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author | 最萌小汐 <sumneko@hotmail.com> | 2021-02-22 21:05:36 +0800 |
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committer | 最萌小汐 <sumneko@hotmail.com> | 2021-02-22 21:05:36 +0800 |
commit | 52097b6ee7cc8f5a770eb851902560b5b8592218 (patch) | |
tree | 6dcbb53ac0104912e950747a37aac6b25039e862 /meta/3rd/Cocos4.0/cc.PUParticleSystem3D.lua | |
parent | 6839cd530c53387df4d5db61f0cb2e5ed1a87298 (diff) | |
download | lua-language-server-52097b6ee7cc8f5a770eb851902560b5b8592218.zip |
add meta/3rd with acknowledgement
Diffstat (limited to 'meta/3rd/Cocos4.0/cc.PUParticleSystem3D.lua')
-rw-r--r-- | meta/3rd/Cocos4.0/cc.PUParticleSystem3D.lua | 194 |
1 files changed, 194 insertions, 0 deletions
diff --git a/meta/3rd/Cocos4.0/cc.PUParticleSystem3D.lua b/meta/3rd/Cocos4.0/cc.PUParticleSystem3D.lua new file mode 100644 index 00000000..935b3828 --- /dev/null +++ b/meta/3rd/Cocos4.0/cc.PUParticleSystem3D.lua @@ -0,0 +1,194 @@ + +---@class cc.PUParticleSystem3D :cc.ParticleSystem3D +local PUParticleSystem3D={ } +cc.PUParticleSystem3D=PUParticleSystem3D + + + + +---* +---@param filePath string +---@return boolean +function PUParticleSystem3D:initWithFilePath (filePath) end +---* Returns the velocity scale, defined in the particle system, but passed to the technique for convenience. +---@return float +function PUParticleSystem3D:getParticleSystemScaleVelocity () end +---* +---@param quota unsigned_int +---@return self +function PUParticleSystem3D:setEmittedSystemQuota (quota) end +---* default particle depth +---@return float +function PUParticleSystem3D:getDefaultDepth () end +---* +---@return unsigned_int +function PUParticleSystem3D:getEmittedSystemQuota () end +---* +---@param filePath string +---@param materialPath string +---@return boolean +function PUParticleSystem3D:initWithFilePathAndMaterialPath (filePath,materialPath) end +---* +---@return self +function PUParticleSystem3D:clearAllParticles () end +---* +---@return string +function PUParticleSystem3D:getMaterialName () end +---* +---@return self +function PUParticleSystem3D:calulateRotationOffset () end +---* Return the maximum velocity a particle can have, even if the velocity of the particle has been set higher (either by initialisation of the particle or by means of an affector). +---@return float +function PUParticleSystem3D:getMaxVelocity () end +---* +---@param delta float +---@return self +function PUParticleSystem3D:forceUpdate (delta) end +---* +---@return float +function PUParticleSystem3D:getTimeElapsedSinceStart () end +---* +---@return self +function PUParticleSystem3D:removeAllBehaviourTemplate () end +---* +---@return unsigned_int +function PUParticleSystem3D:getEmittedEmitterQuota () end +---* Forces emission of particles.<br> +---* remarks The number of requested particles are the exact number that are emitted. No down-scaling is applied. +---@param emitter cc.PUEmitter +---@param requested unsigned_int +---@return self +function PUParticleSystem3D:forceEmission (emitter,requested) end +---* +---@param listener cc.PUListener +---@return self +function PUParticleSystem3D:addListener (listener) end +---* +---@return boolean +function PUParticleSystem3D:isMarkedForEmission () end +---* default particle width +---@return float +function PUParticleSystem3D:getDefaultWidth () end +---* +---@param quota unsigned_int +---@return self +function PUParticleSystem3D:setEmittedEmitterQuota (quota) end +---* +---@param isMarked boolean +---@return self +function PUParticleSystem3D:setMarkedForEmission (isMarked) end +---* +---@return self +function PUParticleSystem3D:clone () end +---* add particle affector +---@param emitter cc.PUEmitter +---@return self +function PUParticleSystem3D:addEmitter (emitter) end +---* +---@param behaviour cc.PUBehaviour +---@return self +function PUParticleSystem3D:addBehaviourTemplate (behaviour) end +---* +---@param width float +---@return self +function PUParticleSystem3D:setDefaultWidth (width) end +---* +---@param system cc.PUParticleSystem3D +---@return self +function PUParticleSystem3D:copyAttributesTo (system) end +---* +---@param name string +---@return self +function PUParticleSystem3D:setMaterialName (name) end +---* +---@return self +function PUParticleSystem3D:getParentParticleSystem () end +---* +---@param listener cc.PUListener +---@return self +function PUParticleSystem3D:removeListener (listener) end +---* Set the maximum velocity a particle can have. +---@param maxVelocity float +---@return self +function PUParticleSystem3D:setMaxVelocity (maxVelocity) end +---* default particle height +---@return float +function PUParticleSystem3D:getDefaultHeight () end +---* +---@return vec3_table +function PUParticleSystem3D:getDerivedPosition () end +---* If the orientation of the particle system has been changed since the last update, the passed vector is rotated accordingly. +---@param pos vec3_table +---@return self +function PUParticleSystem3D:rotationOffset (pos) end +---* +---@return self +function PUParticleSystem3D:removeAllEmitter () end +---* +---@param scaleVelocity float +---@return self +function PUParticleSystem3D:setParticleSystemScaleVelocity (scaleVelocity) end +---* +---@return vec3_table +function PUParticleSystem3D:getDerivedScale () end +---* +---@param height float +---@return self +function PUParticleSystem3D:setDefaultHeight (height) end +---* +---@return self +function PUParticleSystem3D:removeAllListener () end +---* +---@param filePath string +---@return boolean +function PUParticleSystem3D:initSystem (filePath) end +---* +---@param particle cc.PUParticle3D +---@return boolean +function PUParticleSystem3D:makeParticleLocal (particle) end +---* +---@return self +function PUParticleSystem3D:removerAllObserver () end +---* +---@param depth float +---@return self +function PUParticleSystem3D:setDefaultDepth (depth) end +---* +---@param observer cc.PUObserver +---@return self +function PUParticleSystem3D:addObserver (observer) end +---@overload fun(string:string):self +---@overload fun():self +---@overload fun(string:string,string:string):self +---@param filePath string +---@param materialPath string +---@return self +function PUParticleSystem3D:create (filePath,materialPath) end +---* +---@param renderer cc.Renderer +---@param transform mat4_table +---@param flags unsigned_int +---@return self +function PUParticleSystem3D:draw (renderer,transform,flags) end +---* particle system play control +---@return self +function PUParticleSystem3D:startParticleSystem () end +---* stop particle +---@return self +function PUParticleSystem3D:stopParticleSystem () end +---* +---@param delta float +---@return self +function PUParticleSystem3D:update (delta) end +---* pause particle +---@return self +function PUParticleSystem3D:pauseParticleSystem () end +---* resume particle +---@return self +function PUParticleSystem3D:resumeParticleSystem () end +---* +---@return int +function PUParticleSystem3D:getAliveParticleCount () end +---* +---@return self +function PUParticleSystem3D:PUParticleSystem3D () end
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