summaryrefslogtreecommitdiff
path: root/meta/3rd/love2d/library/love.math.lua
diff options
context:
space:
mode:
authorsumneko <sumneko@hotmail.com>2022-02-08 21:57:56 +0800
committersumneko <sumneko@hotmail.com>2022-02-08 21:57:56 +0800
commit007e8637827b75d95f188df0f1c3173cabc53a8b (patch)
tree69fd9f98ba75099b97080c95001f3d6452de49d3 /meta/3rd/love2d/library/love.math.lua
parentee476c7f4fb29ab6cf6e77205745428c0e2a8601 (diff)
downloadlua-language-server-007e8637827b75d95f188df0f1c3173cabc53a8b.zip
fix #941
Diffstat (limited to 'meta/3rd/love2d/library/love.math.lua')
-rw-r--r--meta/3rd/love2d/library/love.math.lua12
1 files changed, 6 insertions, 6 deletions
diff --git a/meta/3rd/love2d/library/love.math.lua b/meta/3rd/love2d/library/love.math.lua
index 14689c86..a2510a2f 100644
--- a/meta/3rd/love2d/library/love.math.lua
+++ b/meta/3rd/love2d/library/love.math.lua
@@ -341,8 +341,8 @@ function RandomGenerator:getState() end
---
---Generates a pseudo-random number in a platform independent manner.
---
----@overload fun(max: number):number
----@overload fun(min: number, max: number):number
+---@overload fun(self: love.RandomGenerator, max: number):number
+---@overload fun(self: love.RandomGenerator, min: number, max: number):number
---@return number number # The pseudo-random number.
function RandomGenerator:random() end
@@ -357,7 +357,7 @@ function RandomGenerator:randomNormal(stddev, mean) end
---
---Sets the seed of the random number generator using the specified integer number.
---
----@overload fun(low: number, high: number)
+---@overload fun(self: love.RandomGenerator, low: number, high: number)
---@param seed number # The integer number with which you want to seed the randomization. Must be within the range of 2^53.
function RandomGenerator:setSeed(seed) end
@@ -449,9 +449,9 @@ function Transform:scale(sx, sy) end
---
---Directly sets the Transform's internal 4x4 transformation matrix.
---
----@overload fun(layout: love.MatrixLayout, e1_1: number, e1_2: number, ..., e4_4: number):love.Transform
----@overload fun(layout: love.MatrixLayout, matrix: table):love.Transform
----@overload fun(layout: love.MatrixLayout, matrix: table):love.Transform
+---@overload fun(self: love.Transform, layout: love.MatrixLayout, e1_1: number, e1_2: number, ..., e4_4: number):love.Transform
+---@overload fun(self: love.Transform, layout: love.MatrixLayout, matrix: table):love.Transform
+---@overload fun(self: love.Transform, layout: love.MatrixLayout, matrix: table):love.Transform
---@param e1_1 number # The first column of the first row of the matrix.
---@param e1_2 number # The second column of the first row of the matrix.
---@param e4_4 number # The fourth column of the fourth row of the matrix.