diff options
Diffstat (limited to 'meta/3rd/Cocos4.0/cc.Physics3DWorld.lua')
-rw-r--r-- | meta/3rd/Cocos4.0/cc.Physics3DWorld.lua | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/meta/3rd/Cocos4.0/cc.Physics3DWorld.lua b/meta/3rd/Cocos4.0/cc.Physics3DWorld.lua new file mode 100644 index 00000000..66b363e5 --- /dev/null +++ b/meta/3rd/Cocos4.0/cc.Physics3DWorld.lua @@ -0,0 +1,65 @@ + +---@class cc.Physics3DWorld :cc.Ref +local Physics3DWorld={ } +cc.Physics3DWorld=Physics3DWorld + + + + +---* set gravity for the physics world +---@param gravity vec3_table +---@return self +function Physics3DWorld:setGravity (gravity) end +---* Simulate one frame. +---@param dt float +---@return self +function Physics3DWorld:stepSimulate (dt) end +---* +---@return boolean +function Physics3DWorld:needCollisionChecking () end +---* +---@return self +function Physics3DWorld:collisionChecking () end +---* +---@return self +function Physics3DWorld:setGhostPairCallback () end +---* Remove all Physics3DObjects. +---@return self +function Physics3DWorld:removeAllPhysics3DObjects () end +---* Check debug drawing is enabled. +---@return boolean +function Physics3DWorld:isDebugDrawEnabled () end +---* Remove all Physics3DConstraint. +---@return self +function Physics3DWorld:removeAllPhysics3DConstraints () end +---* get current gravity +---@return vec3_table +function Physics3DWorld:getGravity () end +---* Remove a Physics3DConstraint. +---@param constraint cc.Physics3DConstraint +---@return self +function Physics3DWorld:removePhysics3DConstraint (constraint) end +---* Add a Physics3DObject. +---@param physicsObj cc.Physics3DObject +---@return self +function Physics3DWorld:addPhysics3DObject (physicsObj) end +---* Enable or disable debug drawing. +---@param enableDebugDraw boolean +---@return self +function Physics3DWorld:setDebugDrawEnable (enableDebugDraw) end +---* Remove a Physics3DObject. +---@param physicsObj cc.Physics3DObject +---@return self +function Physics3DWorld:removePhysics3DObject (physicsObj) end +---* Add a Physics3DConstraint. +---@param constraint cc.Physics3DConstraint +---@param disableCollisionsBetweenLinkedObjs boolean +---@return self +function Physics3DWorld:addPhysics3DConstraint (constraint,disableCollisionsBetweenLinkedObjs) end +---* Internal method, the updater of debug drawing, need called each frame. +---@param renderer cc.Renderer +---@return self +function Physics3DWorld:debugDraw (renderer) end +---* +---@return self +function Physics3DWorld:Physics3DWorld () end
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