diff options
Diffstat (limited to 'meta/3rd/Cocos4.0/ccui.Widget.lua')
-rw-r--r-- | meta/3rd/Cocos4.0/ccui.Widget.lua | 398 |
1 files changed, 398 insertions, 0 deletions
diff --git a/meta/3rd/Cocos4.0/ccui.Widget.lua b/meta/3rd/Cocos4.0/ccui.Widget.lua new file mode 100644 index 00000000..b390800d --- /dev/null +++ b/meta/3rd/Cocos4.0/ccui.Widget.lua @@ -0,0 +1,398 @@ + +---@class ccui.Widget :cc.ProtectedNode@all parent class: ProtectedNode,LayoutParameterProtocol +local Widget={ } +ccui.Widget=Widget + + + + +---* Toggle layout component enable.<br> +---* param enable Layout Component of a widget +---@param enable boolean +---@return self +function Widget:setLayoutComponentEnabled (enable) end +---* Changes the percent that is widget's percent size<br> +---* param percent that is widget's percent size +---@param percent vec2_table +---@return self +function Widget:setSizePercent (percent) end +---* Get the user defined widget size.<br> +---* return User defined size. +---@return size_table +function Widget:getCustomSize () end +---* Gets the left boundary position of this widget in parent's coordination system.<br> +---* return The left boundary position of this widget. +---@return float +function Widget:getLeftBoundary () end +---* Sets whether the widget should be flipped horizontally or not.<br> +---* param flippedX true if the widget should be flipped horizontally, false otherwise. +---@param flippedX boolean +---@return self +function Widget:setFlippedX (flippedX) end +---* Set callback name.<br> +---* param callbackName A string representation of callback name. +---@param callbackName string +---@return self +function Widget:setCallbackName (callbackName) end +---* Gets the inner Renderer node of widget.<br> +---* For example, a button's Virtual Renderer is it's texture renderer.<br> +---* return Node pointer. +---@return cc.Node +function Widget:getVirtualRenderer () end +---* brief Allow widget touch events to propagate to its parents. Set false will disable propagation<br> +---* param isPropagate True to allow propagation, false otherwise.<br> +---* since v3.3 +---@param isPropagate boolean +---@return self +function Widget:setPropagateTouchEvents (isPropagate) end +---* Query whether unify size enable state. <br> +---* return true represent the widget use Unify Size, false represent the widget couldn't use Unify Size +---@return boolean +function Widget:isUnifySizeEnabled () end +---* Get size percent of widget.<br> +---* return Percent size. +---@return vec2_table +function Widget:getSizePercent () end +---* Set the percent(x,y) of the widget in OpenGL coordinates<br> +---* param percent The percent (x,y) of the widget in OpenGL coordinates +---@param percent vec2_table +---@return self +function Widget:setPositionPercent (percent) end +---* Toggle widget swallow touch option.<br> +---* brief Specify widget to swallow touches or not<br> +---* param swallow True to swallow touch, false otherwise.<br> +---* since v3.3 +---@param swallow boolean +---@return self +function Widget:setSwallowTouches (swallow) end +---* Get the content size of widget.<br> +---* warning This API exists mainly for keeping back compatibility.<br> +---* return +---@return size_table +function Widget:getLayoutSize () end +---* Sets whether the widget is highlighted<br> +---* The default value is false, a widget is default to not highlighted<br> +---* param highlight true if the widget is highlighted, false if the widget is not highlighted. +---@param highlight boolean +---@return self +function Widget:setHighlighted (highlight) end +---* Changes the position type of the widget<br> +---* see `PositionType`<br> +---* param type the position type of widget +---@param type int +---@return self +function Widget:setPositionType (type) end +---* Query whether the widget ignores user defined content size or not<br> +---* return True means ignore user defined content size, false otherwise. +---@return boolean +function Widget:isIgnoreContentAdaptWithSize () end +---* Get the virtual renderer's size<br> +---* return Widget virtual renderer size. +---@return size_table +function Widget:getVirtualRendererSize () end +---* Determines if the widget is highlighted<br> +---* return true if the widget is highlighted, false if the widget is not highlighted. +---@return boolean +function Widget:isHighlighted () end +---* Gets LayoutParameter of widget.