaleFrame:getScaleY () end
----* Gets the scale action scaleX.<br>
----* return the scale action scaleX.
----@return float
-function ActionScaleFrame:getScaleX () end
----* Gets the ActionInterval of ActionFrame.<br>
----* param duration the duration time of ActionFrame<br>
----* return ActionInterval
----@param duration float
----@return cc.ActionInterval
-function ActionScaleFrame:getAction (duration) end
----* Default constructor
----@return self
-function ActionScaleFrame:ActionScaleFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ActionTimeline.lua b/meta/3rd/Cocos4.0/library/ccs/ActionTimeline.lua
deleted file mode 100644
index 71987d4a..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ActionTimeline.lua
+++ /dev/null
@@ -1,165 +0,0 @@
----@meta
-
----@class ccs.ActionTimeline :cc.Action@all parent class: Action,PlayableProtocol
-local ActionTimeline={ }
-ccs.ActionTimeline=ActionTimeline
-
-
-
-
----*
----@return self
-function ActionTimeline:clearFrameEndCallFuncs () end
----* add a frame end call back to animation's end frame<br>
----* param animationName @addFrameEndCallFunc, make the animationName as funcKey<br>
----* param func the callback function
----@param animationName string
----@param func function
----@return self
-function ActionTimeline:setAnimationEndCallFunc (animationName,func) end
----* add Timeline to ActionTimeline
----@param timeline ccs.Timeline
----@return self
-function ActionTimeline:addTimeline (timeline) end
----* Get current frame.
----@return int
-function ActionTimeline:getCurrentFrame () end
----* Start frame index of this action
----@return int
-function ActionTimeline:getStartFrame () end
----* Pause the animation.
----@return self
-function ActionTimeline:pause () end
----* / @{/ @name implement Playable Protocol
----@return self
-function ActionTimeline:start () end
----*
----@return boolean
-function ActionTimeline:init () end
----*
----@param timeline ccs.Timeline
----@return self
-function ActionTimeline:removeTimeline (timeline) end
----*
----@return self
-function ActionTimeline:clearFrameEventCallFunc () end
----* Last frame callback will call when arriving last frame
----@param listener function
----@return self
-function ActionTimeline:setLastFrameCallFunc (listener) end
----*
----@return array_table
-function ActionTimeline:getTimelines () end
----*
----@param animationName string
----@param loop boolean
----@return self
-function ActionTimeline:play (animationName,loop) end
----*
----@param animationName string
----@return ccs.AnimationInfo
-function ActionTimeline:getAnimationInfo (animationName) end
----* Resume the animation.
----@return self
-function ActionTimeline:resume () end
----* add a callback function after played frameIndex<br>
----* param frameIndex the frame index call back after<br>
----* param funcKey for identity the callback function<br>
----* param func the callback function
----@param frameIndex int
----@param funcKey string
----@param func function
----@return self
-function ActionTimeline:addFrameEndCallFunc (frameIndex,funcKey,func) end
----*
----@param animationName string
----@return self
-function ActionTimeline:removeAnimationInfo (animationName) end
----* Get current animation speed.
----@return float
-function ActionTimeline:getTimeSpeed () end
----* AnimationInfo
----@param animationInfo ccs.AnimationInfo
----@return self
-function ActionTimeline:addAnimationInfo (animationInfo) end
----*
----@return int
-function ActionTimeline:getDuration () end
----* Goto the specified frame index, and pause at this index.<br>
----* param startIndex The animation will pause at this index.
----@param startIndex int
----@return self
-function ActionTimeline:gotoFrameAndPause (startIndex) end
----* Whether or not Action is playing.
----@return boolean
-function ActionTimeline:isPlaying () end
----*
----@param frameIndex int
----@return self
-function ActionTimeline:removeFrameEndCallFuncs (frameIndex) end
----@overload fun(int:int,int1:boolean):self
----@overload fun(int:int):self
----@overload fun(int:int,int:int,int2:boolean):self
----@overload fun(int:int,int:int,int:int,boolean:boolean):self
----@param startIndex int
----@param endIndex int
----@param currentFrameIndex int
----@param loop boolean
----@return self
-function ActionTimeline:gotoFrameAndPlay (startIndex,endIndex,currentFrameIndex,loop) end
----*
----@param animationName string
----@return boolean
-function ActionTimeline:IsAnimationInfoExists (animationName) end
----* End frame of this action.<br>
----* When action play to this frame, if action is not loop, then it will stop, <br>
----* or it will play from start frame again.
----@return int
-function ActionTimeline:getEndFrame () end
----* Set the animation speed, this will speed up or slow down the speed.
----@param speed float
----@return self
-function ActionTimeline:setTimeSpeed (speed) end
----*
----@return self
-function ActionTimeline:clearLastFrameCallFunc () end
----* duration of the whole action
----@param duration int
----@return self
-function ActionTimeline:setDuration (duration) end
----* Set current frame index, this will cause action plays to this frame.
----@param frameIndex int
----@return self
-function ActionTimeline:setCurrentFrame (frameIndex) end
----*
----@param frameIndex int
----@param funcKey string
----@return self
-function ActionTimeline:removeFrameEndCallFunc (frameIndex,funcKey) end
----*
----@return self
-function ActionTimeline:create () end
----*
----@param target cc.Node
----@return self
-function ActionTimeline:startWithTarget (target) end
----* Returns a reverse of ActionTimeline. <br>
----* Not implement yet.
----@return self
-function ActionTimeline:reverse () end
----* Returns a clone of ActionTimeline
----@return self
-function ActionTimeline:clone () end
----*
----@return self
-function ActionTimeline:stop () end
----*
----@param delta float
----@return self
-function ActionTimeline:step (delta) end
----*
----@return boolean
-function ActionTimeline:isDone () end
----*
----@return self
-function ActionTimeline:ActionTimeline () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ActionTimelineCache.lua b/meta/3rd/Cocos4.0/library/ccs/ActionTimelineCache.lua
deleted file mode 100644
index 36d0afba..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ActionTimelineCache.lua
+++ /dev/null
@@ -1,56 +0,0 @@
----@meta
-
----@class ccs.ActionTimelineCache
-local ActionTimelineCache={ }
-ccs.ActionTimelineCache=ActionTimelineCache
-
-
-
-
----* Clone a action with the specified name from the container.
----@param fileName string
----@return ccs.ActionTimeline
-function ActionTimelineCache:createActionFromJson (fileName) end
----*
----@param fileName string
----@return ccs.ActionTimeline
-function ActionTimelineCache:createActionWithFlatBuffersFile (fileName) end
----*
----@param fileName string
----@return ccs.ActionTimeline
-function ActionTimelineCache:loadAnimationActionWithFlatBuffersFile (fileName) end
----*
----@param fileName string
----@param content string
----@return ccs.ActionTimeline
-function ActionTimelineCache:createActionFromContent (fileName,content) end
----*
----@return self
-function ActionTimelineCache:purge () end
----*
----@return self
-function ActionTimelineCache:init () end
----*
----@param fileName string
----@param content string
----@return ccs.ActionTimeline
-function ActionTimelineCache:loadAnimationActionWithContent (fileName,content) end
----*
----@param fileName string
----@return ccs.ActionTimeline
-function ActionTimelineCache:loadAnimationActionWithFile (fileName) end
----* Remove action with filename, and also remove other resource relate with this file
----@param fileName string
----@return self
-function ActionTimelineCache:removeAction (fileName) end
----*
----@param fileName string
----@return ccs.ActionTimeline
-function ActionTimelineCache:createActionWithFlatBuffersForSimulator (fileName) end
----* Destroys the singleton
----@return self
-function ActionTimelineCache:destroyInstance () end
----*
----@param fileName string
----@return ccs.ActionTimeline
-function ActionTimelineCache:createAction (fileName) end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ActionTimelineData.lua b/meta/3rd/Cocos4.0/library/ccs/ActionTimelineData.lua
deleted file mode 100644
index 3cce40a6..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ActionTimelineData.lua
+++ /dev/null
@@ -1,27 +0,0 @@
----@meta
-
----@class ccs.ActionTimelineData :cc.Ref
-local ActionTimelineData={ }
-ccs.ActionTimelineData=ActionTimelineData
-
-
-
-
----*
----@param actionTag int
----@return self
-function ActionTimelineData:setActionTag (actionTag) end
----*
----@param actionTag int
----@return boolean
-function ActionTimelineData:init (actionTag) end
----*
----@return int
-function ActionTimelineData:getActionTag () end
----*
----@param actionTag int
----@return self
-function ActionTimelineData:create (actionTag) end
----*
----@return self
-function ActionTimelineData:ActionTimelineData () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ActionTimelineNode.lua b/meta/3rd/Cocos4.0/library/ccs/ActionTimelineNode.lua
deleted file mode 100644
index 373e5643..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ActionTimelineNode.lua
+++ /dev/null
@@ -1,39 +0,0 @@
----@meta
-
----@class ccs.ActionTimelineNode :cc.Node
-local ActionTimelineNode={ }
-ccs.ActionTimelineNode=ActionTimelineNode
-
-
-
-
----*
----@return cc.Node
-function ActionTimelineNode:getRoot () end
----*
----@return ccs.ActionTimeline
-function ActionTimelineNode:getActionTimeline () end
----*
----@param action ccs.ActionTimeline
----@return self
-function ActionTimelineNode:setActionTimeline (action) end
----*
----@param root cc.Node
----@param action ccs.ActionTimeline
----@return boolean
-function ActionTimelineNode:init (root,action) end
----*
----@param root cc.Node
----@return self
-function ActionTimelineNode:setRoot (root) end
----*
----@param root cc.Node
----@param action ccs.ActionTimeline
----@return self
-function ActionTimelineNode:create (root,action) end
----*
----@return boolean
-function ActionTimelineNode:init () end
----*
----@return self
-function ActionTimelineNode:ActionTimelineNode () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ActionTintFrame.lua b/meta/3rd/Cocos4.0/library/ccs/ActionTintFrame.lua
deleted file mode 100644
index 79d08383..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ActionTintFrame.lua
+++ /dev/null
@@ -1,27 +0,0 @@
----@meta
-
----@class ccs.ActionTintFrame :ccs.ActionFrame
-local ActionTintFrame={ }
-ccs.ActionTintFrame=ActionTintFrame
-
-
-
-
----* Gets the tint action color.<br>
----* return the tint action color.
