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Diffstat (limited to 'meta/3rd/Cocos4.0/cc.PhysicsShapeCircle.lua')
-rw-r--r-- | meta/3rd/Cocos4.0/cc.PhysicsShapeCircle.lua | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/meta/3rd/Cocos4.0/cc.PhysicsShapeCircle.lua b/meta/3rd/Cocos4.0/cc.PhysicsShapeCircle.lua new file mode 100644 index 00000000..88cdcb82 --- /dev/null +++ b/meta/3rd/Cocos4.0/cc.PhysicsShapeCircle.lua @@ -0,0 +1,46 @@ + +---@class cc.PhysicsShapeCircle :cc.PhysicsShape +local PhysicsShapeCircle={ } +cc.PhysicsShapeCircle=PhysicsShapeCircle + + + + +---* Get the circle's radius.<br> +---* return A float number. +---@return float +function PhysicsShapeCircle:getRadius () end +---* Creates a PhysicsShapeCircle with specified value.<br> +---* param radius A float number, it is the circle's radius.<br> +---* param material A PhysicsMaterial object, the default value is PHYSICSSHAPE_MATERIAL_DEFAULT.<br> +---* param offset A Vec2 object, it is the offset from the body's center of gravity in body local coordinates.<br> +---* return An autoreleased PhysicsShapeCircle object pointer. +---@param radius float +---@param material cc.PhysicsMaterial +---@param offset vec2_table +---@return self +function PhysicsShapeCircle:create (radius,material,offset) end +---* Calculate the area of a circle with specified radius.<br> +---* param radius A float number<br> +---* return A float number +---@param radius float +---@return float +function PhysicsShapeCircle:calculateArea (radius) end +---* Calculate the moment of a circle with specified value.<br> +---* param mass A float number<br> +---* param radius A float number<br> +---* param offset A Vec2 object, it is the offset from the body's center of gravity in body local coordinates.<br> +---* return A float number +---@param mass float +---@param radius float +---@param offset vec2_table +---@return float +function PhysicsShapeCircle:calculateMoment (mass,radius,offset) end +---* Get this circle's position offset.<br> +---* return A Vec2 object. +---@return vec2_table +function PhysicsShapeCircle:getOffset () end +---* Calculate the moment for a circle.<br> +---* return A float number. +---@return float +function PhysicsShapeCircle:calculateDefaultMoment () end
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