<br> +---* see LayoutParameter<br> +---* return LayoutParameter +---@return ccui.LayoutParameter +function Widget:getLayoutParameter () end +---* Gets the position type of the widget<br> +---* see `PositionType`<br> +---* return type the position type of widget +---@return int +function Widget:getPositionType () end +---* Gets the top boundary position of this widget in parent's coordination system.<br> +---* return The top boundary position of this widget. +---@return float +function Widget:getTopBoundary () end +---* Toggle whether ignore user defined content size for widget.<br> +---* Set true will ignore user defined content size which means <br> +---* the widget size is always equal to the return value of `getVirtualRendererSize`.<br> +---* param ignore set member variable _ignoreSize to ignore +---@param ignore boolean +---@return self +function Widget:ignoreContentAdaptWithSize (ignore) end +---* When a widget is in a layout, you could call this method to get the next focused widget within a specified direction. <br> +---* If the widget is not in a layout, it will return itself<br> +---* param direction the direction to look for the next focused widget in a layout<br> +---* param current the current focused widget<br> +---* return the next focused widget in a layout +---@param direction int +---@param current ccui.Widget +---@return self +function Widget:findNextFocusedWidget (direction,current) end +---* Determines if the widget is enabled or not.<br> +---* return true if the widget is enabled, false if the widget is disabled. +---@return boolean +function Widget:isEnabled () end +---* Query whether widget is focused or not.<br> +---* return whether the widget is focused or not +---@return boolean +function Widget:isFocused () end +---* Gets the touch began point of widget when widget is selected.<br> +---* return the touch began point. +---@return vec2_table +function Widget:getTouchBeganPosition () end +---* Determines if the widget is touch enabled<br> +---* return true if the widget is touch enabled, false if the widget is touch disabled. +---@return boolean +function Widget:isTouchEnabled () end +---* Query callback name.<br> +---* return The callback name. +---@return string +function Widget:getCallbackName () end +---* Get the action tag.<br> +---* return Action tag. +---@return int +function Widget:getActionTag () end +---* Gets position of widget in world space.<br> +---* return Position of widget in world space. +---@return vec2_table +function Widget:getWorldPosition () end +---* Query widget's focus enable state.<br> +---* return true represent the widget could accept focus, false represent the widget couldn't accept focus +---@return boolean +function Widget:isFocusEnabled () end +---* Toggle widget focus status.<br> +---* param focus pass true to let the widget get focus or pass false to let the widget lose focus +---@param focus boolean +---@return self +function Widget:setFocused (focus) end +---* Set the tag of action.<br> +---* param tag A integer tag value. +---@param tag int +---@return self +function Widget:setActionTag (tag) end +---* Sets whether the widget is touch enabled.<br> +---* The default value is false, a widget is default to touch disabled.<br> +---* param enabled True if the widget is touch enabled, false if the widget is touch disabled. +---@param enabled boolean +---@return self +function Widget:setTouchEnabled (enabled) end +---* Sets whether the widget should be flipped vertically or not.<br> +---* param flippedY true if the widget should be flipped vertically, false otherwise. +---@param flippedY boolean +---@return self +function Widget:setFlippedY (flippedY) end +---* Sets whether the widget is enabled<br> +---* true if the widget is enabled, widget may be touched , false if the widget is disabled, widget cannot be touched.<br> +---* Note: If you want to change the widget's appearance to disabled state, you should also call `setBright(false)`.<br> +---* The default value is true, a widget is default to enable touch.<br> +---* param enabled Set to true to enable touch, false otherwise. +---@param enabled boolean +---@return self +function Widget:setEnabled (enabled) end +---* Gets the right boundary position of this widget in parent's coordination system.