----@return color3b_table
-function ActionTintFrame:getColor () end
----* Gets the ActionInterval of ActionFrame.<br>
----* param duration the duration time of ActionFrame<br>
----* return ActionInterval
----@param duration float
----@return cc.ActionInterval
-function ActionTintFrame:getAction (duration) end
----* Changes the tint action color.<br>
----* param ccolor the tint action color
----@param ccolor color3b_table
----@return self
-function ActionTintFrame:setColor (ccolor) end
----* Default constructor
----@return self
-function ActionTintFrame:ActionTintFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/AlphaFrame.lua b/meta/3rd/Cocos4.0/library/ccs/AlphaFrame.lua
deleted file mode 100644
index 6cea459b..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/AlphaFrame.lua
+++ /dev/null
@@ -1,25 +0,0 @@
----@meta
-
----@class ccs.AlphaFrame :ccs.Frame
-local AlphaFrame={ }
-ccs.AlphaFrame=AlphaFrame
-
-
-
-
----*
----@return unsigned_char
-function AlphaFrame:getAlpha () end
----*
----@param alpha unsigned_char
----@return self
-function AlphaFrame:setAlpha (alpha) end
----*
----@return self
-function AlphaFrame:create () end
----*
----@return ccs.Frame
-function AlphaFrame:clone () end
----*
----@return self
-function AlphaFrame:AlphaFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/AnchorPointFrame.lua b/meta/3rd/Cocos4.0/library/ccs/AnchorPointFrame.lua
deleted file mode 100644
index bcda480d..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/AnchorPointFrame.lua
+++ /dev/null
@@ -1,25 +0,0 @@
----@meta
-
----@class ccs.AnchorPointFrame :ccs.Frame
-local AnchorPointFrame={ }
-ccs.AnchorPointFrame=AnchorPointFrame
-
-
-
-
----*
----@param point vec2_table
----@return self
-function AnchorPointFrame:setAnchorPoint (point) end
----*
----@return vec2_table
-function AnchorPointFrame:getAnchorPoint () end
----*
----@return self
-function AnchorPointFrame:create () end
----*
----@return ccs.Frame
-function AnchorPointFrame:clone () end
----*
----@return self
-function AnchorPointFrame:AnchorPointFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/AnimationData.lua b/meta/3rd/Cocos4.0/library/ccs/AnimationData.lua
deleted file mode 100644
index be213ea8..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/AnimationData.lua
+++ /dev/null
@@ -1,26 +0,0 @@
----@meta
-
----@class ccs.AnimationData :cc.Ref
-local AnimationData={ }
-ccs.AnimationData=AnimationData
-
-
-
-
----*
----@param movementName string
----@return ccs.MovementData
-function AnimationData:getMovement (movementName) end
----*
----@return int
-function AnimationData:getMovementCount () end
----*
----@param movData ccs.MovementData
----@return self
-function AnimationData:addMovement (movData) end
----*
----@return self
-function AnimationData:create () end
----* js ctor
----@return self
-function AnimationData:AnimationData () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/Armature.lua b/meta/3rd/Cocos4.0/library/ccs/Armature.lua
deleted file mode 100644
index c5b6dc1a..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/Armature.lua
+++ /dev/null
@@ -1,139 +0,0 @@
----@meta
-
----@class ccs.Armature :cc.Node@all parent class: Node,BlendProtocol
-local Armature={ }
-ccs.Armature=Armature
-
-
-
-
----* Get a bone with the specified name<br>
----* param name The bone's name you want to get
----@param name string
----@return ccs.Bone
-function Armature:getBone (name) end
----* Change a bone's parent with the specified parent name.<br>
----* param bone The bone you want to change parent<br>
----* param parentName The new parent's name.
----@param bone ccs.Bone
----@param parentName string
----@return self
-function Armature:changeBoneParent (bone,parentName) end
----*
----@param animation ccs.ArmatureAnimation
----@return self
-function Armature:setAnimation (animation) end
----*
----@param x float
----@param y float
----@return ccs.Bone
-function Armature:getBoneAtPoint (x,y) end
----*
----@return boolean
-function Armature:getArmatureTransformDirty () end
----*
----@param version float
----@return self
-function Armature:setVersion (version) end
----* Set contentsize and Calculate anchor point.
----@return self
-function Armature:updateOffsetPoint () end
----*
----@return ccs.Bone
-function Armature:getParentBone () end
----* Remove a bone with the specified name. If recursion it will also remove child Bone recursionly.<br>
----* param bone The bone you want to remove<br>
----* param recursion Determine whether remove the bone's child recursion.
----@param bone ccs.Bone
----@param recursion boolean
----@return self
-function Armature:removeBone (bone,recursion) end
----*
----@return ccs.BatchNode
-function Armature:getBatchNode () end
----@overload fun(string:string,ccs.Bone:ccs.Bone):self
----@overload fun(string:string):self
----@param name string
----@param parentBone ccs.Bone
----@return boolean
-function Armature:init (name,parentBone) end
----*
----@param parentBone ccs.Bone
----@return self
-function Armature:setParentBone (parentBone) end
----*
----@param batchNode ccs.BatchNode
----@return self
-function Armature:setBatchNode (batchNode) end
----* js NA<br>
----* lua NA
----@return cc.BlendFunc
-function Armature:getBlendFunc () end
----*
----@param armatureData ccs.ArmatureData
----@return self
-function Armature:setArmatureData (armatureData) end
----* Add a Bone to this Armature,<br>
----* param bone The Bone you want to add to Armature<br>
----* param parentName The parent Bone's name you want to add to . If it's nullptr, then set Armature to its parent
----@param bone ccs.Bone
----@param parentName string
----@return self
-function Armature:addBone (bone,parentName) end
----*
----@return ccs.ArmatureData
-function Armature:getArmatureData () end
----*
----@return float
-function Armature:getVersion () end
----*
----@return ccs.ArmatureAnimation
-function Armature:getAnimation () end
----*
----@return vec2_table
-function Armature:getOffsetPoints () end
----* js NA<br>
----* lua NA
----@param blendFunc cc.BlendFunc
----@return self
-function Armature:setBlendFunc (blendFunc) end
----* Get Armature's bone dictionary<br>
----* return Armature's bone dictionary
----@return map_table
-function Armature:getBoneDic () end
----@overload fun(string:string):self
----@overload fun():self
----@overload fun(string:string,ccs.Bone:ccs.Bone):self
----@param name string
----@param parentBone ccs.Bone
----@return self
-function Armature:create (name,parentBone) end
----*
----@param point vec2_table
----@return self
-function Armature:setAnchorPoint (point) end
----*
----@param renderer cc.Renderer
----@param transform mat4_table
----@param flags unsigned_int
----@return self
-function Armature:draw (renderer,transform,flags) end
----*
----@return vec2_table
-function Armature:getAnchorPointInPoints () end
----*
----@param dt float
----@return self
-function Armature:update (dt) end
----* Init the empty armature
----@return boolean
-function Armature:init () end
----*
----@return mat4_table
-function Armature:getNodeToParentTransform () end
----* This boundingBox will calculate all bones' boundingBox every time
----@return rect_table
-function Armature:getBoundingBox () end
----* js ctor
----@return self
-function Armature:Armature () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ArmatureAnimation.lua b/meta/3rd/Cocos4.0/library/ccs/ArmatureAnimation.lua
deleted file mode 100644
index a27dca21..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ArmatureAnimation.lua
+++ /dev/null
@@ -1,103 +0,0 @@
----@meta
-
----@class ccs.ArmatureAnimation
-local ArmatureAnimation={ }
-ccs.ArmatureAnimation=ArmatureAnimation
-
-
-
-
----*
----@return float
-function ArmatureAnimation:getSpeedScale () end
----* Play animation by animation name.<br>
----* param animationName The animation name you want to play<br>
----* param durationTo The frames between two animation changing-over.<br>
----* It's meaning is changing to this animation need how many frames<br>
----* -1 : use the value from MovementData get from flash design panel<br>
----* param loop Whether the animation is loop<br>
----* loop < 0 : use the value from MovementData get from flash design panel<br>
----* loop = 0 : this animation is not loop<br>
----* loop > 0 : this animation is loop
----@param animationName string
----@param durationTo int
----@param loop int
----@return self
-function ArmatureAnimation:play (animationName,durationTo,loop) end
----* Go to specified frame and pause current movement.
