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author最萌小汐 <sumneko@hotmail.com>2021-07-05 20:51:43 +0800
committer最萌小汐 <sumneko@hotmail.com>2021-07-05 20:51:43 +0800
commit8fefb8f3e100976235dc83d6ae3785952d11c710 (patch)
tree459117e6cecc70824273c4d32285cb6eec468098 /meta/3rd/Cocos4.0/library/cc.PhysicsShapeEdgeBox.lua
parentb6c18d05410fd4ca209f9c34e0992caf40cf3701 (diff)
downloadlua-language-server-8fefb8f3e100976235dc83d6ae3785952d11c710.zip
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+---@meta
+
+---@class cc.PhysicsShapeEdgeBox :cc.PhysicsShapeEdgePolygon
+local PhysicsShapeEdgeBox={ }
+cc.PhysicsShapeEdgeBox=PhysicsShapeEdgeBox
+
+
+
+
+---* Creates a PhysicsShapeEdgeBox with specified value.<br>
+---* param size Size contains this box's width and height.<br>
+---* param material A PhysicsMaterial object, the default value is PHYSICSSHAPE_MATERIAL_DEFAULT.<br>
+---* param border It's a edge's border width.<br>
+---* param offset A Vec2 object, it is the offset from the body's center of gravity in body local coordinates.<br>
+---* return An autoreleased PhysicsShapeEdgeBox object pointer.
+---@param size size_table
+---@param material cc.PhysicsMaterial
+---@param border float
+---@param offset vec2_table
+---@return self
+function PhysicsShapeEdgeBox:create (size,material,border,offset) end
+---* Get this box's position offset.<br>
+---* return A Vec2 object.
+---@return vec2_table
+function PhysicsShapeEdgeBox:getOffset () end \ No newline at end of file