<br> +---* return The right boundary position of this widget. +---@return float +function Widget:getRightBoundary () end +---* To set the bright style of widget.<br> +---* see BrightStyle<br> +---* param style BrightStyle::NORMAL means the widget is in normal state, BrightStyle::HIGHLIGHT means the widget is in highlight state. +---@param style int +---@return self +function Widget:setBrightStyle (style) end +---* Sets a LayoutParameter to widget.<br> +---* see LayoutParameter<br> +---* param parameter LayoutParameter pointer +---@param parameter ccui.LayoutParameter +---@return self +function Widget:setLayoutParameter (parameter) end +---* Create a new widget copy of the original one.<br> +---* return A cloned widget copy of original. +---@return self +function Widget:clone () end +---* Allow widget to accept focus.<br> +---* param enable pass true/false to enable/disable the focus ability of a widget +---@param enable boolean +---@return self +function Widget:setFocusEnabled (enable) end +---* Gets the bottom boundary position of this widget in parent's coordination system.<br> +---* return The bottom boundary position of this widget. +---@return float +function Widget:getBottomBoundary () end +---* Determines if the widget is bright<br> +---* return true if the widget is bright, false if the widget is dark. +---@return boolean +function Widget:isBright () end +---* Dispatch a EventFocus through a EventDispatcher<br> +---* param widgetLoseFocus The widget which lose its focus<br> +---* param widgetGetFocus he widget which get its focus +---@param widgetLoseFocus ccui.Widget +---@param widgetGetFocus ccui.Widget +---@return self +function Widget:dispatchFocusEvent (widgetLoseFocus,widgetGetFocus) end +---* Toggle use unify size.<br> +---* param enable True to use unify size, false otherwise. +---@param enable boolean +---@return self +function Widget:setUnifySizeEnabled (enable) end +---* Return whether the widget is propagate touch events to its parents or not<br> +---* return whether touch event propagation is allowed or not.<br> +---* since v3.3 +---@return boolean +function Widget:isPropagateTouchEvents () end +---* Checks a point is in widget's content space.<br> +---* This function is used for determining touch area of widget.<br> +---* param pt The point in `Vec2`.<br> +---* param camera The camera look at widget, used to convert GL screen point to near/far plane.<br> +---* param p Point to a Vec3 for store the intersect point, if don't need them set to nullptr.<br> +---* return true if the point is in widget's content space, false otherwise. +---@param pt vec2_table +---@param camera cc.Camera +---@param p vec3_table +---@return boolean +function Widget:hitTest (pt,camera,p) end +---* Query whether layout component is enabled or not. <br> +---* return true represent the widget use Layout Component, false represent the widget couldn't use Layout Component. +---@return boolean +function Widget:isLayoutComponentEnabled () end +---* when a widget calls this method, it will get focus immediately. +---@return self +function Widget:requestFocus () end +---@overload fun(size_table:size_table):self +---@overload fun():self +---@param parentSize size_table +---@return self +function Widget:updateSizeAndPosition (parentSize) end +---* This method is called when a focus change event happens<br> +---* param widgetLostFocus The widget which lose its focus<br> +---* param widgetGetFocus The widget which get its focus +---@param widgetLostFocus ccui.Widget +---@param widgetGetFocus ccui.Widget +---@return self +function Widget:onFocusChange (widgetLostFocus,widgetGetFocus) end +---* +---@return vec2_table +function Widget:getTouchMovePosition () end +---* Gets the size type of widget.<br> +---* see `SizeType` +---@return int +function Widget:getSizeType () end +---* Query callback type.<br> +---* return Callback type string. +---@return string +function Widget:getCallbackType () end +---* +---@return vec2_table +function Widget:getTouchEndPosition () end +---* Gets the percent (x,y) of the widget in OpenGL coordinates<br> +---* see setPosition(const Vec2&)<br> +---* return The percent (x,y) of the widget in OpenGL coordinates +---@return vec2_table +function Widget:getPositionPercent () end +---* brief Propagate touch events to its parents +---@param event int +---@param sender ccui.Widget +---@param touch cc.Touch +---@return self +function Widget:propagateTouchEvent (event,sender,touch) end +---* Returns the flag which indicates whether the widget is flipped horizontally or not.