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-rw-r--r--meta/3rd/Cocos4.0/ccs.BoneNode.lua131
1 files changed, 131 insertions, 0 deletions
diff --git a/meta/3rd/Cocos4.0/ccs.BoneNode.lua b/meta/3rd/Cocos4.0/ccs.BoneNode.lua
new file mode 100644
index 00000000..de50aeef
--- /dev/null
+++ b/meta/3rd/Cocos4.0/ccs.BoneNode.lua
@@ -0,0 +1,131 @@
+
+---@class ccs.BoneNode :cc.Node@all parent class: Node,BlendProtocol
+local BoneNode={ }
+ccs.BoneNode=BoneNode
+
+
+
+
+---*
+---@return float
+function BoneNode:getDebugDrawWidth () end
+---@overload fun():self
+---@overload fun():self
+---@return array_table
+function BoneNode:getChildBones () end
+---*
+---@return cc.BlendFunc
+function BoneNode:getBlendFunc () end
+---* brief: get all bones in this bone tree
+---@return array_table
+function BoneNode:getAllSubBones () end
+---*
+---@param blendFunc cc.BlendFunc
+---@return self
+function BoneNode:setBlendFunc (blendFunc) end
+---*
+---@param isDebugDraw boolean
+---@return self
+function BoneNode:setDebugDrawEnabled (isDebugDraw) end
+---* get displayings rect in self transform
+---@return rect_table
+function BoneNode:getVisibleSkinsRect () end
+---* brief: get all skins in this bone tree
+---@return array_table
+function BoneNode:getAllSubSkins () end
+---@overload fun(cc.Node0:string,boolean:boolean):self
+---@overload fun(cc.Node:cc.Node,boolean:boolean):self
+---@param skin cc.Node
+---@param hideOthers boolean
+---@return self
+function BoneNode:displaySkin (skin,hideOthers) end
+---*
+---@return boolean
+function BoneNode:isDebugDrawEnabled () end
+---@overload fun(cc.Node:cc.Node,boolean:boolean,boolean:boolean):self
+---@overload fun(cc.Node:cc.Node,boolean:boolean):self
+---@param skin cc.Node
+---@param display boolean
+---@param hideOthers boolean
+---@return self
+function BoneNode:addSkin (skin,display,hideOthers) end
+---*
+---@return ccs.SkeletonNode
+function BoneNode:getRootSkeletonNode () end
+---*
+---@param length float
+---@return self
+function BoneNode:setDebugDrawLength (length) end
+---@overload fun():self
+---@overload fun():self
+---@return array_table
+function BoneNode:getSkins () end
+---*
+---@return array_table
+function BoneNode:getVisibleSkins () end
+---*
+---@param width float
+---@return self
+function BoneNode:setDebugDrawWidth (width) end
+---*
+---@return float
+function BoneNode:getDebugDrawLength () end
+---*
+---@param color color4f_table
+---@return self
+function BoneNode:setDebugDrawColor (color) end
+---*
+---@return color4f_table
+function BoneNode:getDebugDrawColor () end
+---@overload fun(int:int):self
+---@overload fun():self
+---@param length int
+---@return self
+function BoneNode:create (length) end
+---@overload fun(cc.Node:cc.Node,int:int,string2:int):self
+---@overload fun(cc.Node:cc.Node,int:int,string:string):self
+---@param child cc.Node
+---@param localZOrder int
+---@param name string
+---@return self
+function BoneNode:addChild (child,localZOrder,name) end
+---*
+---@param renderer cc.Renderer
+---@param transform mat4_table
+---@param flags unsigned_int
+---@return self
+function BoneNode:draw (renderer,transform,flags) end
+---*
+---@param name string
+---@return self
+function BoneNode:setName (name) end
+---*
+---@param anchorPoint vec2_table
+---@return self
+function BoneNode:setAnchorPoint (anchorPoint) end
+---*
+---@param localZOrder int
+---@return self
+function BoneNode:setLocalZOrder (localZOrder) end
+---*
+---@param child cc.Node
+---@param cleanup boolean
+---@return self
+function BoneNode:removeChild (child,cleanup) end
+---*
+---@return boolean
+function BoneNode:init () end
+---*
+---@return rect_table
+function BoneNode:getBoundingBox () end
+---*
+---@param contentSize size_table
+---@return self
+function BoneNode:setContentSize (contentSize) end
+---*
+---@param visible boolean
+---@return self
+function BoneNode:setVisible (visible) end
+---*
+---@return self
+function BoneNode:BoneNode () end \ No newline at end of file