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Diffstat (limited to 'meta/3rd/Cocos4.0/library/cc/Physics3DWorld.lua')
m---------meta/3rd/Cocos4.00
-rw-r--r--meta/3rd/Cocos4.0/library/cc/Physics3DWorld.lua66
2 files changed, 0 insertions, 66 deletions
diff --git a/meta/3rd/Cocos4.0 b/meta/3rd/Cocos4.0
new file mode 160000
+Subproject c0b2259e0d367561fd4563ae114b029b4dfe3a8
diff --git a/meta/3rd/Cocos4.0/library/cc/Physics3DWorld.lua b/meta/3rd/Cocos4.0/library/cc/Physics3DWorld.lua
deleted file mode 100644
index 42e24fc0..00000000
--- a/meta/3rd/Cocos4.0/library/cc/Physics3DWorld.lua
+++ /dev/null
@@ -1,66 +0,0 @@
----@meta
-
----@class cc.Physics3DWorld :cc.Ref
-local Physics3DWorld={ }
-cc.Physics3DWorld=Physics3DWorld
-
-
-
-
----* set gravity for the physics world
----@param gravity vec3_table
----@return self
-function Physics3DWorld:setGravity (gravity) end
----* Simulate one frame.
----@param dt float
----@return self
-function Physics3DWorld:stepSimulate (dt) end
----*
----@return boolean
-function Physics3DWorld:needCollisionChecking () end
----*
----@return self
-function Physics3DWorld:collisionChecking () end
----*
----@return self
-function Physics3DWorld:setGhostPairCallback () end
----* Remove all Physics3DObjects.
----@return self
-function Physics3DWorld:removeAllPhysics3DObjects () end
----* Check debug drawing is enabled.
----@return boolean
-function Physics3DWorld:isDebugDrawEnabled () end
----* Remove all Physics3DConstraint.
----@return self
-function Physics3DWorld:removeAllPhysics3DConstraints () end
----* get current gravity
----@return vec3_table
-function Physics3DWorld:getGravity () end
----* Remove a Physics3DConstraint.
----@param constraint cc.Physics3DConstraint
----@return self
-function Physics3DWorld:removePhysics3DConstraint (constraint) end
----* Add a Physics3DObject.
----@param physicsObj cc.Physics3DObject
----@return self
-function Physics3DWorld:addPhysics3DObject (physicsObj) end
----* Enable or disable debug drawing.
----@param enableDebugDraw boolean
----@return self
-function Physics3DWorld:setDebugDrawEnable (enableDebugDraw) end
----* Remove a Physics3DObject.
----@param physicsObj cc.Physics3DObject
----@return self
-function Physics3DWorld:removePhysics3DObject (physicsObj) end
----* Add a Physics3DConstraint.
----@param constraint cc.Physics3DConstraint
----@param disableCollisionsBetweenLinkedObjs boolean
----@return self
-function Physics3DWorld:addPhysics3DConstraint (constraint,disableCollisionsBetweenLinkedObjs) end
----* Internal method, the updater of debug drawing, need called each frame.
----@param renderer cc.Renderer
----@return self
-function Physics3DWorld:debugDraw (renderer) end
----*
----@return self
-function Physics3DWorld:Physics3DWorld () end \ No newline at end of file