<br> +---* It not only flips the texture of the widget, but also the texture of the widget's children.<br> +---* Also, flipping relies on widget's anchor point.<br> +---* Internally, it just use setScaleX(-1) to flip the widget.<br> +---* return true if the widget is flipped horizontally, false otherwise. +---@return boolean +function Widget:isFlippedX () end +---* Return the flag which indicates whether the widget is flipped vertically or not.<br> +---* It not only flips the texture of the widget, but also the texture of the widget's children.<br> +---* Also, flipping relies on widget's anchor point.<br> +---* Internally, it just use setScaleY(-1) to flip the widget.<br> +---* return true if the widget is flipped vertically, false otherwise. +---@return boolean +function Widget:isFlippedY () end +---* Checks a point if in parent's area.<br> +---* param pt A point in `Vec2`.<br> +---* return true if the point is in parent's area, false otherwise. +---@param pt vec2_table +---@return boolean +function Widget:isClippingParentContainsPoint (pt) end +---* Changes the size type of widget.<br> +---* see `SizeType`<br> +---* param type that is widget's size type +---@param type int +---@return self +function Widget:setSizeType (type) end +---* +---@param event int +---@param sender ccui.Widget +---@param touch cc.Touch +---@return self +function Widget:interceptTouchEvent (event,sender,touch) end +---* Sets whether the widget is bright<br> +---* The default value is true, a widget is default to bright<br> +---* param bright true if the widget is bright, false if the widget is dark. +---@param bright boolean +---@return self +function Widget:setBright (bright) end +---* Set callback type.<br> +---* param callbackType A string representation of callback type. +---@param callbackType string +---@return self +function Widget:setCallbackType (callbackType) end +---* Return whether the widget is swallowing touch or not<br> +---* return Whether touch is swallowed.<br> +---* since v3.3 +---@return boolean +function Widget:isSwallowTouches () end +---* +---@param enable boolean +---@return self +function Widget:enableDpadNavigation (enable) end +---* Return a current focused widget in your UI scene.<br> +---* No matter what widget object you call this method on , it will return you the exact one focused widget. +---@return self +function Widget:getCurrentFocusedWidget () end +---* Create and return a empty Widget instance pointer. +---@return self +function Widget:create () end +---* +---@param scaleY float +---@return self +function Widget:setScaleY (scaleY) end +---* +---@param scaleX float +---@return self +function Widget:setScaleX (scaleX) end +---* +---@return float +function Widget:getScaleY () end +---* +---@return float +function Widget:getScaleX () end +---* Returns the string representation of widget class name<br> +---* return get the class description. +---@return string +function Widget:getDescription () end +---@overload fun(float:float,float:float):self +---@overload fun(float:float):self +---@param scalex float +---@param scaley float +---@return self +function Widget:setScale (scalex,scaley) end +---* +---@return boolean +function Widget:init () end +---* Changes the position (x,y) of the widget in OpenGL coordinates<br> +---* Usually we use p(x,y) to compose a Vec2 object.<br> +---* The original point (0,0) is at the left-bottom corner of screen.<br> +---* param pos The position (x,y) of the widget in OpenGL coordinates +---@param pos vec2_table +---@return self +function Widget:setPosition (pos) end +---* Changes the size that is widget's size<br> +---* param contentSize A content size in `Size`. +---@param contentSize size_table +---@return self +function Widget:setContentSize (contentSize) end +---* +---@return float +function Widget:getScale () end +---* Default constructor<br> +---* js ctor<br> +---* lua new +---@return self +function Widget:Widget () end
\ No newline at end of file |