summaryrefslogtreecommitdiff
path: root/meta/3rd/Cocos4.0/cc.CameraBackgroundBrush.lua
diff options
context:
space:
mode:
Diffstat (limited to 'meta/3rd/Cocos4.0/cc.CameraBackgroundBrush.lua')
-rw-r--r--meta/3rd/Cocos4.0/cc.CameraBackgroundBrush.lua58
1 files changed, 58 insertions, 0 deletions
diff --git a/meta/3rd/Cocos4.0/cc.CameraBackgroundBrush.lua b/meta/3rd/Cocos4.0/cc.CameraBackgroundBrush.lua
new file mode 100644
index 00000000..a8ec0a2c
--- /dev/null
+++ b/meta/3rd/Cocos4.0/cc.CameraBackgroundBrush.lua
@@ -0,0 +1,58 @@
+
+---@class cc.CameraBackgroundBrush :cc.Ref
+local CameraBackgroundBrush={ }
+cc.CameraBackgroundBrush=CameraBackgroundBrush
+
+
+
+
+---* get brush type<br>
+---* return BrushType
+---@return int
+function CameraBackgroundBrush:getBrushType () end
+---* draw the background
+---@param a cc.Camer
+---@return self
+function CameraBackgroundBrush:drawBackground (a) end
+---*
+---@return boolean
+function CameraBackgroundBrush:init () end
+---*
+---@return boolean
+function CameraBackgroundBrush:isValid () end
+---* Creates a Skybox brush with 6 textures.<br>
+---* param positive_x texture for the right side of the texture cube face.<br>
+---* param negative_x texture for the up side of the texture cube face.<br>
+---* param positive_y texture for the top side of the texture cube face<br>
+---* param negative_y texture for the bottom side of the texture cube face<br>
+---* param positive_z texture for the forward side of the texture cube face.<br>
+---* param negative_z texture for the rear side of the texture cube face.<br>
+---* return A new brush inited with given parameters.
+---@param positive_x string
+---@param negative_x string
+---@param positive_y string
+---@param negative_y string
+---@param positive_z string
+---@param negative_z string
+---@return cc.CameraBackgroundSkyBoxBrush
+function CameraBackgroundBrush:createSkyboxBrush (positive_x,negative_x,positive_y,negative_y,positive_z,negative_z) end
+---* Creates a color brush<br>
+---* param color Color of brush<br>
+---* param depth Depth used to clear depth buffer<br>
+---* return Created brush
+---@param color color4f_table
+---@param depth float
+---@return cc.CameraBackgroundColorBrush
+function CameraBackgroundBrush:createColorBrush (color,depth) end
+---* Creates a none brush, it does nothing when clear the background<br>
+---* return Created brush.
+---@return self
+function CameraBackgroundBrush:createNoneBrush () end
+---* Creates a depth brush, which clears depth buffer with a given depth.<br>
+---* param depth Depth used to clear depth buffer<br>
+---* return Created brush
+---@return cc.CameraBackgroundDepthBrush
+function CameraBackgroundBrush:createDepthBrush () end
+---*
+---@return self
+function CameraBackgroundBrush:CameraBackgroundBrush () end \ No newline at end of file