----@param frameIndex int
----@return self
-function ArmatureAnimation:gotoAndPause (frameIndex) end
----*
----@param movementIndexes array_table
----@param durationTo int
----@param loop boolean
----@return self
-function ArmatureAnimation:playWithIndexes (movementIndexes,durationTo,loop) end
----*
----@param data ccs.AnimationData
----@return self
-function ArmatureAnimation:setAnimationData (data) end
----* Scale animation play speed.<br>
----* param animationScale Scale value
----@param speedScale float
----@return self
-function ArmatureAnimation:setSpeedScale (speedScale) end
----*
----@return ccs.AnimationData
-function ArmatureAnimation:getAnimationData () end
----* Go to specified frame and play current movement.<br>
----* You need first switch to the movement you want to play, then call this function.<br>
----* example : playByIndex(0);<br>
----* gotoAndPlay(0);<br>
----* playByIndex(1);<br>
----* gotoAndPlay(0);<br>
----* gotoAndPlay(15);
----@param frameIndex int
----@return self
-function ArmatureAnimation:gotoAndPlay (frameIndex) end
----* Init with a Armature<br>
----* param armature The Armature ArmatureAnimation will bind to
----@param armature ccs.Armature
----@return boolean
-function ArmatureAnimation:init (armature) end
----*
----@param movementNames array_table
----@param durationTo int
----@param loop boolean
----@return self
-function ArmatureAnimation:playWithNames (movementNames,durationTo,loop) end
----* Get movement count
----@return int
-function ArmatureAnimation:getMovementCount () end
----*
----@param animationIndex int
----@param durationTo int
----@param loop int
----@return self
-function ArmatureAnimation:playWithIndex (animationIndex,durationTo,loop) end
----* Get current movementID<br>
----* return The name of current movement
----@return string
-function ArmatureAnimation:getCurrentMovementID () end
----* Create with a Armature<br>
----* param armature The Armature ArmatureAnimation will bind to
----@param armature ccs.Armature
----@return self
-function ArmatureAnimation:create (armature) end
----* Pause the Process
----@return self
-function ArmatureAnimation:pause () end
----* Stop the Process
----@return self
-function ArmatureAnimation:stop () end
----*
----@param dt float
----@return self
-function ArmatureAnimation:update (dt) end
----* Resume the Process
----@return self
-function ArmatureAnimation:resume () end
----* js ctor
----@return self
-function ArmatureAnimation:ArmatureAnimation () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ArmatureData.lua b/meta/3rd/Cocos4.0/library/ccs/ArmatureData.lua
deleted file mode 100644
index 6fcdc0d8..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ArmatureData.lua
+++ /dev/null
@@ -1,26 +0,0 @@
----@meta
-
----@class ccs.ArmatureData :cc.Ref
-local ArmatureData={ }
-ccs.ArmatureData=ArmatureData
-
-
-
-
----*
----@param boneData ccs.BoneData
----@return self
-function ArmatureData:addBoneData (boneData) end
----*
----@return boolean
-function ArmatureData:init () end
----*
----@param boneName string
----@return ccs.BoneData
-function ArmatureData:getBoneData (boneName) end
----*
----@return self
-function ArmatureData:create () end
----* js ctor
----@return self
-function ArmatureData:ArmatureData () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ArmatureDataManager.lua b/meta/3rd/Cocos4.0/library/ccs/ArmatureDataManager.lua
deleted file mode 100644
index be1883c6..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ArmatureDataManager.lua
+++ /dev/null
@@ -1,104 +0,0 @@
----@meta
-
----@class ccs.ArmatureDataManager :cc.Ref
-local ArmatureDataManager={ }
-ccs.ArmatureDataManager=ArmatureDataManager
-
-
-
-
----* brief remove animation data<br>
----* param id the id of the animation data
----@param id string
----@return self
-function ArmatureDataManager:removeAnimationData (id) end
----* Add armature data<br>
----* param id The id of the armature data<br>
----* param armatureData ArmatureData *
----@param id string
----@param armatureData ccs.ArmatureData
----@param configFilePath string
----@return self
-function ArmatureDataManager:addArmatureData (id,armatureData,configFilePath) end
----@overload fun(string:string,string:string,string:string):self
----@overload fun(string:string):self
----@param imagePath string
----@param plistPath string
----@param configFilePath string
----@return self
-function ArmatureDataManager:addArmatureFileInfo (imagePath,plistPath,configFilePath) end
----*
----@param configFilePath string
----@return self
-function ArmatureDataManager:removeArmatureFileInfo (configFilePath) end
----*
----@return map_table
-function ArmatureDataManager:getTextureDatas () end
----* brief get texture data<br>
----* param id the id of the texture data you want to get<br>
----* return TextureData *
----@param id string
----@return ccs.TextureData
-function ArmatureDataManager:getTextureData (id) end
----* brief get armature data<br>
----* param id the id of the armature data you want to get<br>
----* return ArmatureData *
----@param id string
----@return ccs.ArmatureData
-function ArmatureDataManager:getArmatureData (id) end
----* brief get animation data from _animationDatas(Dictionary)<br>
----* param id the id of the animation data you want to get<br>
----* return AnimationData *
----@param id string
----@return ccs.AnimationData
-function ArmatureDataManager:getAnimationData (id) end
----* brief add animation data<br>
----* param id the id of the animation data<br>
----* return AnimationData *
----@param id string
----@param animationData ccs.AnimationData
----@param configFilePath string
----@return self
-function ArmatureDataManager:addAnimationData (id,animationData,configFilePath) end
----* Init ArmatureDataManager
----@return boolean
-function ArmatureDataManager:init () end
----* brief remove armature data<br>
----* param id the id of the armature data you want to get
----@param id string
----@return self
-function ArmatureDataManager:removeArmatureData (id) end
----*
----@return map_table
-function ArmatureDataManager:getArmatureDatas () end
----* brief remove texture data<br>
----* param id the id of the texture data you want to get
----@param id string
----@return self
-function ArmatureDataManager:removeTextureData (id) end
----* brief add texture data<br>
----* param id the id of the texture data<br>
----* return TextureData *
----@param id string
----@param textureData ccs.TextureData
----@param configFilePath string
----@return self
-function ArmatureDataManager:addTextureData (id,textureData,configFilePath) end
----*
----@return map_table
-function ArmatureDataManager:getAnimationDatas () end
----* brief Judge whether or not need auto load sprite file
----@return boolean
-function ArmatureDataManager:isAutoLoadSpriteFile () end
----* brief Add sprite frame to CCSpriteFrameCache, it will save display name and it's relative image name
----@param plistPath string
----@param imagePath string
----@param configFilePath string
----@return self
-function ArmatureDataManager:addSpriteFrameFromFile (plistPath,imagePath,configFilePath) end
----*
----@return self
-function ArmatureDataManager:destroyInstance () end
----*
----@return self
-function ArmatureDataManager:getInstance () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ArmatureDisplayData.lua b/meta/3rd/Cocos4.0/library/ccs/ArmatureDisplayData.lua
deleted file mode 100644
index b6092573..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ArmatureDisplayData.lua
+++ /dev/null
@@ -1,15 +0,0 @@
----@meta
-
----@class ccs.ArmatureDisplayData :ccs.DisplayData
-local ArmatureDisplayData={ }
-ccs.ArmatureDisplayData=ArmatureDisplayData
-
-
-
-
----*
----@return self
-function ArmatureDisplayData:create () end
----* js ctor
----@return self
-function ArmatureDisplayData:ArmatureDisplayData () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/BaseData.lua b/meta/3rd/Cocos4.0/library/ccs/BaseData.lua
deleted file mode 100644
index 3a417041..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/BaseData.lua
+++ /dev/null
@@ -1,22 +0,0 @@
----@meta
-
----@class ccs.BaseData :cc.Ref
-local BaseData={ }
-ccs.BaseData=BaseData
-
-
-
-
----*
----@return color4b_table
-function BaseData:getColor () end
----*
----@param color color4b_table
----@return self
-function BaseData:setColor (color) end
----*
----@return self
-function BaseData:create () end
----* js ctor
----@return self
-function BaseData:BaseData () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/BatchNode.lua b/meta/3rd/Cocos4.0/library/ccs/BatchNode.lua
deleted file mode 100644
index a73467aa..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/BatchNode.lua
+++ /dev/null
@@ -1,33 +0,0 @@
----@meta
-
----@class ccs.BatchNode :cc.Node
-local BatchNode={ }
-ccs.BatchNode=BatchNode
-
-
-
-
----*
----@return self
-function BatchNode:create () end
----@overload fun(cc.Node:cc.Node,int:int,int2:string):self
----@overload fun(cc.Node:cc.Node,int:int,int:int):self
----@param pChild cc.Node
----@param zOrder int
----@param tag int
----@return self
-function BatchNode:addChild (pChild,zOrder,tag) end
----* js NA
----@return boolean
-function BatchNode:init () end
----*
----@param renderer cc.Renderer
----@param transform mat4_table
----@param flags unsigned_int
----@return self
-function BatchNode:draw (renderer,transform,flags) end
----*
----@param child cc.Node
----@param cleanup boolean
----@return self
-function BatchNode:removeChild (child,cleanup) end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/BlendFuncFrame.lua b/meta/3rd/Cocos4.0/library/ccs/BlendFuncFrame.lua
deleted file mode 100644
index 10c1a4eb..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/BlendFuncFrame.lua
+++ /dev/null
@@ -1,25 +0,0 @@
----@meta
-
----@class ccs.BlendFuncFrame :ccs.Frame
-local BlendFuncFrame={ }
-ccs.BlendFuncFrame=BlendFuncFrame
-
-
-
-
----*
----@return cc.BlendFunc
-function BlendFuncFrame:getBlendFunc () end
----*
----@param blendFunc cc.BlendFunc
----@return self
-function BlendFuncFrame:setBlendFunc (blendFunc) end
----*
----@return self
-function BlendFuncFrame:create () end
----*
----@return ccs.Frame
-function BlendFuncFrame:clone () end
----*
----@return self
-function BlendFuncFrame:BlendFuncFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/Bone.lua b/meta/3rd/Cocos4.0/library/ccs/Bone.lua
deleted file mode 100644
index a69c9323..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/Bone.lua
+++ /dev/null
@@ -1,167 +0,0 @@
----@meta
-
----@class ccs.Bone :cc.Node
-local Bone={ }
-ccs.Bone=Bone
-
-
-
-
----*
----@return boolean
-function Bone:isTransformDirty () end
----*
----@param blendFunc cc.BlendFunc
----@return self
-function Bone:setBlendFunc (blendFunc) end
----*
----@return boolean
-function Bone:isIgnoreMovementBoneData () end
----* Update zorder
----@return self
-function Bone:updateZOrder () end
----*
----@return cc.Node
-function Bone:getDisplayRenderNode () end
----*
----@return boolean
-function Bone:isBlendDirty () end
----* Add a child to this bone, and it will let this child call setParent(Bone *parent) function to set self to it's parent<br>
----* param child the child you want to add
----@param child ccs.Bone
----@return self
-function Bone:addChildBone (child) end
----*
----@return ccs.BaseData
-function Bone:getWorldInfo () end
----*
----@return ccs.Tween
-function Bone:getTween () end
----* Get parent bone<br>
----* return parent bone
----@return self
-function Bone:getParentBone () end
----* Update color to render display
----@return self
-function Bone:updateColor () end
----*
----@param dirty boolean
----@return self
-function Bone:setTransformDirty (dirty) end
----*
----@return int
-function Bone:getDisplayRenderNodeType () end
----*
----@param index int
----@return self
-function Bone:removeDisplay (index) end
----*
----@param boneData ccs.BoneData
----@return self
-function Bone:setBoneData (boneData) end
----* Initializes a Bone with the specified name<br>
----* param name Bone's name.
