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author最萌小汐 <sumneko@hotmail.com>2022-08-13 01:23:32 +0800
committer最萌小汐 <sumneko@hotmail.com>2022-08-13 01:23:32 +0800
commit04fa96b7c0abba4d7cca03ed12ff3b65b3912e01 (patch)
treec0c8a2c0e92d0580280f838ba475875c7f82a73c /meta/3rd/Cocos4.0/library/cc.PhysicsShapeCircle.lua
parentc30c5c2e267f6917600afe4f19e1e0d674bad9c6 (diff)
downloadlua-language-server-04fa96b7c0abba4d7cca03ed12ff3b65b3912e01.zip
fix #1431
Diffstat (limited to 'meta/3rd/Cocos4.0/library/cc.PhysicsShapeCircle.lua')
-rw-r--r--meta/3rd/Cocos4.0/library/cc.PhysicsShapeCircle.lua47
1 files changed, 0 insertions, 47 deletions
diff --git a/meta/3rd/Cocos4.0/library/cc.PhysicsShapeCircle.lua b/meta/3rd/Cocos4.0/library/cc.PhysicsShapeCircle.lua
deleted file mode 100644
index c8bfc811..00000000
--- a/meta/3rd/Cocos4.0/library/cc.PhysicsShapeCircle.lua
+++ /dev/null
@@ -1,47 +0,0 @@
----@meta
-
----@class cc.PhysicsShapeCircle :cc.PhysicsShape
-local PhysicsShapeCircle={ }
-cc.PhysicsShapeCircle=PhysicsShapeCircle
-
-
-
-
----* Get the circle's radius.<br>
----* return A float number.
----@return float
-function PhysicsShapeCircle:getRadius () end
----* Creates a PhysicsShapeCircle with specified value.<br>
----* param radius A float number, it is the circle's radius.<br>
----* param material A PhysicsMaterial object, the default value is PHYSICSSHAPE_MATERIAL_DEFAULT.<br>
----* param offset A Vec2 object, it is the offset from the body's center of gravity in body local coordinates.<br>
----* return An autoreleased PhysicsShapeCircle object pointer.
----@param radius float
----@param material cc.PhysicsMaterial
----@param offset vec2_table
----@return self
-function PhysicsShapeCircle:create (radius,material,offset) end
----* Calculate the area of a circle with specified radius.<br>
----* param radius A float number<br>
----* return A float number
----@param radius float
----@return float
-function PhysicsShapeCircle:calculateArea (radius) end
----* Calculate the moment of a circle with specified value.<br>
----* param mass A float number<br>
----* param radius A float number<br>
----* param offset A Vec2 object, it is the offset from the body's center of gravity in body local coordinates.<br>
----* return A float number
----@param mass float
----@param radius float
----@param offset vec2_table
----@return float
-function PhysicsShapeCircle:calculateMoment (mass,radius,offset) end
----* Get this circle's position offset.<br>
----* return A Vec2 object.
----@return vec2_table
-function PhysicsShapeCircle:getOffset () end
----* Calculate the moment for a circle.<br>
----* return A float number.
----@return float
-function PhysicsShapeCircle:calculateDefaultMoment () end \ No newline at end of file