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+
+---@class cc.AssetsManagerEx :cc.Ref
+local AssetsManagerEx={ }
+cc.AssetsManagerEx=AssetsManagerEx
+
+
+
+
+---* @brief Gets the current update state.
+---@return int
+function AssetsManagerEx:getState () end
+---* @brief Function for retrieving the max concurrent task count
+---@return int
+function AssetsManagerEx:getMaxConcurrentTask () end
+---* @brief Check out if there is a new version of manifest.<br>
+---* You may use this method before updating, then let user determine whether<br>
+---* he wants to update resources.
+---@return self
+function AssetsManagerEx:checkUpdate () end
+---* @brief Set the verification function for checking whether downloaded asset is correct, e.g. using md5 verification<br>
+---* param callback The verify callback function
+---@param callback function
+---@return self
+function AssetsManagerEx:setVerifyCallback (callback) end
+---* @brief Gets storage path.
+---@return string
+function AssetsManagerEx:getStoragePath () end
+---* @brief Update with the current local manifest.
+---@return self
+function AssetsManagerEx:update () end
+---* @brief Set the handle function for comparing manifests versions<br>
+---* param handle The compare function
+---@param handle function
+---@return self
+function AssetsManagerEx:setVersionCompareHandle (handle) end
+---* @brief Function for setting the max concurrent task count
+---@param max int
+---@return self
+function AssetsManagerEx:setMaxConcurrentTask (max) end
+---* @brief Function for retrieving the local manifest object
+---@return cc.Manifest
+function AssetsManagerEx:getLocalManifest () end
+---* @brief Function for retrieving the remote manifest object
+---@return cc.Manifest
+function AssetsManagerEx:getRemoteManifest () end
+---* @brief Reupdate all failed assets under the current AssetsManagerEx context
+---@return self
+function AssetsManagerEx:downloadFailedAssets () end
+---* @brief Create function for creating a new AssetsManagerEx<br>
+---* param manifestUrl The url for the local manifest file<br>
+---* param storagePath The storage path for downloaded assets<br>
+---* warning The cached manifest in your storage path have higher priority and will be searched first,<br>
+---* only if it doesn't exist, AssetsManagerEx will use the given manifestUrl.
+---@param manifestUrl string
+---@param storagePath string
+---@return self
+function AssetsManagerEx:create (manifestUrl,storagePath) end
+---*
+---@param manifestUrl string
+---@param storagePath string
+---@return self
+function AssetsManagerEx:AssetsManagerEx (manifestUrl,storagePath) end \ No newline at end of file