----@param name string
----@return boolean
-function Bone:init (name) end
----* Set parent bone.<br>
----* If parent is null, then also remove this bone from armature.<br>
----* It will not set the Armature, if you want to add the bone to a Armature, you should use Armature::addBone(Bone *bone, const char* parentName).<br>
----* param parent the parent bone.<br>
----* nullptr : remove this bone from armature
----@param parent ccs.Bone
----@return self
-function Bone:setParentBone (parent) end
----@overload fun(ccs.DisplayData0:cc.Node,int:int):self
----@overload fun(ccs.DisplayData:ccs.DisplayData,int:int):self
----@param displayData ccs.DisplayData
----@param index int
----@return self
-function Bone:addDisplay (displayData,index) end
----*
----@return cc.BlendFunc
-function Bone:getBlendFunc () end
----* Remove itself from its parent.<br>
----* param recursion whether or not to remove childBone's display
----@param recursion boolean
----@return self
-function Bone:removeFromParent (recursion) end
----*
----@return ccs.ColliderDetector
-function Bone:getColliderDetector () end
----*
----@return ccs.Armature
-function Bone:getChildArmature () end
----*
----@return ccs.FrameData
-function Bone:getTweenData () end
----*
----@param index int
----@param force boolean
----@return self
-function Bone:changeDisplayWithIndex (index,force) end
----*
----@param name string
----@param force boolean
----@return self
-function Bone:changeDisplayWithName (name,force) end
----*
----@param armature ccs.Armature
----@return self
-function Bone:setArmature (armature) end
----*
----@param dirty boolean
----@return self
-function Bone:setBlendDirty (dirty) end
----* Removes a child Bone<br>
----* param bone the bone you want to remove
----@param bone ccs.Bone
----@param recursion boolean
----@return self
-function Bone:removeChildBone (bone,recursion) end
----*
----@param childArmature ccs.Armature
----@return self
-function Bone:setChildArmature (childArmature) end
----*
----@return mat4_table
-function Bone:getNodeToArmatureTransform () end
----*
----@return ccs.DisplayManager
-function Bone:getDisplayManager () end
----*
----@return ccs.Armature
-function Bone:getArmature () end
----*
----@return ccs.BoneData
-function Bone:getBoneData () end
----@overload fun(string:string):self
----@overload fun():self
----@param name string
----@return self
-function Bone:create (name) end
----*
----@return mat4_table
-function Bone:getNodeToWorldTransform () end
----*
----@param zOrder int
----@return self
-function Bone:setLocalZOrder (zOrder) end
----*
----@param delta float
----@return self
-function Bone:update (delta) end
----*
----@param parentOpacity unsigned_char
----@return self
-function Bone:updateDisplayedOpacity (parentOpacity) end
----* Initializes an empty Bone with nothing init.
----@return boolean
-function Bone:init () end
----*
----@param parentColor color3b_table
----@return self
-function Bone:updateDisplayedColor (parentColor) end
----* js ctor
----@return self
-function Bone:Bone () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/BoneData.lua b/meta/3rd/Cocos4.0/library/ccs/BoneData.lua
deleted file mode 100644
index bea88fac..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/BoneData.lua
+++ /dev/null
@@ -1,26 +0,0 @@
----@meta
-
----@class ccs.BoneData :ccs.BaseData
-local BoneData={ }
-ccs.BoneData=BoneData
-
-
-
-
----*
----@param index int
----@return ccs.DisplayData
-function BoneData:getDisplayData (index) end
----*
----@return boolean
-function BoneData:init () end
----*
----@param displayData ccs.DisplayData
----@return self
-function BoneData:addDisplayData (displayData) end
----*
----@return self
-function BoneData:create () end
----* js ctor
----@return self
-function BoneData:BoneData () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/BoneNode.lua b/meta/3rd/Cocos4.0/library/ccs/BoneNode.lua
deleted file mode 100644
index ad68dcb9..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/BoneNode.lua
+++ /dev/null
@@ -1,132 +0,0 @@
----@meta
-
----@class ccs.BoneNode :cc.Node@all parent class: Node,BlendProtocol
-local BoneNode={ }
-ccs.BoneNode=BoneNode
-
-
-
-
----*
----@return float
-function BoneNode:getDebugDrawWidth () end
----@overload fun():self
----@overload fun():self
----@return array_table
-function BoneNode:getChildBones () end
----*
----@return cc.BlendFunc
-function BoneNode:getBlendFunc () end
----* brief: get all bones in this bone tree
----@return array_table
-function BoneNode:getAllSubBones () end
----*
----@param blendFunc cc.BlendFunc
----@return self
-function BoneNode:setBlendFunc (blendFunc) end
----*
----@param isDebugDraw boolean
----@return self
-function BoneNode:setDebugDrawEnabled (isDebugDraw) end
----* get displayings rect in self transform
----@return rect_table
-function BoneNode:getVisibleSkinsRect () end
----* brief: get all skins in this bone tree
----@return array_table
-function BoneNode:getAllSubSkins () end
----@overload fun(cc.Node0:string,boolean:boolean):self
----@overload fun(cc.Node:cc.Node,boolean:boolean):self
----@param skin cc.Node
----@param hideOthers boolean
----@return self
-function BoneNode:displaySkin (skin,hideOthers) end
----*
----@return boolean
-function BoneNode:isDebugDrawEnabled () end
----@overload fun(cc.Node:cc.Node,boolean:boolean,boolean:boolean):self
----@overload fun(cc.Node:cc.Node,boolean:boolean):self
----@param skin cc.Node
----@param display boolean
----@param hideOthers boolean
----@return self
-function BoneNode:addSkin (skin,display,hideOthers) end
----*
----@return ccs.SkeletonNode
-function BoneNode:getRootSkeletonNode () end
----*
----@param length float
----@return self
-function BoneNode:setDebugDrawLength (length) end
----@overload fun():self
----@overload fun():self
----@return array_table
-function BoneNode:getSkins () end
----*
----@return array_table
-function BoneNode:getVisibleSkins () end
----*
----@param width float
----@return self
-function BoneNode:setDebugDrawWidth (width) end
----*
----@return float
-function BoneNode:getDebugDrawLength () end
----*
----@param color color4f_table
----@return self
-function BoneNode:setDebugDrawColor (color) end
----*
----@return color4f_table
-function BoneNode:getDebugDrawColor () end
----@overload fun(int:int):self
----@overload fun():self
----@param length int
----@return self
-function BoneNode:create (length) end
----@overload fun(cc.Node:cc.Node,int:int,string2:int):self
----@overload fun(cc.Node:cc.Node,int:int,string:string):self
----@param child cc.Node
----@param localZOrder int
----@param name string
----@return self
-function BoneNode:addChild (child,localZOrder,name) end
----*
----@param renderer cc.Renderer
----@param transform mat4_table
----@param flags unsigned_int
----@return self
-function BoneNode:draw (renderer,transform,flags) end
----*
----@param name string
----@return self
-function BoneNode:setName (name) end
----*
----@param anchorPoint vec2_table
----@return self
-function BoneNode:setAnchorPoint (anchorPoint) end
----*
----@param localZOrder int
----@return self
-function BoneNode:setLocalZOrder (localZOrder) end
----*
----@param child cc.Node
----@param cleanup boolean
----@return self
-function BoneNode:removeChild (child,cleanup) end
----*
----@return boolean
-function BoneNode:init () end
----*
----@return rect_table
-function BoneNode:getBoundingBox () end
----*
----@param contentSize size_table
----@return self
-function BoneNode:setContentSize (contentSize) end
----*
----@param visible boolean
----@return self
-function BoneNode:setVisible (visible) end
----*
----@return self
-function BoneNode:BoneNode () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ColorFrame.lua b/meta/3rd/Cocos4.0/library/ccs/ColorFrame.lua
deleted file mode 100644
index 27bedcdd..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ColorFrame.lua
+++ /dev/null
@@ -1,25 +0,0 @@
----@meta
-
----@class ccs.ColorFrame :ccs.Frame
-local ColorFrame={ }
-ccs.ColorFrame=ColorFrame
-
-
-
-
----*
----@return color3b_table
-function ColorFrame:getColor () end
----*
----@param color color3b_table
----@return self
-function ColorFrame:setColor (color) end
----*
----@return self
-function ColorFrame:create () end
----*
----@return ccs.Frame
-function ColorFrame:clone () end
----*
----@return self
-function ColorFrame:ColorFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ComAttribute.lua b/meta/3rd/Cocos4.0/library/ccs/ComAttribute.lua
deleted file mode 100644
index 34cf9270..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ComAttribute.lua
+++ /dev/null
@@ -1,66 +0,0 @@
----@meta
-
----@class ccs.ComAttribute :cc.Component
-local ComAttribute={ }
-ccs.ComAttribute=ComAttribute
-
-
-
-
----*
----@param key string
----@param def float
----@return float
-function ComAttribute:getFloat (key,def) end
----*
----@param key string
----@param def string
----@return string
-function ComAttribute:getString (key,def) end
----*
----@param key string
----@param value float
----@return self
