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-rw-r--r--meta/3rd/Cocos4.0/library/cc/Animate3D.lua109
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diff --git a/meta/3rd/Cocos4.0/library/cc/Animate3D.lua b/meta/3rd/Cocos4.0/library/cc/Animate3D.lua
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+++ b/meta/3rd/Cocos4.0/library/cc/Animate3D.lua
@@ -0,0 +1,109 @@
+---@meta
+
+---@class cc.Animate3D :cc.ActionInterval
+local Animate3D={ }
+cc.Animate3D=Animate3D
+
+
+
+
+---*
+---@param keyFrame int
+---@param userInfo map_table
+---@return self
+function Animate3D:setKeyFrameUserInfo (keyFrame,userInfo) end
+---* get & set speed, negative speed means playing reverse
+---@return float
+function Animate3D:getSpeed () end
+---* set animate quality
+---@param quality int
+---@return self
+function Animate3D:setQuality (quality) end
+---*
+---@param weight float
+---@return self
+function Animate3D:setWeight (weight) end
+---*
+---@return self
+function Animate3D:removeFromMap () end
+---*
+---@param animation cc.Animation3D
+---@param startFrame int
+---@param endFrame int
+---@param frameRate float
+---@return boolean
+function Animate3D:initWithFrames (animation,startFrame,endFrame,frameRate) end
+---*
+---@return float
+function Animate3D:getOriginInterval () end
+---*
+---@param speed float
+---@return self
+function Animate3D:setSpeed (speed) end
+---@overload fun(cc.Animation3D:cc.Animation3D,float:float,float:float):self
+---@overload fun(cc.Animation3D:cc.Animation3D):self
+---@param animation cc.Animation3D
+---@param fromTime float
+---@param duration float
+---@return boolean
+function Animate3D:init (animation,fromTime,duration) end
+---* get & set origin interval
+---@param interval float
+---@return self
+function Animate3D:setOriginInterval (interval) end
+---* get & set blend weight, weight must positive
+---@return float
+function Animate3D:getWeight () end
+---* get animate quality
+---@return int
+function Animate3D:getQuality () end
+---@overload fun(cc.Animation3D:cc.Animation3D,float:float,float:float):self
+---@overload fun(cc.Animation3D:cc.Animation3D):self
+---@param animation cc.Animation3D
+---@param fromTime float
+---@param duration float
+---@return self
+function Animate3D:create (animation,fromTime,duration) end
+---* get animate transition time between 3d animations
+---@return float
+function Animate3D:getTransitionTime () end
+---* create Animate3D by frame section, [startFrame, endFrame)<br>
+---* param animation used to generate animate3D<br>
+---* param startFrame<br>
+---* param endFrame<br>
+---* param frameRate default is 30 per second<br>
+---* return Animate3D created using animate
+---@param animation cc.Animation3D
+---@param startFrame int
+---@param endFrame int
+---@param frameRate float
+---@return self
+function Animate3D:createWithFrames (animation,startFrame,endFrame,frameRate) end
+---* set animate transition time between 3d animations
+---@param transTime float
+---@return self
+function Animate3D:setTransitionTime (transTime) end
+---*
+---@param target cc.Node
+---@return self
+function Animate3D:startWithTarget (target) end
+---*
+---@return self
+function Animate3D:reverse () end
+---*
+---@return self
+function Animate3D:clone () end
+---*
+---@return self
+function Animate3D:stop () end
+---*
+---@param t float
+---@return self
+function Animate3D:update (t) end
+---*
+---@param dt float
+---@return self
+function Animate3D:step (dt) end
+---*
+---@return self
+function Animate3D:Animate3D () end \ No newline at end of file