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Diffstat (limited to 'meta/3rd/Cocos4.0/library/cc/Animate3D.lua')
m--------- | meta/3rd/Cocos4.0 | 0 | ||||
-rw-r--r-- | meta/3rd/Cocos4.0/library/cc/Animate3D.lua | 109 |
2 files changed, 0 insertions, 109 deletions
diff --git a/meta/3rd/Cocos4.0 b/meta/3rd/Cocos4.0 new file mode 160000 +Subproject c0b2259e0d367561fd4563ae114b029b4dfe3a8 diff --git a/meta/3rd/Cocos4.0/library/cc/Animate3D.lua b/meta/3rd/Cocos4.0/library/cc/Animate3D.lua deleted file mode 100644 index ec8b2cfd..00000000 --- a/meta/3rd/Cocos4.0/library/cc/Animate3D.lua +++ /dev/null @@ -1,109 +0,0 @@ ----@meta - ----@class cc.Animate3D :cc.ActionInterval -local Animate3D={ } -cc.Animate3D=Animate3D - - - - ----* ----@param keyFrame int ----@param userInfo map_table ----@return self -function Animate3D:setKeyFrameUserInfo (keyFrame,userInfo) end ----* get & set speed, negative speed means playing reverse ----@return float -function Animate3D:getSpeed () end ----* set animate quality ----@param quality int ----@return self -function Animate3D:setQuality (quality) end ----* ----@param weight float ----@return self -function Animate3D:setWeight (weight) end ----* ----@return self -function Animate3D:removeFromMap () end ----* ----@param animation cc.Animation3D ----@param startFrame int ----@param endFrame int ----@param frameRate float ----@return boolean -function Animate3D:initWithFrames (animation,startFrame,endFrame,frameRate) end ----* ----@return float -function Animate3D:getOriginInterval () end ----* ----@param speed float ----@return self -function Animate3D:setSpeed (speed) end ----@overload fun(cc.Animation3D:cc.Animation3D,float:float,float:float):self ----@overload fun(cc.Animation3D:cc.Animation3D):self ----@param animation cc.Animation3D ----@param fromTime float ----@param duration float ----@return boolean -function Animate3D:init (animation,fromTime,duration) end ----* get & set origin interval ----@param interval float ----@return self -function Animate3D:setOriginInterval (interval) end ----* get & set blend weight, weight must positive ----@return float -function Animate3D:getWeight () end ----* get animate quality ----@return int -function Animate3D:getQuality () end ----@overload fun(cc.Animation3D:cc.Animation3D,float:float,float:float):self ----@overload fun(cc.Animation3D:cc.Animation3D):self ----@param animation cc.Animation3D ----@param fromTime float ----@param duration float ----@return self -function Animate3D:create (animation,fromTime,duration) end ----* get animate transition time between 3d animations ----@return float -function Animate3D:getTransitionTime () end ----* create Animate3D by frame section, [startFrame, endFrame)<br> ----* param animation used to generate animate3D<br> ----* param startFrame<br> ----* param endFrame<br> ----* param frameRate default is 30 per second<br> ----* return Animate3D created using animate ----@param animation cc.Animation3D ----@param startFrame int ----@param endFrame int ----@param frameRate float ----@return self -function Animate3D:createWithFrames (animation,startFrame,endFrame,frameRate) end ----* set animate transition time between 3d animations ----@param transTime float ----@return self -function Animate3D:setTransitionTime (transTime) end ----* ----@param target cc.Node ----@return self -function Animate3D:startWithTarget (target) end ----* ----@return self -function Animate3D:reverse () end ----* ----@return self -function Animate3D:clone () end ----* ----@return self -function Animate3D:stop () end ----* ----@param t float ----@return self -function Animate3D:update (t) end ----* ----@param dt float ----@return self -function Animate3D:step (dt) end ----* ----@return self -function Animate3D:Animate3D () end
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