-function ComAttribute:setFloat (key,value) end
----*
----@param key string
----@param value string
----@return self
-function ComAttribute:setString (key,value) end
----*
----@param key string
----@param def boolean
----@return boolean
-function ComAttribute:getBool (key,def) end
----*
----@param key string
----@param value int
----@return self
-function ComAttribute:setInt (key,value) end
----*
----@param jsonFile string
----@return boolean
-function ComAttribute:parse (jsonFile) end
----*
----@param key string
----@param def int
----@return int
-function ComAttribute:getInt (key,def) end
----*
----@param key string
----@param value boolean
----@return self
-function ComAttribute:setBool (key,value) end
----*
----@return self
-function ComAttribute:create () end
----*
----@return cc.Ref
-function ComAttribute:createInstance () end
----*
----@return boolean
-function ComAttribute:init () end
----*
----@param r void
----@return boolean
-function ComAttribute:serialize (r) end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ComAudio.lua b/meta/3rd/Cocos4.0/library/ccs/ComAudio.lua
deleted file mode 100644
index d198e2ef..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ComAudio.lua
+++ /dev/null
@@ -1,134 +0,0 @@
----@meta
-
----@class ccs.ComAudio :cc.Component@all parent class: Component,PlayableProtocol
-local ComAudio={ }
-ccs.ComAudio=ComAudio
-
-
-
-
----*
----@return self
-function ComAudio:stopAllEffects () end
----*
----@return float
-function ComAudio:getEffectsVolume () end
----*
----@param nSoundId unsigned_int
----@return self
-function ComAudio:stopEffect (nSoundId) end
----*
----@return float
-function ComAudio:getBackgroundMusicVolume () end
----*
----@return boolean
-function ComAudio:willPlayBackgroundMusic () end
----*
----@param volume float
----@return self
-function ComAudio:setBackgroundMusicVolume (volume) end
----* / @{/ @name implement Playable Protocol
----@return self
-function ComAudio:start () end
----@overload fun():self
----@overload fun(boolean:boolean):self
----@param bReleaseData boolean
----@return self
-function ComAudio:stopBackgroundMusic (bReleaseData) end
----*
----@return self
-function ComAudio:pauseBackgroundMusic () end
----*
----@return boolean
-function ComAudio:isBackgroundMusicPlaying () end
----*
----@return boolean
-function ComAudio:isLoop () end
----*
----@return self
-function ComAudio:resumeAllEffects () end
----*
----@return self
-function ComAudio:pauseAllEffects () end
----*
----@param pszFilePath char
----@return self
-function ComAudio:preloadBackgroundMusic (pszFilePath) end
----@overload fun(char:char):self
----@overload fun(char:char,boolean:boolean):self
----@overload fun():self
----@param pszFilePath char
----@param bLoop boolean
----@return self
-function ComAudio:playBackgroundMusic (pszFilePath,bLoop) end
----*
----@return self
-function ComAudio:stop () end
----* lua endToLua
----@return self
-function ComAudio:endToLua () end
----@overload fun(char:char):self
----@overload fun(char:char,boolean:boolean):self
----@overload fun():self
----@param pszFilePath char
----@param bLoop boolean
----@return unsigned_int
-function ComAudio:playEffect (pszFilePath,bLoop) end
----*
----@param pszFilePath char
----@return self
-function ComAudio:preloadEffect (pszFilePath) end
----*
----@param bLoop boolean
----@return self
-function ComAudio:setLoop (bLoop) end
----*
----@param pszFilePath char
----@return self
-function ComAudio:unloadEffect (pszFilePath) end
----*
----@return self
-function ComAudio:rewindBackgroundMusic () end
----*
----@param nSoundId unsigned_int
----@return self
-function ComAudio:pauseEffect (nSoundId) end
----*
----@return self
-function ComAudio:resumeBackgroundMusic () end
----*
----@param pszFilePath char
----@return self
-function ComAudio:setFile (pszFilePath) end
----*
----@param volume float
----@return self
-function ComAudio:setEffectsVolume (volume) end
----*
----@return char
-function ComAudio:getFile () end
----*
----@param nSoundId unsigned_int
----@return self
-function ComAudio:resumeEffect (nSoundId) end
----*
----@return self
-function ComAudio:create () end
----*
----@return cc.Ref
-function ComAudio:createInstance () end
----* js NA<br>
----* lua NA
----@return self
-function ComAudio:onRemove () end
----*
----@param r void
----@return boolean
-function ComAudio:serialize (r) end
----*
----@return boolean
-function ComAudio:init () end
----* js NA<br>
----* lua NA
----@return self
-function ComAudio:onAdd () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ComController.lua b/meta/3rd/Cocos4.0/library/ccs/ComController.lua
deleted file mode 100644
index 49c7deae..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ComController.lua
+++ /dev/null
@@ -1,33 +0,0 @@
----@meta
-
----@class ccs.ComController :cc.Component@all parent class: Component,InputDelegate
-local ComController={ }
-ccs.ComController=ComController
-
-
-
-
----*
----@return self
-function ComController:create () end
----*
----@return cc.Ref
-function ComController:createInstance () end
----* js NA<br>
----* lua NA
----@return self
-function ComController:onRemove () end
----*
----@param delta float
----@return self
-function ComController:update (delta) end
----*
----@return boolean
-function ComController:init () end
----* js NA<br>
----* lua NA
----@return self
-function ComController:onAdd () end
----* js ctor
----@return self
-function ComController:ComController () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ComExtensionData.lua b/meta/3rd/Cocos4.0/library/ccs/ComExtensionData.lua
deleted file mode 100644
index 8136debb..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ComExtensionData.lua
+++ /dev/null
@@ -1,43 +0,0 @@
----@meta
-
----@class ccs.ComExtensionData :cc.Component
-local ComExtensionData={ }
-ccs.ComExtensionData=ComExtensionData
-
-
-
-
----*
----@param actionTag int
----@return self
-function ComExtensionData:setActionTag (actionTag) end
----*
----@return string
-function ComExtensionData:getCustomProperty () end
----*
----@return int
-function ComExtensionData:getActionTag () end
----*
----@param customProperty string
----@return self
-function ComExtensionData:setCustomProperty (customProperty) end
----*
----@return self
-function ComExtensionData:create () end
----*
----@return cc.Ref
-function ComExtensionData:createInstance () end
----*
----@return boolean
-function ComExtensionData:init () end
----* js NA<br>
----* lua NA
----@return self
-function ComExtensionData:onRemove () end
----* js NA<br>
----* lua NA
----@return self
-function ComExtensionData:onAdd () end
----*
----@return self
-function ComExtensionData:ComExtensionData () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ComRender.lua b/meta/3rd/Cocos4.0/library/ccs/ComRender.lua
deleted file mode 100644
index 9600711c..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ComRender.lua
+++ /dev/null
@@ -1,37 +0,0 @@
----@meta
-
----@class ccs.ComRender :cc.Component
-local ComRender={ }
-ccs.ComRender=ComRender
-
-
-
-
----*
----@param node cc.Node
----@return self
-function ComRender:setNode (node) end
----*
----@return cc.Node
-function ComRender:getNode () end
----@overload fun(cc.Node:cc.Node,char:char):self
----@overload fun():self
----@param node cc.Node
----@param comName char
----@return self
-function ComRender:create (node,comName) end
----*
----@return cc.Ref
-function ComRender:createInstance () end
----*
----@param r void
----@return boolean
-function ComRender:serialize (r) end
----* js NA<br>
----* lua NA
----@return self
-function ComRender:onRemove () end
----* js NA<br>
----* lua NA
----@return self
-function ComRender:onAdd () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ContourData.lua b/meta/3rd/Cocos4.0/library/ccs/ContourData.lua
deleted file mode 100644
index 2bbb1fd6..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ContourData.lua
+++ /dev/null
@@ -1,22 +0,0 @@
----@meta
-
----@class ccs.ContourData :cc.Ref
-local ContourData={ }
-ccs.ContourData=ContourData
-
-
-
-
----*
----@return boolean
-function ContourData:init () end
----*
----@param vertex vec2_table
----@return self
-function ContourData:addVertex (vertex) end
----*
----@return self
-function ContourData:create () end
----* js ctor
----@return self
-function ContourData:ContourData () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/DisplayData.lua b/meta/3rd/Cocos4.0/library/ccs/DisplayData.lua
deleted file mode 100644
index 91233cd2..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/DisplayData.lua
+++ /dev/null
@@ -1,23 +0,0 @@
----@meta
-
----@class ccs.DisplayData :cc.Ref
-local DisplayData={ }
-ccs.DisplayData=DisplayData
-
-
-
-
----*
----@param displayData ccs.DisplayData
----@return self
-function DisplayData:copy (displayData) end
----*
----@param displayName string
----@return string
-function DisplayData:changeDisplayToTexture (displayName) end
----*
----@return self
-function DisplayData:create () end
----* js ctor
----@return self
