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-rw-r--r--meta/3rd/Cocos4.0/cc.PhysicsJointLimit.lua49
1 files changed, 49 insertions, 0 deletions
diff --git a/meta/3rd/Cocos4.0/cc.PhysicsJointLimit.lua b/meta/3rd/Cocos4.0/cc.PhysicsJointLimit.lua
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+++ b/meta/3rd/Cocos4.0/cc.PhysicsJointLimit.lua
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+
+---@class cc.PhysicsJointLimit :cc.PhysicsJoint
+local PhysicsJointLimit={ }
+cc.PhysicsJointLimit=PhysicsJointLimit
+
+
+
+
+---* Set the anchor point on body b.
+---@param anchr2 vec2_table
+---@return self
+function PhysicsJointLimit:setAnchr2 (anchr2) end
+---* Set the anchor point on body a.
+---@param anchr1 vec2_table
+---@return self
+function PhysicsJointLimit:setAnchr1 (anchr1) end
+---* Set the max distance of the anchor points.
+---@param max float
+---@return self
+function PhysicsJointLimit:setMax (max) end
+---* Get the anchor point on body b.
+---@return vec2_table
+function PhysicsJointLimit:getAnchr2 () end
+---* Get the anchor point on body a.
+---@return vec2_table
+function PhysicsJointLimit:getAnchr1 () end
+---*
+---@return boolean
+function PhysicsJointLimit:createConstraints () end
+---* Get the allowed min distance of the anchor points.
+---@return float
+function PhysicsJointLimit:getMin () end
+---* Get the allowed max distance of the anchor points.
+---@return float
+function PhysicsJointLimit:getMax () end
+---* Set the min distance of the anchor points.
+---@param min float
+---@return self
+function PhysicsJointLimit:setMin (min) end
+---@overload fun(cc.PhysicsBody:cc.PhysicsBody,cc.PhysicsBody:cc.PhysicsBody,vec2_table:vec2_table,vec2_table:vec2_table,float:float,float:float):self
+---@overload fun(cc.PhysicsBody:cc.PhysicsBody,cc.PhysicsBody:cc.PhysicsBody,vec2_table:vec2_table,vec2_table:vec2_table):self
+---@param a cc.PhysicsBody
+---@param b cc.PhysicsBody
+---@param anchr1 vec2_table
+---@param anchr2 vec2_table
+---@param min float
+---@param max float
+---@return self
+function PhysicsJointLimit:construct (a,b,anchr1,anchr2,min,max) end \ No newline at end of file