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author最萌小汐 <sumneko@hotmail.com>2021-07-05 20:51:43 +0800
committer最萌小汐 <sumneko@hotmail.com>2021-07-05 20:51:43 +0800
commit8fefb8f3e100976235dc83d6ae3785952d11c710 (patch)
tree459117e6cecc70824273c4d32285cb6eec468098 /meta/3rd/Cocos4.0/cc.Physics3DShape.lua
parentb6c18d05410fd4ca209f9c34e0992caf40cf3701 (diff)
downloadlua-language-server-8fefb8f3e100976235dc83d6ae3785952d11c710.zip
cleanup
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diff --git a/meta/3rd/Cocos4.0/cc.Physics3DShape.lua b/meta/3rd/Cocos4.0/cc.Physics3DShape.lua
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----@meta
-
----@class cc.Physics3DShape :cc.Ref
-local Physics3DShape={ }
-cc.Physics3DShape=Physics3DShape
-
-
-
-
----*
----@return btCollisionShape
-function Physics3DShape:getbtShape () end
----*
----@param radius float
----@return boolean
-function Physics3DShape:initSphere (radius) end
----*
----@param ext vec3_table
----@return boolean
-function Physics3DShape:initBox (ext) end
----*
----@param radius float
----@param height float
----@return boolean
-function Physics3DShape:initCapsule (radius,height) end
----*
----@param radius float
----@param height float
----@return boolean
-function Physics3DShape:initCylinder (radius,height) end
----* get shape type
----@return int
-function Physics3DShape:getShapeType () end
----* create box shape<br>
----* param extent The extent of sphere.
----@param extent vec3_table
----@return self
-function Physics3DShape:createBox (extent) end
----* create cylinder shape<br>
----* param radius The radius of cylinder.<br>
----* param height The height.
----@param radius float
----@param height float
----@return self
-function Physics3DShape:createCylinder (radius,height) end
----* create convex hull<br>
----* param points The vertices of convex hull<br>
----* param numPoints The number of vertices.
----@param points vec3_table
----@param numPoints int
----@return self
-function Physics3DShape:createConvexHull (points,numPoints) end
----* create capsule shape<br>
----* param radius The radius of capsule.<br>
----* param height The height (cylinder part).
----@param radius float
----@param height float
----@return self
-function Physics3DShape:createCapsule (radius,height) end
----* create sphere shape<br>
----* param radius The radius of sphere.
----@param radius float
----@return self
-function Physics3DShape:createSphere (radius) end
----*
----@return self
-function Physics3DShape:Physics3DShape () end \ No newline at end of file