-function DisplayData:DisplayData () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/DisplayManager.lua b/meta/3rd/Cocos4.0/library/ccs/DisplayManager.lua
deleted file mode 100644
index 64fa7b3a..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/DisplayManager.lua
+++ /dev/null
@@ -1,92 +0,0 @@
----@meta
-
----@class ccs.DisplayManager :cc.Ref
-local DisplayManager={ }
-ccs.DisplayManager=DisplayManager
-
-
-
-
----*
----@return cc.Node
-function DisplayManager:getDisplayRenderNode () end
----*
----@return vec2_table
-function DisplayManager:getAnchorPointInPoints () end
----*
----@return int
-function DisplayManager:getDisplayRenderNodeType () end
----*
----@param index int
----@return self
-function DisplayManager:removeDisplay (index) end
----*
----@param force boolean
----@return self
-function DisplayManager:setForceChangeDisplay (force) end
----*
----@param bone ccs.Bone
----@return boolean
-function DisplayManager:init (bone) end
----*
----@return size_table
-function DisplayManager:getContentSize () end
----*
----@return rect_table
-function DisplayManager:getBoundingBox () end
----@overload fun(ccs.DisplayData0:cc.Node,int:int):self
----@overload fun(ccs.DisplayData:ccs.DisplayData,int:int):self
----@param displayData ccs.DisplayData
----@param index int
----@return self
-function DisplayManager:addDisplay (displayData,index) end
----@overload fun(float:float,float:float):self
----@overload fun(float0:vec2_table):self
----@param x float
----@param y float
----@return boolean
-function DisplayManager:containPoint (x,y) end
----* Change display by index. You can just use this method to change display in the display list.<br>
----* The display list is just used for this bone, and it is the displays you may use in every frame.<br>
----* Note : if index is the same with prev index, the method will not effect<br>
----* param index The index of the display you want to change<br>
----* param force If true, then force change display to specified display, or current display will set to display index edit in the flash every key frame.
----@param index int
----@param force boolean
----@return self
-function DisplayManager:changeDisplayWithIndex (index,force) end
----*
----@param name string
----@param force boolean
----@return self
-function DisplayManager:changeDisplayWithName (name,force) end
----*
----@return boolean
-function DisplayManager:isForceChangeDisplay () end
----*
----@return int
-function DisplayManager:getCurrentDisplayIndex () end
----*
----@return vec2_table
-function DisplayManager:getAnchorPoint () end
----*
----@return array_table
-function DisplayManager:getDecorativeDisplayList () end
----* Determines if the display is visible<br>
----* see setVisible(bool)<br>
----* return true if the node is visible, false if the node is hidden.
----@return boolean
-function DisplayManager:isVisible () end
----* Sets whether the display is visible<br>
----* The default value is true, a node is default to visible<br>
----* param visible true if the node is visible, false if the node is hidden.
----@param visible boolean
----@return self
-function DisplayManager:setVisible (visible) end
----*
----@param bone ccs.Bone
----@return self
-function DisplayManager:create (bone) end
----*
----@return self
-function DisplayManager:DisplayManager () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/EventFrame.lua b/meta/3rd/Cocos4.0/library/ccs/EventFrame.lua
deleted file mode 100644
index 6b7e3262..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/EventFrame.lua
+++ /dev/null
@@ -1,32 +0,0 @@
----@meta
-
----@class ccs.EventFrame :ccs.Frame
-local EventFrame={ }
-ccs.EventFrame=EventFrame
-
-
-
-
----*
----@param event string
----@return self
-function EventFrame:setEvent (event) end
----*
----@return self
-function EventFrame:init () end
----*
----@return string
-function EventFrame:getEvent () end
----*
----@return self
-function EventFrame:create () end
----*
----@return ccs.Frame
-function EventFrame:clone () end
----*
----@param node cc.Node
----@return self
-function EventFrame:setNode (node) end
----*
----@return self
-function EventFrame:EventFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/Frame.lua b/meta/3rd/Cocos4.0/library/ccs/Frame.lua
deleted file mode 100644
index 174224b7..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/Frame.lua
+++ /dev/null
@@ -1,61 +0,0 @@
----@meta
-
----@class ccs.Frame :cc.Ref
-local Frame={ }
-ccs.Frame=Frame
-
-
-
-
----*
----@return self
-function Frame:clone () end
----*
----@param tweenType int
----@return self
-function Frame:setTweenType (tweenType) end
----*
----@param node cc.Node
----@return self
-function Frame:setNode (node) end
----*
----@param timeline ccs.Timeline
----@return self
-function Frame:setTimeline (timeline) end
----*
----@return boolean
-function Frame:isEnterWhenPassed () end
----*
----@return int
-function Frame:getTweenType () end
----*
----@return array_table
-function Frame:getEasingParams () end
----*
----@param easingParams array_table
----@return self
-function Frame:setEasingParams (easingParams) end
----*
----@return unsigned_int
-function Frame:getFrameIndex () end
----*
----@param percent float
----@return self
-function Frame:apply (percent) end
----*
----@return boolean
-function Frame:isTween () end
----*
----@param frameIndex unsigned_int
----@return self
-function Frame:setFrameIndex (frameIndex) end
----*
----@param tween boolean
----@return self
-function Frame:setTween (tween) end
----*
----@return ccs.Timeline
-function Frame:getTimeline () end
----*
----@return cc.Node
-function Frame:getNode () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/FrameData.lua b/meta/3rd/Cocos4.0/library/ccs/FrameData.lua
deleted file mode 100644
index 5e867fb6..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/FrameData.lua
+++ /dev/null
@@ -1,19 +0,0 @@
----@meta
-
----@class ccs.FrameData :ccs.BaseData
-local FrameData={ }
-ccs.FrameData=FrameData
-
-
-
-
----*
----@param baseData ccs.BaseData
----@return self
-function FrameData:copy (baseData) end
----*
----@return self
-function FrameData:create () end
----* js ctor
----@return self
-function FrameData:FrameData () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/GUIReader.lua b/meta/3rd/Cocos4.0/library/ccs/GUIReader.lua
deleted file mode 100644
index b39b65ef..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/GUIReader.lua
+++ /dev/null
@@ -1,34 +0,0 @@
----@meta
-
----@class ccs.GUIReader :cc.Ref
-local GUIReader={ }
-ccs.GUIReader=GUIReader
-
-
-
-
----*
----@param strFilePath string
----@return self
-function GUIReader:setFilePath (strFilePath) end
----*
----@param fileName char
----@return ccui.Widget
-function GUIReader:widgetFromJsonFile (fileName) end
----*
----@return string
-function GUIReader:getFilePath () end
----*
----@param fileName char
----@return ccui.Widget
-function GUIReader:widgetFromBinaryFile (fileName) end
----*
----@param str char
----@return int
-function GUIReader:getVersionInteger (str) end
----*
----@return self
-function GUIReader:destroyInstance () end
----*
----@return self
-function GUIReader:getInstance () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/InnerActionFrame.lua b/meta/3rd/Cocos4.0/library/ccs/InnerActionFrame.lua
deleted file mode 100644
index ea5002ea..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/InnerActionFrame.lua
+++ /dev/null
@@ -1,54 +0,0 @@
----@meta
-
----@class ccs.InnerActionFrame :ccs.Frame
-local InnerActionFrame={ }
-ccs.InnerActionFrame=InnerActionFrame
-
-
-
-
----*
----@return int
-function InnerActionFrame:getEndFrameIndex () end
----*
----@return int
-function InnerActionFrame:getStartFrameIndex () end
----*
----@return int
-function InnerActionFrame:getInnerActionType () end
----*
----@param frameIndex int
----@return self
-function InnerActionFrame:setEndFrameIndex (frameIndex) end
----*
----@param isEnterWithName boolean
----@return self
-function InnerActionFrame:setEnterWithName (isEnterWithName) end
----*
----@param frameIndex int
----@return self
-function InnerActionFrame:setSingleFrameIndex (frameIndex) end
----*
----@param frameIndex int
----@return self
-function InnerActionFrame:setStartFrameIndex (frameIndex) end
----*
----@return int
-function InnerActionFrame:getSingleFrameIndex () end
----*
----@param type int
----@return self
-function InnerActionFrame:setInnerActionType (type) end
----*
----@param animationNamed string
----@return self
-function InnerActionFrame:setAnimationName (animationNamed) end
----*
----@return self
-function InnerActionFrame:create () end
----*
----@return ccs.Frame
-function InnerActionFrame:clone () end
----*
----@return self
-function InnerActionFrame:InnerActionFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/MovementBoneData.lua b/meta/3rd/Cocos4.0/library/ccs/MovementBoneData.lua
deleted file mode 100644
index 9a04a3c8..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/MovementBoneData.lua
+++ /dev/null
@@ -1,26 +0,0 @@
----@meta
-
----@class ccs.MovementBoneData :cc.Ref
-local MovementBoneData={ }
-ccs.MovementBoneData=MovementBoneData
-
-
-
-
----*
----@return boolean
-function MovementBoneData:init () end
----*
----@param index int
----@return ccs.FrameData
-function MovementBoneData:getFrameData (index) end
----*
----@param frameData ccs.FrameData
----@return self
-function MovementBoneData:addFrameData (frameData) end
----*
----@return self
-function MovementBoneData:create () end
----* js ctor
----@return self
-function MovementBoneData:MovementBoneData () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/MovementData.lua b/meta/3rd/Cocos4.0/library/ccs/MovementData.lua
deleted file mode 100644
index b7cda9fd..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/MovementData.lua
+++ /dev/null
@@ -1,23 +0,0 @@
----@meta
-
----@class ccs.MovementData :cc.Ref
-local MovementData={ }
-ccs.MovementData=MovementData
-
-
-
-
----*
----@param boneName string
----@return ccs.MovementBoneData
-function MovementData:getMovementBoneData (boneName) end
----*
----@param movBoneData ccs.MovementBoneData
----@return self
-function MovementData:addMovementBoneData (movBoneData) end
----*
----@return self
-function MovementData:create () end
----* js ctor
----@return self
-function MovementData:MovementData () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ParticleDisplayData.lua b/meta/3rd/Cocos4.0/library/ccs/ParticleDisplayData.lua
deleted file mode 100644
index 895a932e..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ParticleDisplayData.lua
+++ /dev/null
@@ -1,15 +0,0 @@
----@meta
-
----@class ccs.ParticleDisplayData :ccs.DisplayData
-local ParticleDisplayData={ }
-ccs.ParticleDisplayData=ParticleDisplayData
-
-
-
-
----*
----@return self
-function ParticleDisplayData:create () end
----* js ctor
----@return self
-function ParticleDisplayData:ParticleDisplayData () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/PlayableFrame.lua b/meta/3rd/Cocos4.0/library/ccs/PlayableFrame.lua
deleted file mode 100644
index 861a22e4..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/PlayableFrame.lua
+++ /dev/null
@@ -1,25 +0,0 @@
----@meta
-
----@class ccs.PlayableFrame :ccs.Frame
-local PlayableFrame={ }
-ccs.PlayableFrame=PlayableFrame
-
-
-
-
----*
----@param playact string
----@return self
-function PlayableFrame:setPlayableAct (playact) end
----*
----@return string
-function PlayableFrame:getPlayableAct () end
----*
----@return self
-function PlayableFrame:create () end
----*
----@return ccs.Frame
-function PlayableFrame:clone () end
----*
----@return self
-function PlayableFrame:PlayableFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/PositionFrame.lua b/meta/3rd/Cocos4.0/library/ccs/PositionFrame.lua
deleted file mode 100644
index c9aa38be..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/PositionFrame.lua
+++ /dev/null
@@ -1,39 +0,0 @@
----@meta
-
----@class ccs.PositionFrame :ccs.Frame
-local PositionFrame={ }
-ccs.PositionFrame=PositionFrame
-
-
-
-
----*
----@return float
-function PositionFrame:getX () end
----*
----@return float
-function PositionFrame:getY () end
----*
----@param position vec2_table
----@return self
-function PositionFrame:setPosition (position) end
----*
----@param x float
----@return self
-function PositionFrame:setX (x) end
----*
----@param y float
----@return self
-function PositionFrame:setY (y) end
----*
----@return vec2_table
-function PositionFrame:getPosition () end
----*
----@return self
-function PositionFrame:create () end
----*
----@return ccs.Frame
-function PositionFrame:clone () end
----*
----@return self
-function PositionFrame:PositionFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/RotationFrame.lua b/meta/3rd/Cocos4.0/library/ccs/RotationFrame.lua
deleted file mode 100644
index ca2f9652..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/RotationFrame.lua
+++ /dev/null
@@ -1,25 +0,0 @@
----@meta
-
----@class ccs.RotationFrame :ccs.Frame
-local RotationFrame={ }
-ccs.RotationFrame=RotationFrame
-
-
-
-
----*
----@param rotation float
----@return self
-function RotationFrame:setRotation (rotation) end
----*
----@return float
-function RotationFrame:getRotation () end
----*
----@return self
-function RotationFrame:create () end
----*
----@return ccs.Frame
-function RotationFrame:clone () end
----*
----@return self
-function RotationFrame:RotationFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/RotationSkewFrame.lua b/meta/3rd/Cocos4.0/library/ccs/RotationSkewFrame.lua
deleted file mode 100644
index e7baa172..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/RotationSkewFrame.lua
+++ /dev/null
@@ -1,18 +0,0 @@
----@meta
-
----@class ccs.RotationSkewFrame :ccs.SkewFrame
-local RotationSkewFrame={ }
-ccs.RotationSkewFrame=RotationSkewFrame
-
-
-
-
----*
----@return self
-function RotationSkewFrame:create () end
----*
----@return ccs.Frame
-function RotationSkewFrame:clone () end
----*
----@return self
-function RotationSkewFrame:RotationSkewFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ScaleFrame.lua b/meta/3rd/Cocos4.0/library/ccs/ScaleFrame.lua
deleted file mode 100644
index 00c2d9a4..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ScaleFrame.lua
+++ /dev/null
@@ -1,36 +0,0 @@
----@meta
-
----@class ccs.ScaleFrame :ccs.Frame
-local ScaleFrame={ }
-ccs.ScaleFrame=ScaleFrame
-
-
-
-
----*
----@param scaleY float
----@return self
-function ScaleFrame:setScaleY (scaleY) end
----*
----@param scaleX float
----@return self
-function ScaleFrame:setScaleX (scaleX) end
----*
----@return float
-function ScaleFrame:getScaleY () end
----*
----@return float
-function ScaleFrame:getScaleX () end
----*
----@param scale float
----@return self
-function ScaleFrame:setScale (scale) end
----*
----@return self
-function ScaleFrame:create () end
----*
----@return ccs.Frame
-function ScaleFrame:clone () end
----*
----@return self
-function ScaleFrame:ScaleFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/SceneReader.lua b/meta/3rd/Cocos4.0/library/ccs/SceneReader.lua
deleted file mode 100644
index e9692b80..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/SceneReader.lua
+++ /dev/null
@@ -1,35 +0,0 @@
----@meta
-
----@class ccs.SceneReader
-local SceneReader={ }
-ccs.SceneReader=SceneReader
-
-
-
-
----*
----@param selector function
----@return self
-function SceneReader:setTarget (selector) end
----*
----@param fileName string
----@param attachComponent int
----@return cc.Node
-function SceneReader:createNodeWithSceneFile (fileName,attachComponent) end
----*
----@return int
-function SceneReader:getAttachComponentType () end
----*
----@param nTag int
----@return cc.Node
-function SceneReader:getNodeByTag (nTag) end
----* js purge<br>
----* lua destroySceneReader
----@return self
-function SceneReader:destroyInstance () end
----*
----@return char
-function SceneReader:sceneReaderVersion () end
----*
----@return self
-function SceneReader:getInstance () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/SkeletonNode.lua b/meta/3rd/Cocos4.0/library/ccs/SkeletonNode.lua
deleted file mode 100644
index b467be90..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/SkeletonNode.lua
+++ /dev/null
@@ -1,40 +0,0 @@
----@meta
-
----@class ccs.SkeletonNode :ccs.BoneNode
-local SkeletonNode={ }
-ccs.SkeletonNode=SkeletonNode
-
-
-
-
----* get bonenode in skeleton node by bone name
----@param boneName string
----@return ccs.BoneNode
-function SkeletonNode:getBoneNode (boneName) end
----@overload fun(map_table0:string):self
----@overload fun(map_table:map_table):self
----@param boneSkinNameMap map_table
----@return self
-function SkeletonNode:changeSkins (boneSkinNameMap) end
----* brief: add a boneSkinNameMap as a SkinGroup named groupName<br>
----* param: groupName, key<br>
----* param: boneSkinNameMap, map <name of bone, name of skin to display which added to bone>
----@param groupName string
----@param boneSkinNameMap map_table
----@return self
-function SkeletonNode:addSkinGroup (groupName,boneSkinNameMap) end
----* get All bones in this skeleton, <bone's name, BoneNode>
----@return map_table
-function SkeletonNode:getAllSubBonesMap () end
----*
----@return self
-function SkeletonNode:create () end
----*
----@return rect_table
-function SkeletonNode:getBoundingBox () end
----*
----@return boolean
-function SkeletonNode:init () end
----*
----@return self
-function SkeletonNode:SkeletonNode () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/SkewFrame.lua b/meta/3rd/Cocos4.0/library/ccs/SkewFrame.lua
deleted file mode 100644
index a8285224..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/SkewFrame.lua
+++ /dev/null
@@ -1,32 +0,0 @@
----@meta
-
----@class ccs.SkewFrame :ccs.Frame
-local SkewFrame={ }
-ccs.SkewFrame=SkewFrame
-
-
-
-
----*
----@return float
-function SkewFrame:getSkewY () end
----*
----@param skewx float
----@return self
-function SkewFrame:setSkewX (skewx) end
----*
----@param skewy float
----@return self
-function SkewFrame:setSkewY (skewy) end
----*
----@return float
-function SkewFrame:getSkewX () end
----*
----@return self
-function SkewFrame:create () end
----*
----@return ccs.Frame
-function SkewFrame:clone () end
----*
----@return self
-function SkewFrame:SkewFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/Skin.lua b/meta/3rd/Cocos4.0/library/ccs/Skin.lua
deleted file mode 100644
index dfc24f15..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/Skin.lua
+++ /dev/null
@@ -1,57 +0,0 @@
----@meta
-
----@class ccs.Skin :cc.Sprite
-local Skin={ }
-ccs.Skin=Skin
-
-
-
-
----*
----@return ccs.Bone
-function Skin:getBone () end
----*
----@return mat4_table
-function Skin:getNodeToWorldTransformAR () end
----*
----@return string
-function Skin:getDisplayName () end
----*
----@return self
-function Skin:updateArmatureTransform () end
----*
----@param bone ccs.Bone
----@return self
-function Skin:setBone (bone) end
----@overload fun(string:string):self
----@overload fun():self
----@param pszFileName string
----@return self
-function Skin:create (pszFileName) end
----*
----@param pszSpriteFrameName string
----@return self
-function Skin:createWithSpriteFrameName (pszSpriteFrameName) end
----*
----@param renderer cc.Renderer
----@param transform mat4_table
----@param flags unsigned_int
----@return self
-function Skin:draw (renderer,transform,flags) end
----*
----@return mat4_table
-function Skin:getNodeToWorldTransform () end
----*
----@param spriteFrameName string
----@return boolean
-function Skin:initWithSpriteFrameName (spriteFrameName) end
----*
----@param filename string
----@return boolean
-function Skin:initWithFile (filename) end
----*
----@return self
-function Skin:updateTransform () end
----* js ctor
----@return self
-function Skin:Skin () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/SpriteDisplayData.lua b/meta/3rd/Cocos4.0/library/ccs/SpriteDisplayData.lua
deleted file mode 100644
index 84649ab3..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/SpriteDisplayData.lua
+++ /dev/null
@@ -1,19 +0,0 @@
----@meta
-
----@class ccs.SpriteDisplayData :ccs.DisplayData
-local SpriteDisplayData={ }
-ccs.SpriteDisplayData=SpriteDisplayData
-
-
-
-
----*
----@param displayData ccs.DisplayData
----@return self
-function SpriteDisplayData:copy (displayData) end
----*
----@return self
-function SpriteDisplayData:create () end
----* js ctor
----@return self
-function SpriteDisplayData:SpriteDisplayData () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/TextureData.lua b/meta/3rd/Cocos4.0/library/ccs/TextureData.lua
deleted file mode 100644
index 2fbb79d9..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/TextureData.lua
+++ /dev/null
@@ -1,26 +0,0 @@
----@meta
-
----@class ccs.TextureData :cc.Ref
-local TextureData={ }
-ccs.TextureData=TextureData
-
-
-
-
----*
----@param index int
----@return ccs.ContourData
-function TextureData:getContourData (index) end
----*
----@return boolean
-function TextureData:init () end
----*
----@param contourData ccs.ContourData
----@return self
-function TextureData:addContourData (contourData) end
----*
----@return self
-function TextureData:create () end
----* js ctor
----@return self
-function TextureData:TextureData () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/TextureFrame.lua b/meta/3rd/Cocos4.0/library/ccs/TextureFrame.lua
deleted file mode 100644
index 7e3a5aab..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/TextureFrame.lua
+++ /dev/null
@@ -1,29 +0,0 @@
----@meta
-
----@class ccs.TextureFrame :ccs.Frame
-local TextureFrame={ }
-ccs.TextureFrame=TextureFrame
-
-
-
-
----*
----@return string
-function TextureFrame:getTextureName () end
----*
----@param textureName string
----@return self
-function TextureFrame:setTextureName (textureName) end
----*
----@return self
-function TextureFrame:create () end
----*
----@return ccs.Frame
-function TextureFrame:clone () end
----*
----@param node cc.Node
----@return self
-function TextureFrame:setNode (node) end
----*
----@return self
-function TextureFrame:TextureFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/Timeline.lua b/meta/3rd/Cocos4.0/library/ccs/Timeline.lua
deleted file mode 100644
index d73c7aa6..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/Timeline.lua
+++ /dev/null
@@ -1,63 +0,0 @@
----@meta
-
----@class ccs.Timeline :cc.Ref
-local Timeline={ }
-ccs.Timeline=Timeline
-
-
-
-
----*
----@return self
-function Timeline:clone () end
----*
----@param frameIndex int
----@return self
-function Timeline:gotoFrame (frameIndex) end
----*
----@param node cc.Node
----@return self
-function Timeline:setNode (node) end
----*
----@return ccs.ActionTimeline
-function Timeline:getActionTimeline () end
----*
----@param frame ccs.Frame
----@param index int
----@return self
-function Timeline:insertFrame (frame,index) end
----*
----@param tag int
----@return self
-function Timeline:setActionTag (tag) end
----*
----@param frame ccs.Frame
----@return self
-function Timeline:addFrame (frame) end
----*
----@return array_table
-function Timeline:getFrames () end
----*
----@return int
-function Timeline:getActionTag () end
----*
----@return cc.Node
-function Timeline:getNode () end
----*
----@param frame ccs.Frame
----@return self
-function Timeline:removeFrame (frame) end
----*
----@param action ccs.ActionTimeline
----@return self
-function Timeline:setActionTimeline (action) end
----*
----@param frameIndex int
----@return self
-function Timeline:stepToFrame (frameIndex) end
----*
----@return self
-function Timeline:create () end
----*
----@return self
-function Timeline:Timeline () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/Tween.lua b/meta/3rd/Cocos4.0/library/ccs/Tween.lua
deleted file mode 100644
index 58f978bf..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/Tween.lua
+++ /dev/null
@@ -1,58 +0,0 @@
----@meta
-
----@class ccs.Tween
-local Tween={ }
-ccs.Tween=Tween
-
-
-
-
----*
----@return ccs.ArmatureAnimation
-function Tween:getAnimation () end
----*
----@param frameIndex int
----@return self
-function Tween:gotoAndPause (frameIndex) end
----* Start the Process<br>
----* param movementBoneData the MovementBoneData include all FrameData<br>
----* param durationTo the number of frames changing to this animation needs.<br>
----* param durationTween the number of frames this animation actual last.<br>
----* param loop whether the animation is loop<br>
----* loop < 0 : use the value from MovementData get from Action Editor<br>
----* loop = 0 : this animation is not loop<br>
----* loop > 0 : this animation is loop<br>
----* param tweenEasing tween easing is used for calculate easing effect<br>
----* TWEEN_EASING_MAX : use the value from MovementData get from Action Editor<br>
----* -1 : fade out<br>
----* 0 : line<br>
----* 1 : fade in<br>
----* 2 : fade in and out
----@param movementBoneData ccs.MovementBoneData
----@param durationTo int
----@param durationTween int
----@param loop int
----@param tweenEasing int
----@return self
-function Tween:play (movementBoneData,durationTo,durationTween,loop,tweenEasing) end
----*
----@param frameIndex int
----@return self
-function Tween:gotoAndPlay (frameIndex) end
----* Init with a Bone<br>
----* param bone the Bone Tween will bind to
----@param bone ccs.Bone
----@return boolean
-function Tween:init (bone) end
----*
----@param animation ccs.ArmatureAnimation
----@return self
-function Tween:setAnimation (animation) end
----* Create with a Bone<br>
----* param bone the Bone Tween will bind to
----@param bone ccs.Bone
----@return self
-function Tween:create (bone) end
----*
----@return self
-function Tween:Tween () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/VisibleFrame.lua b/meta/3rd/Cocos4.0/library/ccs/VisibleFrame.lua
deleted file mode 100644
index 25dd30d6..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/VisibleFrame.lua
+++ /dev/null
@@ -1,25 +0,0 @@
----@meta
-
----@class ccs.VisibleFrame :ccs.Frame
-local VisibleFrame={ }
-ccs.VisibleFrame=VisibleFrame
-
-
-
-
----*
----@return boolean
-function VisibleFrame:isVisible () end
----*
----@param visible boolean
----@return self
-function VisibleFrame:setVisible (visible) end
----*
----@return self
-function VisibleFrame:create () end
----*
----@return ccs.Frame
-function VisibleFrame:clone () end
----*
----@return self
-function VisibleFrame:VisibleFrame () end \ No newline at end of file
diff --git a/meta/3rd/Cocos4.0/library/ccs/ZOrderFrame.lua b/meta/3rd/Cocos4.0/library/ccs/ZOrderFrame.lua
deleted file mode 100644
index b0d4d1eb..00000000
--- a/meta/3rd/Cocos4.0/library/ccs/ZOrderFrame.lua
+++ /dev/null
@@ -1,25 +0,0 @@
----@meta
-
----@class ccs.ZOrderFrame :ccs.Frame
-local ZOrderFrame={ }
-ccs.ZOrderFrame=ZOrderFrame
-
-
-
-
----*
----@return int
-function ZOrderFrame:getZOrder () end
----*
----@param zorder int
----@return self
-function ZOrderFrame:setZOrder (zorder) end
----*
----@return self
-function ZOrderFrame:create () end
----*
----@return ccs.Frame
-function ZOrderFrame:clone () end
----*
----@return self
-function ZOrderFrame:ZOrderFrame () end \ No newline at end of file